Martin Murer
Orcid: 0000-0003-0339-1935
According to our database1,
Martin Murer
authored at least 56 papers
between 2009 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Proceedings of the Eighteenth International Conference on Tangible, 2024
Proceedings of the Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction, 2024
2023
Phygital Samples: Enhancing Retail Experiences with Digital Augmentations of Physical Materials.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Towards Mutual Benefit: Reflecting on Artist Residencies as a Method for Collaboration in DIS.
Proceedings of the Companion Publication of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022
2021
KINEIN: A Making Guide on Indefinitely Deploying a Kinetic Display as a Research Product.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
Audio-Frequency Induction Loops (AFILs) as a Design Materialfor Architectural Interactivity: An Illustrated Guide.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021
2020
2019
Proceedings of the Thirteenth International Conference on Tangible, 2019
Proceedings of the 17th European Conference on Computer-Supported Cooperative Work, 2019
On Middle-Ground Solutions for Domain-Specific Problems: The Case of a Data Transfer System for Sign Language Teachers.
Proceedings of the 17th European Conference on Computer-Supported Cooperative Work, 2019
2018
Proceedings of the Twelfth International Conference on Tangible, 2018
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
2017
Proceedings of the Tenth International Conference on Tangible, 2017
Proceedings of the Tenth International Conference on Tangible, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Un-Crafting: Exploring Tangible Practices for Deconstruction in Interactive System Design.
Proceedings of the Ninth International Conference on Tangible, 2015
TorqueScreen: Actuated Flywheels for Ungrounded Kinaesthetic Feedback in Handheld Devices.
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of The Fifth Decennial Aarhus Conference on Critical Alternatives, 2015
2014
Proceedings of the Eighth International Conference on Tangible, 2014
Capturing the in-between of interactive artifacts and users: a materiality-centered approach.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the Ambient Intelligence, European Conference, 2014
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014
2013
Proceedings of the Seventh International Conference on Tangible, 2013
Drag and drop the apple: the semantic weight of words and images in touch-based interaction.
Proceedings of the Seventh International Conference on Tangible, 2013
Inspirations from honey bees: exploring movement measures for dynamic whole body gestures.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013
Combining moving bodies with digital elements: design space between players and screens.
Proceedings of the 9th Australasian Conference on Interactive Entertainment, 2013
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2013
2012
Gaming after Dark - Visual Patterns and Their Significance for Atmosphere and Emotional Experience in Video Games.
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012
Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2012
Exploring the back of the steering wheel: text input with hands on the wheel and eyes on the road.
Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2012
Proceedings of the Ambient Intelligence - Third International Joint Conference, 2012
2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011
2010
Influences on user acceptance: informing the design of eco-friendly in-car interfaces.
Proceedings of 2nd International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2010
2009
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009