Masahiko Inami
Orcid: 0000-0002-8652-0730Affiliations:
- University of Tokyo, Research Center for Advanced Science and Technology, Japan
According to our database1,
Masahiko Inami
authored at least 290 papers
between 1997 and 2024.
Collaborative distances:
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Bibliography
2024
IEEE Trans. Vis. Comput. Graph., July, 2024
Hydroptical Thermal Feedback: Spatial Thermal Feedback Using Visible Lights and Water.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Emerging Technologies, 2024
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Emerging Technologies, 2024
Embodied Tentacle: Mapping Design to Control of Non-Analogous Body Parts with the Human Body.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Augmented Humans International Conference 2024, 2024
Real-time Slow-motion : A Framework for Slow-motion Without Deviating from Real-time.
Proceedings of the Augmented Humans International Conference 2024, 2024
2023
Commun. ACM, July, 2023
CoRR, 2023
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Proceedings of the SIGGRAPH Asia 2023 Emerging Technologies, 2023
Proceedings of the SIGGRAPH Asia 2023 Emerging Technologies, 2023
Material Texture Design: Texture Representation System Utilizing Pseudo-Attraction Force Sensation.
Proceedings of the ACM SIGGRAPH 2023 Emerging Technologies, 2023
Design and Field Study of Syn-Leap: A Symmetric Telepresence System for Immersion Switching and Walking Across Multiple Locations.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
"Oh, could you also grab that?": A case study on enabling elderly person to remotely explore a supermarket using a wearable telepresence system.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
WeightMorphy: A Dynamic Weight-Shifting Method to Enhance the Virtual Experience with Body Deformation.
Proceedings of the 2023 International Symposium on Wearable Computers, 2023
Moiré Vision: A Signal Processing Technology Beyond Pixels Using the Moiré Coordinate.
Proceedings of the IEEE International Conference on Computational Photography, 2023
A Wearable System Integrating Force Myography and Skin Stretch Feedback toward Force Skill Learning.
Proceedings of the IEEE World Haptics Conference, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Sharing and Experiencing Hardware and Methods to Advance Smell, Taste, and Temperature Interfaces.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Augmented Humans International Conference 2023, 2023
Human Coincident Robot: A Non-contact Surrounding Robot Sharing the Coordinate with a Human Inside.
Proceedings of the Augmented Humans International Conference 2023, 2023
Proceedings of the Augmented Humans International Conference 2023, 2023
Proceedings of the Augmented Humans International Conference 2023, 2023
2022
Eat-IT: Towards Understanding Interactive Technology and Food (Dagstuhl Seminar 22272).
Dagstuhl Reports, July, 2022
MultiSoma: Motor and Gaze Analysis on Distributed Embodiment With Synchronized Behavior and Perception.
Frontiers Comput. Sci., 2022
IEEE Access, 2022
Designing WindCage- Unpacking the Thinking and Prototyping a Propeller-Based Haptic Unit.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Apparent Color Dataset: How Apparent Color Differs from the Color Extracted from Photos.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2022
Seeing is Feeling: A Novel Haptic Display for Wearer-Observer Mutual Haptic Understanding.
Proceedings of the SIGGRAPH Asia 2022 Emerging Technologies, 2022
ThermoBlinds: Non-Contact, Highly Responsive Thermal Feedback for Thermal Interaction.
Proceedings of the SIGGRAPH 2022: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Emerging Technologies, Vancouver, BC, Canada, August 7, 2022
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Sense of Ownership, Self-location, and Gaze Responses in Virtual Rubber Hand Illusion.
Proceedings of the ICAT-EGVE 2022 - Posters and Demos, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Hiyoshi, Yokohama, Japan, November 30, 2022
Machine-Mediated Teaming: Mixture of Human and Machine in Physical Gaming Experience.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
A System for Augmenting Humans' ability to Learn Kendama Tricks through Virtual Reality Training.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
EncounteredLimbs: A Room-scale Encountered-type Haptic Presentation using Wearable Robotic Arms.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021
Behind The Game: Implicit Spatio-Temporal Intervention in Inter-personal Remote Physical Interactions on Playing Air Hockey.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021
Balanced Glass Design: A flavor perception changing system by controlling the center-of-gravity.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021
Investigating Textual Visual Sound Effects in a Virtual Environment and their impacts on Object Perception and Sound Perception.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021
Proceedings of the 2021 Conference on Artificial Life, 2021
Digital Speech Makeup: Voice Conversion Based Altered Auditory Feedback for Transforming Self-Representation.
