Martin Breidt

According to our database1, Martin Breidt authored at least 23 papers between 2003 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2019
On the Transfer of Inductive Bias from Simulation to the Real World: a New Disentanglement Dataset.
Proceedings of the Advances in Neural Information Processing Systems 32: Annual Conference on Neural Information Processing Systems 2019, 2019

2016
Accurate 3D head pose estimation under real-world driving conditions: A pilot study.
Proceedings of the 19th IEEE International Conference on Intelligent Transportation Systems, 2016

Appealing Avatars from 3D Body Scans: Perceptual Effects of Stylization.
Proceedings of the Computer Vision, Imaging and Computer Graphics Theory and Applications, 2016

Appealing Female Avatars from 3D Body Scans: Perceptual Effects of Stylization.
Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016), 2016

2015
Perception of strength and power of realistic male characters.
Proceedings of the ACM SIGGRAPH Symposium on Applied Perception, 2015

2013
Accurate and Marker-less Head Tracking Using Depth Sensors.
Proceedings of the Theory and Practice of Computer Graphics, 2013

2012
Datenbasierte Gesichtsanimation.
PhD thesis, 2012

Render me real?: investigating the effect of render style on the perception of animated virtual humans.
ACM Trans. Graph., 2012

Enhancing Medical Communication Training Using Motion Capture, Perspective Taking and Virtual Reality.
Proceedings of the Medicine Meets Virtual Reality 19 - NextMed, 2012

2011
Robust semantic analysis by synthesis of 3D facial motion.
Proceedings of the Ninth IEEE International Conference on Automatic Face and Gesture Recognition (FG 2011), 2011

2010
Face reality: investigating the Uncanny Valley for virtual faces.
Proceedings of the ACM SIGGRAPH ASIA 2010 Sketches, 2010

Face models from noisy 3D cameras.
Proceedings of the ACM SIGGRAPH ASIA 2010 Sketches, 2010

A novel framework for closed-loop robotic motion simulation - part II: Motion cueing design and experimental validation.
Proceedings of the IEEE International Conference on Robotics and Automation, 2010

A novel framework for closed-loop robotic motion simulation - part I: Inverse kinematics design.
Proceedings of the IEEE International Conference on Robotics and Automation, 2010

Towards building a 4D morphable face model.
Proceedings of the ACM / SSPNET 2nd International Symposium on Facial Analysis and Animation, 2010

2009
Markerless 3D Face Tracking.
Proceedings of the Pattern Recognition, 2009

2008
Evaluating the perceptual realism of animated facial expressions.
ACM Trans. Appl. Percept., 2008

Probing dynamic human facial action recognition from the other side of the mean.
Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, 2008

2006
Semantic 3D motion retargeting for facial animation.
Proceedings of the 3rd Symposium on Applied Perception in Graphics and Visualization, 2006

2005
Psychophysical evaluation of animated facial expressions.
Proceedings of the 2nd Symposium on Applied Perception in Graphics and Visualization, 2005

2004
View dependence of complex versus simple facial motions.
Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, 2004

2003
Combining 3D Scans and Motion Capture for Realistic Facial Animation.
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003

How Believable Are Real Faces? Towards a Perceptual Basis for Conversational Animation.
Proceedings of the 16th International Conference on Computer Animation and Social Agents, 2003


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