Masa Inakage
Orcid: 0000-0003-2959-0705
According to our database1,
Masa Inakage
authored at least 97 papers
between 1986 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2024
Take Me to the Dancing: Experiencing Presence of Remote Friend at Our Own Physical Space while Dancing with Him or Her.
Proceedings of the Eighteenth International Conference on Tangible, 2024
2023
Proc. ACM Comput. Graph. Interact. Tech., August, 2023
Proceedings of the 13th International Conference on the Internet of Things, 2023
2022
ImageFlowing-Enhance Emotional Expression by Reproducing the Vital Signs of the Photographer.
Proceedings of the SIGGRAPH 2022: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Emerging Technologies, Vancouver, BC, Canada, August 7, 2022
Shared Wind: Creating Awareness by Nature-related Ambient Design for Emotional Communication.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
Assistive or Artistic Technologies? Exploring the Connections between Art, Disability and Wheelchair Use.
Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility, 2022
2021
Proceedings of the ARTECH 2021: 10th International Conference on Digital and Interactive Arts, Aveiro, Portugal, October 13, 2021
2020
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020
2018
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
2017
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
2016
Autonomous Cooperation of Social Things: Designing a System for Things with Unique Personalities in IoT.
Proceedings of the 6th International Conference on the Internet of Things, 2016
2013
Proceedings of the Seventh International Conference on Tangible, 2013
Notori: reviving a worn-out smartphone by combining traditional wooden toys with mobile apps.
Proceedings of the SIGGRAPH Asia 2013, 2013
Proceedings of the SIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications, 2013
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
2012
Proceedings of the SIGGRAPH Asia 2012 Emerging Technologies, Singapore, November 28, 2012
2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011
2010
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010
Composing sounds and images for public display using correlated KANSEI information: (Copyright restrictions prevent ACM from providing the full text for this article).
Proceedings of the ACM SIGGRAPH ASIA 2010 Posters, Seoul, Republic of Korea, December 15, 2010
Proceedings of the ACM SIGGRAPH ASIA 2010 Posters, Seoul, Republic of Korea, December 15, 2010
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
Proceedings of the Conference on Designing Interactive Systems, 2010
2009
Int. J. Technol. Hum. Interact., 2009
xtel: a development environment to support rapid prototyping of "ubiquitous content".
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009
2008
Facilitating public awareness - the design of information distribution for communication in future workplaces.
Comput. Animat. Virtual Worlds, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Designing interaction and animation in YS-3: multi-layered interactive animation device.
Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
miXer: the communication entertainment content by using "entrainment phenomenon" and "bio-feedback".
Proceedings of the 15th International Conference on Multimedia 2007, 2007
Proceedings of the Second International Conference on Digital Interactive Media in Entertainment and Arts, 2007
Proceedings of the Second International Conference on Digital Interactive Media in Entertainment and Arts, 2007
Proceedings of the Second International Conference on Digital Interactive Media in Entertainment and Arts, 2007
Proceedings of the Second International Conference on Digital Interactive Media in Entertainment and Arts, 2007
Proceedings of the Second International Conference on Digital Interactive Media in Entertainment and Arts, 2007
Media design aesthetics: emotional and entertaining experience design for the ubiquitous society.
Proceedings of the Second International Conference on Digital Interactive Media in Entertainment and Arts, 2007
Proceedings of the Second International Conference on Digital Interactive Media in Entertainment and Arts, 2007
Tabby: designing of coexisting entertainment content in everyday life by expanding the design of furniture.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
MiXer: the communication entertainment content by using "entrainment phenomenon" and "bio-feedback".
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
2006
MYSQ: : an entertainment system based on content creation directly linked to communication.
Comput. Entertain., 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the 5th Workshop on Network and System Support for Games, 2006
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the Ninth IEEE International Symposium on Wearable Computers (ISWC 2005), 2005
Tri-Story as "intuitive cinema" interactive storytelling based on physical action for multi-screen.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005
2004
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004
Proceedings of the 2004 Symposium on Applications and the Internet Workshops (SAINT 2004 Workshops), 2004
Proceedings of the 3rd International Conference on Mobile and Ubiquitous Multimedia, 2004
2003
Proceedings of the SIGGRAPH 2003 Conference on Web Graphics, 2003
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003
2002
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
1999
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999
1998
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998
1997
Proceedings of the ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, 1997
1995
Proceedings of the Computer Graphics: Developments in Virtual Environments, 1995
1993
1992
1991
Proceedings of the Modeling in Computer Graphics, 1991
1986
Vis. Comput., 1986