Proceedings of the ICMI '21: International Conference on Multimodal Interaction, 2021
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021
Designing a Somatosensory Interactive Game of Lower Extremity Muscle Rehabilitation for the Elderly.
Proceedings of the Human Aspects of IT for the Aged Population. Supporting Everyday Life Activities, 2021
Two-Dimensional Moving Phantom Sensation Created by Rotational Skin Stretch Distribution.
Proceedings of the IEEE World Haptics Conference, 2021
Generating the Presence of Remote Mourners: a Case Study of Funeral Webcasting in Japan.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Floral Tribute Ritual in Virtual Reality: Design and Validation of SenseVase with Virtual Memorial.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021
A Machine Learning Model Perceiving Brightness Optical Illusions: Quantitative Evaluation with Psychophysical Data.
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021
Exploring a Dynamic Change of Muscle Perception in VR, Based on Muscle Electrical Activity and/or Joint Angle.
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021
2020
Re-association of Body Parts: Illusory Ownership of a Virtual Arm Associated With the Contralateral Real Finger by Visuo-Motor Synchrony.
Frontiers Robotics AI, 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Investigating the Influence of Odors Visuals Representations on the Sense of Smell, a pilot study.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Hand with Sensing Sphere: Body-Centered Spatial Interactions with a Hand-Worn Spherical Camera.
Proceedings of the SUI '20: Symposium on Spatial User Interaction, Virtual Event, Canada, October 31, 2020
The Tight Game: Implicit Force Intervention in Inter-personal Physical Interactions on Playing Tug of War.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020
Exploring in the City with Your Personal Guide: Design and User Study of T-Leap, a Telepresence System.
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2020
Proceedings of the Human Aspects of IT for the Aged Population. Healthy and Active Aging, 2020
Pseudo Physical Contact and Communication in VRChat: A Study with Survey Method in Japanese Users.
Proceedings of the 30th International Conference on Artificial Reality and Telexistence, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019
Towards Robot Arm Training in Virtual Reality Using Partial Least Squares Regression.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Scrambled Body: A Method to Compare Full Body Illusion and Illusory Body Ownership of Body Parts.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
ExLeap: Minimal and highly available telepresence system creating leaping experience.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Shared Body by Action Integration of Two Persons: Body Ownership, Sense of Agency and Task Performance.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the SIGGRAPH Asia 2019 Emerging Technologies, 2019
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
PickHits: hitting experience generation with throwing motion via a handheld mechanical device.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Transfantome: transformation into bodies of various scale and structure in multiple spaces.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019
Digital Memorialization in Death-Ridden Societies: How HCI Could Contribute to Death Rituals in Taiwan and Japan.
Proceedings of the Human Aspects of IT for the Aged Population. Design for the Elderly and Technology Acceptance, 2019
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019
Proceedings of the 10th Augmented Human International Conference 2019, 2019
Proceedings of the 10th Augmented Human International Conference 2019, 2019
Demonstrating Naviarm: Augmenting the Learning of Motor Skills using a Backpack-type Robotic Arm System.
Proceedings of the 10th Augmented Human International Conference 2019, 2019
Naviarm: Augmenting the Learning of Motor Skills using a Backpack-type Robotic Arm System.
Proceedings of the 10th Augmented Human International Conference 2019, 2019
Exploring Perspective Dependency in a Shared Body with Virtual Supernumerary Robotic Arms.
Proceedings of the 2019 IEEE International Conference on Artificial Intelligence and Virtual Reality, 2019
2018
Illusory Body Ownership Between Different Body Parts: Synchronization of Right Thumb and Right Arm.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018
Proceedings of the First Superhuman Sports Design Challenge: First International Symposium on Amplifying Capabilities and Competing in Mixed Realities, 2018
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
Proceedings of the Human Aspects of IT for the Aged Population. Acceptance, Communication and Participation, 2018
Invisible Long Arm Illusion: Illusory Body Ownership by Synchronous Movement of Hands and Feet.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2018
SenseCenser: an Interactive Device for Sensing Incense Smoke & Supporting Memorialization Rituals in Japan.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018
2017
Evaluation of Facial Expression Recognition by a Smart Eyewear for Facial Direction Changes, Repeatability, and Positional Drift.
ACM Trans. Interact. Intell. Syst., 2017
IEEE Pervasive Comput., 2017
Proceedings of the Virtual Reality International Conference - Laval Virtual 2017, 2017
Grassffiti: Drawing Method to Produce Large-scale Pictures on Conventional Grass Fields.
