Mas Nida Md. Khambari

Orcid: 0000-0002-7517-9442

According to our database1, Mas Nida Md. Khambari authored at least 40 papers between 2010 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
A bibliometric analysis of computational thinking skills: definition, components and assessment tools.
Res. Pract. Technol. Enhanc. Learn., 2024

Does Learning Interest Predict Academic Performance in an Interest-driven HyFlex Course?
Proceedings of the Proceeding of the 32nd International Conference on Computers in Education, 2024

Preliminary Exploration on the Dimensions of Digital Learning Agility Among Teachers in Malaysia.
Proceedings of the Proceeding of the 32nd International Conference on Computers in Education, 2024

Exploring Skills Enhancement in Student Teacher Through Implementation of Design Thinking in Unplugged Game Creation.
Proceedings of the Proceeding of the 32nd International Conference on Computers in Education, 2024

A Preliminary Investigation of the Definition and Components of Computational Thinking in the Malaysian Education Landscape: From Educational Technology Experts' Perspective.
Proceedings of the Proceeding of the 32nd International Conference on Computers in Education, 2024

Understanding Collaborative Teacher Growth from the Lens of Digital Learning Agility: A Pathway to Educational Excellence.
Proceedings of the Proceeding of the 32nd International Conference on Computers in Education, 2024

2023
Exploring the development of student teachers' interest in educational technology through Interest-Driven Creator theory.
Res. Pract. Technol. Enhanc. Learn., 2023

Developing pre-service teachers' computational thinking through experiential learning: hybridisation of plugged and unplugged approaches.
Res. Pract. Technol. Enhanc. Learn., 2023

Commentaries on IDC Theory in practice.
Res. Pract. Technol. Enhanc. Learn., 2023

Role of Seamless Learning in Enhancing Interest-Driven Creator Theory.
Proceedings of the Proceeding of the 31st International Conference on Computers in Education, 2023

Investigating Student Teachers' Learning Experience and Choice of Participation Modalities in a HyFlex Course: A Mixed Methods Approach.
Proceedings of the Proceeding of the 31st International Conference on Computers in Education, 2023

The Role of Flexibility in Shaping Teachers' Digital Learning Agility: A Preliminary Study.
Proceedings of the Proceeding of the 31st International Conference on Computers in Education, 2023

An Empirical Investigation on Google Classroom: Use Behaviour of Malaysian School Teachers.
Proceedings of the Proceeding of the 31st International Conference on Computers in Education, 2023

A Preliminary Study: Exploring Teachers' Perspectives on the Role of Gathering Information in Supporting Teachers' Digital Learning Agility.
Proceedings of the Proceeding of the 31st International Conference on Computers in Education, 2023

2022
Design, Development, and Evaluation of the Robobug Board Game: An Unplugged Approach to Computational Thinking.
Int. J. Interact. Mob. Technol., March, 2022

Contemporary communication conduit among exemplar school principals in Malaysian schools.
Res. Pract. Technol. Enhanc. Learn., 2022

A bibliometric analysis of online faculty professional development in higher education.
Res. Pract. Technol. Enhanc. Learn., 2022

A Systematic Review of Self-Regulated Learning in Flipped Classrooms: Key Findings, Measurement Methods, and Potential Directions.
IEEE Access, 2022

Multimodal Learning during the COVID-19 Pandemic: Exploring Students' Preferences.
Proceedings of the Proceeding of the 30th International Conference on Computers in Education, 2022

Curriculum Design System Based on AR Glasses for Interest-Driven Learning.
Proceedings of the Proceeding of the 30th International Conference on Computers in Education, 2022

Role of Peer Assessment in Facilitating Computational Thinking among Pre-Service Teachers.
Proceedings of the Proceeding of the 30th International Conference on Computers in Education, 2022

Behind-the-Scenes: Challenges to Integrate Google Classroom in Teaching and Learning.
Proceedings of the Proceeding of the 30th International Conference on Computers in Education, 2022

Identifying the Dimensions of Teachers' Digital Learning Agility in the Age of Exponential Technology Use.
Proceedings of the Proceeding of the 30th International Conference on Computers in Education, 2022

Chinese EFL Teachers' Reflections of Online English Teaching during the COVID-19 Pandemic: A Qualitative Study.
Proceedings of the Proceeding of the 30th International Conference on Computers in Education, 2022

Enhancing Students' Interest in STEM- Related Subjects at Omani Post-Basic Schools through Application of Augmented Reality.
Proceedings of the Proceeding of the 30th International Conference on Computers in Education, 2022

Factors Affecting the Acceptance of Asynchronous Video-Based Learning among Malaysian Secondary School Students.
Proceedings of the Proceeding of the 30th International Conference on Computers in Education, 2022

2021
Students' Online Learning Experience during the COVID-19 pandemic: A Case Study at Universiti Putra Malaysia.
Proceedings of the Proceeding of the 29th International Conference on Computers in Education, 2021

Exploring the Use of Gamified Augmented Reality Apps in the Formation of Interest Among Vocational College Students.
Proceedings of the Proceeding of the 29th International Conference on Computers in Education, 2021

Design of Customizable Gamified Augmented Reality Apps: Towards Embracing Active Learning.
Proceedings of the Proceeding of the 29th International Conference on Computers in Education, 2021

Predictors of English as a Foreign Language (EFL) Teachers' Acceptance of Online Teaching in Higher Education Institutions in China.
Proceedings of the Proceeding of the 29th International Conference on Computers in Education, 2021

Designing Touchless Hand Gestures Interactions on Desktop Virtual Reality (dVR) in classroom: Understanding Issues Through Thematic Analysis.
Proceedings of the 7th International HCI and UX Conference in Indonesia, 2021

2020
Igniting Student Interest towards Educational Technology through Interest Driven Creator Theory: A Case Study at Universiti Putra Malaysia.
Proceedings of the Proceeding of the 28th International Conference on Computers in Education, 2020

Evaluation of a gamified augmented reality mobile app to support English language learning among non-native speakers.
Proceedings of the Proceeding of the 28th International Conference on Computers in Education, 2020

Effects of Computational Thinking Competencies on Scientific Argumentation Learning among Secondary School Students.
Proceedings of the Proceeding of the 28th International Conference on Computers in Education, 2020

An Exploratory Study on PutraPacer as a Differentiated Assessment Tool for Learning.
Proceedings of the Proceeding of the 28th International Conference on Computers in Education, 2020

2019
Instilling innovativeness, building character, and enforcing camaraderie through interest-driven challenge-based learning approach.
Res. Pract. Technol. Enhanc. Learn., 2019

2014
Interactive Whiteboards in Classrooms: Debates, Issues, and Impeding Factors.
Proceedings of the Proceeding of the 22nd International Conference on Computers in Education, 2014

Harnessing ICT for Educational Development in Emerging Developing Countries within the Asia-Pacific Region.
Proceedings of the Proceeding of the 22nd International Conference on Computers in Education, 2014

2012
Malaysian Students' Iternet Use: Some Research Evidence.
Proceedings of the Proceeding of the 20th International Conference on Computers in Education, 2012

2010
Teachers' Technology Professional Development: A Malaysia Perspective.
Proceedings of the 18th International Conference on Computers in Education, 2010


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