Marta Mondellini

Orcid: 0000-0002-9578-4586

According to our database1, Marta Mondellini authored at least 34 papers between 2016 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
A Multimodal Approach Exploiting EEG to Investigate the Effects of VR Environment on Mental Workload.
Int. J. Hum. Comput. Interact., October, 2024

A framework for virtual learning in industrial engineering education: development of a reconfigurable virtual learning factory application.
Virtual Real., September, 2024

Flow in human-robot collaboration - multimodal analysis and perceived challenge detection in industrial scenarios.
Frontiers Robotics AI, 2024

A Knowledge-based Decision Support System for recommending safe recipes to individuals with dysphagia.
Comput. Biol. Medicine, 2024

Assessing User Experience in an Immersive Virtual Reality Application for Cognitive Training in Patients with Neuromuscular Disorders.
Proceedings of the 12th IEEE International Conference on Serious Games and Applications for Health, 2024

Leveraging Augmented Reality for Emergency Training and Management: A Pilot Study at ARGOR-HERAEUS SA.
Proceedings of the IEEE International Conference on Metrology for eXtended Reality, 2024

Exploring the Dynamics between Cobot's Production Rhythm, Locus of Control and Emotional State in a Collaborative Assembly Scenario.
Proceedings of the 4th IEEE International Conference on Human-Machine Systems, 2024

Customizing Seniors' Living Spaces: A Design Support System for Reconfiguring Bedrooms Integrating Ambient Assisted Living Solutions.
Proceedings of the Computers Helping People with Special Needs, 2024

Extended Reality for Special Educational Needs: From the Design Process to Real Products Through 3D Printing.
Proceedings of the Computers Helping People with Special Needs, 2024

Assessment of Neuroaesthetic Criteria to Select Hedonic Stimuli for Rehabilitation: A Preliminary Study.
Proceedings of the Extended Reality - International Conference, 2024

Transforming Anatomopathology with XR Pathology: A Usability Study on HoloLens Integration.
Proceedings of the Extended Reality - International Conference, 2024

2023
Assessment of a mixed reality smart home controller: HoloHome pilot study on healthy adults.
Virtual Real., September, 2023

Gaze Detection and Analysis for Initiating Joint Activity in Industrial Human-Robot Collaboration.
CoRR, 2023

Experience in Engineering Complex Systems: Active Preference Learning with Multiple Outcomes and Certainty Levels.
CoRR, 2023

Evaluating the Usability of a Serious Game for Nutritional Education with Children with ADHD.
Proceedings of the 11th IEEE International Conference on Serious Games and Applications for Health, 2023

Digital Applications in Pulmonary Rehabilitation: Preliminary Evaluation of a Hybrid Program for the Continuity of Care.
Proceedings of the Collaborative Networks in Digitalization and Society 5.0, 2023

Cycling in Immersive VR: Motivation and Affects in Post-COVID Patients.
Proceedings of the Extended Reality - International Conference, 2023

Virtual Reality-Based Rehabilitation for Patients with Stroke: Preliminary Results on User Experience.
Proceedings of the Extended Reality - International Conference, 2023

2022
User Experience during an Immersive Virtual Reality-Based Cognitive Task: A Comparison between Estonian and Italian Older Adults with MCI.
Sensors, 2022

Evaluating the effects of Virtual Reality on perceived effort during cycling: preliminary results on healthy young adults.
Proceedings of the IEEE International Symposium on Medical Measurements and Applications, 2022

Design of a Car Simulator to Assess Driving Capabilities in People with Disability.
Proceedings of the Computers Helping People with Special Needs, 2022

Rehabilitation of Post-COVID Patients: A Virtual Reality Home-Based Intervention Including Cardio-Respiratory Fitness Training.
Proceedings of the Extended Reality - First International Conference, 2022

2021
Influences of a Virtual Reality Experience on Dissociation, Mindfulness, and Self-Efficacy.
Cyberpsychology Behav. Soc. Netw., 2021

2020
An ontology-based framework for a Less Invasive Domestic Management System (LIDoMS).
Proceedings of the 16th International Conference on Intelligent Environments, 2020

A Mobile Diary App to Support Rehabilitation at Home for Elderly with COPD: A Preliminary Feasibility Study.
Proceedings of the Computers Helping People with Special Needs, 2020

Virtual Fitness Trail: A Complete Program for Elderlies to Perform Physical Activity at Home.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020

2019
Usability and Acceptability of a Virtual Reality-Based System for Endurance Training in Elderly with Chronic Respiratory Diseases.
Proceedings of the Virtual Reality and Augmented Reality, 2019

Assessment of an Immersive Virtual Supermarket to Train Post-stroke Patients: A Pilot Study on Healthy People.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2019

2018
Characteristics, Usability, and Users Experience of a System Combining Cognitive and Physical Therapy in a Virtual Environment: Positive Bike.
Sensors, 2018

Giok the Alien: An AR-Based Integrated System for the Empowerment of Problem-Solving, Pragmatic, and Social Skills in Pre-School Children.
Sensors, 2018

Assessment of the usability of an immersive virtual supermarket for the cognitive rehabilitation of elderly patients: A pilot study on young adults.
Proceedings of the 6th IEEE International Conference on Serious Games and Applications for Health, 2018

Sense of Presence and Cybersickness While Cycling in Virtual Environments: Their Contribution to Subjective Experience.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

2017
A Virtual Reality-Based Physical and Cognitive Training System Aimed at Preventing Symptoms of Dementia.
Proceedings of the Wireless Mobile Communication and Healthcare, 2017

2016
Giok: an alien stimulates pragmatic and social skills in pre-school children.
Proceedings of the 4th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2016


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