Proceedings of the Tenth International Conference on Tangible, 2017
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Proceedings of the Human-Harmonized Information Technology, Volume 2, 2017
2016
IEEE Computer Graphics and Applications, 2016
Proceedings of the 2016 Virtual Reality International Conference, 2016
Proceedings of the 2016 Virtual Reality International Conference, 2016
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
Facial Expression Recognition in Daily Life by Embedded Photo Reflective Sensors on Smart Eyewear.
Proceedings of the 21st International Conference on Intelligent User Interfaces, 2016
Proceedings of the 7th Augmented Human International Conference, 2016
Proceedings of the 7th Augmented Human International Conference, 2016
2015
Virtual Slicer: Visualizer for Tomographic Medical Images Corresponding Handheld Device to Patient.
Int. J. Virtual Real., 2015
IEEE Computer Graphics and Applications, 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Registration and projection method of tumor region projection for breast cancer surgery.
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015
Proceedings of the SIGGRAPH Asia 2015 Mobile Graphics and Interactive Applications, 2015
Nekoze! - monitoring and detecting head posture while working with laptop and mobile phone.
Proceedings of the 9th International Conference on Pervasive Computing Technologies for Healthcare, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
RippleTouch: initial exploration of a wave resonant based full body haptic interface.
Proceedings of the 6th Augmented Human International Conference, 2015
Proceedings of the 6th Augmented Human International Conference, 2015
How much do you read?: counting the number of words a user reads using electrooculography.
Proceedings of the 6th Augmented Human International Conference, 2015
Proceedings of the 6th Augmented Human International Conference, 2015
Gravitamine spice: a system that changes the perception of eating through virtual weight sensation.
Proceedings of the 6th Augmented Human International Conference, 2015
2014
Virtual slicer: interactive visualizer for tomographic medical images based on position and orientation of handheld device.
Proceedings of the 2014 Virtual Reality International Conference, 2014
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014
Proceedings of the Eighth International Conference on Tangible, 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Proceedings of the 2014 IEEE International Conference on Robotics and Automation, 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Proceedings of the Design, User Experience, and Usability. User Experience Design for Diverse Interaction Platforms and Environments, 2014
Proceedings of the Human-Computer Interaction. Applications and Services, 2014
Study on Visual Display for Stereoscopic Vision Based on Binocular Parallax Using Retro-reflective Projection Technology.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Emotional priming of mobile text messages with ring-shaped wearable device using color lighting and tactile expressions.
Proceedings of the 5th Augmented Human International Conference, 2014
Proceedings of the 5th Augmented Human International Conference, 2014
Proceedings of the 5th Augmented Human International Conference, 2014
Proceedings of the 5th Augmented Human International Conference, 2014
Proceedings of the 5th Augmented Human International Conference, 2014
2013
J. Robotics Mechatronics, 2013
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013
Proceedings of the SIGGRAPH Asia 2013, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Proceedings of the 23rd International Conference on Artificial Reality and Telexistence, 2013
Plenary talks: From whiskers to fingertips - A biomimetic approach to active touch sensing.
Proceedings of the 2013 World Haptics Conference, 2013
Virtual Slicer: Development of Interactive Visualizer for Tomographic Medical Images Based on Position and Orientation of Handheld Device.
Proceedings of the 2013 International Conference on Cyberworlds, 2013
LightCloth: senseable illuminating optical fiber cloth for creating interactive surfaces.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Reality jockey: lifting the barrier between alternate realities through audio and haptic feedback.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 4th Augmented Human International Conference, 2013
PukaPuCam: Enhance Travel Logging Experience through Third-Person View Camera Attached to Balloons.
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
2012
Optical camouflage III: Auto-stereoscopic and multiple-view display system using retro-reflective projection technology.
Proceedings of the 2012 IEEE Virtual Reality, 2012
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012
Proceedings of the SIGGRAPH Asia 2012 Emerging Technologies, Singapore, November 28, 2012
Proceedings of the SIGGRAPH Asia 2012 Emerging Technologies, Singapore, November 28, 2012
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012
Proceedings of the 17th International Conference on Intelligent User Interfaces, 2012
Proceedings of the 11th IEEE International Symposium on Mixed and Augmented Reality, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
panavi: recipe medium with a sensors-embedded pan for domestic users to master professional culinary arts.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Stop motion goggle: augmented visual perception by subtraction method using high speed liquid crystal.
