Masasuke Yasumoto
According to our database1,
Masasuke Yasumoto
authored at least 15 papers
between 2008 and 2023.
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Bibliography
2023
Proceedings of the Virtual, Augmented and Mixed Reality, 2023
2022
Evaluation of the Difference in the Reality of the Bow Device with and Without Arrows.
Proceedings of the Design, User Experience, and Usability: Design Thinking and Practice in Contemporary and Emerging Technologies, 2022
2021
Resonant Irregularities: Sculpture Creation Through Automatic Changes Due to Machine Performance Limits.
Proceedings of the Design, User Experience, and Usability: Design for Contemporary Technological Environments, 2021
2020
Proceedings of the Design, User Experience, and Usability. Design for Contemporary Interactive Environments, 2020
2019
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019
Proceedings of the SIGGRAPH Asia 2019 Extended Reality Program, 2019
Proceedings of the HCI International 2019 - Posters - 21st International Conference, 2019
2018
Proceedings of the Virtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry, 2018
2015
Proceedings of the 2015 Virtual Reality International Conference, 2015
Proceedings of the SIGGRAPH Asia 2015 Emerging Technologies, 2015
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015
Proceedings of the 6th Augmented Human International Conference, 2015
2013
Proceedings of the Virtual, Augmented and Mixed Reality. Systems and Applications, 2013
2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008