Proceedings of the 3rd Augmented Human International Conference, 2012
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012
2011
Detecting shape deformation of soft objects using directional photoreflectivity measurement.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011
Proceedings of the SIGGRAPH Asia 2011 Emerging Technologies, 2011
Chewing jockey: augmented food texture by using sound based on the cross-modal effect.
Proceedings of the SIGGRAPH Asia 2011 Emerging Technologies, 2011
Proceedings of the SIGGRAPH Asia 2011 Emerging Technologies, 2011
Proceedings of the SIGGRAPH Asia 2011 Emerging Technologies, 2011
Proceedings of the SIGGRAPH Asia 2011 Emerging Technologies, 2011
FuwaFuwa: detecting shape deformation of soft objects using directional photoreflectivity measurement.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011
Proceedings of the 20th IEEE International Symposium on Robot and Human Interactive Communication, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the 6th International Conference on Human Robot Interaction, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Roboshop: multi-layered sketching interface for robot housework assignment and management.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the 2nd Augmented Human International Conference, 2011
2010
Proceedings of the Tabletops - Horizontal Interactive Displays, 2010
ImpAct: Immersive haptic stylus to enable direct touch and manipulation for surface computing.
Comput. Entertain., 2010
Proceedings of the Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology, 2010
RoboJockey: real-time, simultaneous, and continuous creation of robot actions for everyone.
Proceedings of the Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology, 2010
Proceedings of the Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology, 2010
Proceedings of the Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology, 2010
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
Proceedings of the 19th IEEE International Conference on Robot and Human Interactive Communication, 2010
Proceedings of the IEEE International Conference on Robotics and Automation, 2010
Proceedings of the UbiComp 2010: Ubiquitous Computing, 12th International Conference, 2010
Proceedings of the 5th ACM/IEEE International Conference on Human Robot Interaction, 2010
Proceedings of the 5th ACM/IEEE International Conference on Human Robot Interaction, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 1st Augmented Human International Conference, 2010
Proceedings of the Conference on Designing Interactive Systems, 2010
2009
CRISTAL: a collaborative home media and device controller based on a multi-touch display.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
CRISTAL, control of remotely interfaced systems using touch-based actions in living spaces.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the Human-Computer Interaction, 2009
Proceedings of the Human-Computer Interaction. Ambient, 2009
Measurement of the detection thresholds of hair on human hairy skin using direct vibrotactile stimulation.
Proceedings of the World Haptics 2009, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009
2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Straw-Like User Interface (II): A New Method of Presenting Auditory Sensations for a More Natural Experience.
Proceedings of the Haptics: Perception, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
2007
Prakash: lighting aware motion capture using photosensing markers and multiplexed illuminators.
ACM Trans. Graph., 2007
Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007
Proceedings of the Second International Conference on Digital Interactive Media in Entertainment and Arts, 2007
2006
Measuring Gaze Direction Perception Capability of Humans to Design Human Centered Communication Systems.
Presence Teleoperators Virtual Environ., 2006
Proceedings of the First IEEE International Workshop on Horizontal Interactive Human-Computer Systems (Tabletop 2006), 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
Straw-like user interface: virtual experience of the sensation of drinking using a straw.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
2005
IEEE Computer Graphics and Applications, 2005
Augmented coliseum: display-based computing for augmented reality inspiration computing robot.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the 2005 international conference on Augmented tele-existence, 2005
Proceedings of the Field and Service Robotics, Results of the 5th International Conference, 2005
Smart Light-Ultra High Speed Projector for Spatial Multiplexing Optical Transmission.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2005
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005
2004
Int. J. Humanoid Robotics, 2004
IEEE Computer Graphics and Applications, 2004
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004
Proceedings of the 2004 IEEE International Conference on Robotics and Biomimetics, 2004
2003
Real-time rendering system of human figures from arbitrary viewpoints using multiple cameras.
Syst. Comput. Jpn., 2003
Proceedings of the 2003 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), 2003
Proceedings of the 11th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS 2003), 2003
2002
Proceedings of the IEEE Virtual Reality Conference 2002, 2002
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
2001
Immersive Autostereoscopic Display for Mutual Telexistence: TWISTER I (Telexistence Wide-Angle Immersive STEReoscope Model I).
Proceedings of the Virtual Reality 2001 Conference, 2001
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001
2000
Proceedings of the Virtual Reality 2000 Conference, 2000
1999
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999
Head-mounted projector for projection of virtual environments on ubiquitous object-oriented retroreflective screens in real environment.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999
1998
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998
1997
Proceedings of the ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, 1997