Markus Steinberger
Orcid: 0000-0001-5977-8536
According to our database1,
Markus Steinberger
authored at least 91 papers
between 2010 and 2024.
Collaborative distances:
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Bibliography
2024
Proc. ACM Comput. Graph. Interact. Tech., August, 2024
Proc. ACM Comput. Graph. Interact. Tech., August, 2024
ACM Trans. Graph., July, 2024
Proceedings of the SIGGRAPH Asia 2024 Conference Papers, 2024
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024
2023
ACM Trans. Graph., August, 2023
ACM Trans. Graph., August, 2023
A Variational Loop Shrinking Analogy for Handle and Tunnel Detection and Reeb Graph Construction on Surfaces.
Comput. Graph. Forum, May, 2023
Proceedings of the IEEE International Parallel and Distributed Processing Symposium, 2023
MotionDeltaCNN: Sparse CNN Inference of Frame Differences in Moving Camera Videos with Spherical Buffers and Padded Convolutions.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023
2022
IEEE Trans. Vis. Comput. Graph., 2022
QuadStream: A Quad-Based Scene Streaming Architecture for Novel Viewpoint Reconstruction.
ACM Trans. Graph., 2022
CoRR, 2022
CoRR, 2022
Comput. Graph. Forum, 2022
Proceedings of the 43rd Annual Conference of the European Association for Computer Graphics, 2022
Proceedings of the Computer Vision - ECCV 2022, 2022
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022
2021
ACM Trans. Graph., 2021
DONeRF: Towards Real-Time Rendering of Neural Radiance Fields using Depth Oracle Networks.
CoRR, 2021
DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks.
Comput. Graph. Forum, 2021
Comput. Graph. Forum, 2021
Proceedings of the PPoPP '21: 26th ACM SIGPLAN Symposium on Principles and Practice of Parallel Programming, 2021
Speculative Parallel Reverse Cuthill-McKee Reordering on Multi- and Many-core Architectures.
Proceedings of the 35th IEEE International Parallel and Distributed Processing Symposium, 2021
Proceedings of the 2021 IEEE High Performance Extreme Computing Conference, 2021
2020
Interactive Modeling of Cellular Structures on Surfaces with Application to Additive Manufacturing.
Comput. Graph. Forum, 2020
Subdivision-Specialized Linear Algebra Kernels for Static and Dynamic Mesh Connectivity on the GPU.
Comput. Graph. Forum, 2020
Proceedings of the I3D '20: Symposium on Interactive 3D Graphics and Games, 2020
spECK: accelerating GPU sparse matrix-matrix multiplication through lightweight analysis.
Proceedings of the PPoPP '20: 25th ACM SIGPLAN Symposium on Principles and Practice of Parallel Programming, 2020
Proceedings of the ICS '20: 2020 International Conference on Supercomputing, 2020
Proceedings of the 20th Eurographics Symposium on Parallel Graphics and Visualization, 2020
2019
The camera offset space: real-time potentially visible set computations for streaming rendering.
ACM Trans. Graph., 2019
Hierarchical Rasterization of Curved Primitives for Vector Graphics Rendering on the GPU.
Comput. Graph. Forum, 2019
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Proceedings of the 24th ACM SIGPLAN Symposium on Principles and Practice of Parallel Programming, 2019
Proceedings of the 2019 IEEE High Performance Extreme Computing Conference, 2019
2018
ACM Trans. Graph., 2018
Revisiting The Vertex Cache: Understanding and Optimizing Vertex Processing on the modern GPU.
Proc. ACM Comput. Graph. Interact. Tech., 2018
Proc. ACM Comput. Graph. Interact. Tech., 2018
On Dynamic Scheduling for the GPU and its Applications in Computer Graphics and Beyond.
IEEE Computer Graphics and Applications, 2018
Human upper-body inverse kinematics for increased embodiment in consumer-grade virtual reality.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
faimGraph: high performance management of fully-dynamic graphs under tight memory constraints on the GPU.
Proceedings of the International Conference for High Performance Computing, 2018
Proceedings of the 23rd ACM SIGPLAN Symposium on Principles and Practice of Parallel Programming, 2018
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
The Broker Queue: A Fast, Linearizable FIFO Queue for Fine-Granular Work Distribution on the GPU.
Proceedings of the 32nd International Conference on Supercomputing, 2018
2017
Comput. Graph. Forum, 2017
Comput. Graph. Forum, 2017
Globally homogeneous, locally adaptive sparse matrix-vector multiplication on the GPU.
Proceedings of the International Conference on Supercomputing, 2017
Proceedings of the International Conference on Supercomputing, 2017
Proceedings of the 2017 IEEE High Performance Extreme Computing Conference, 2017
Proceedings of the 2017 IEEE High Performance Extreme Computing Conference, 2017
Proceedings of High Performance Graphics, 2017
2016
ACM Trans. Graph., 2016
Proceedings of the 6th Eurographics Workshop on Visual Computing for Biology and Medicine, 2016
Proceedings of the 2016 IEEE High Performance Extreme Computing Conference, 2016
2015
IEEE Trans. Medical Imaging, 2015
it Inf. Technol., 2015
Proceedings of the 31st Spring Conference on Computer Graphics, 2015
2014
ACM Trans. Graph., 2014
Comput. Graph. Forum, 2014
Comput. Graph. Forum, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
IEEE Trans. Vis. Comput. Graph., 2013
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013
Proceedings of the Ausgezeichnete Informatikdissertationen 2013, 2013
2012
Procedural Texture Synthesis for Zoom-Independent Visualization of Multivariate Data.
Comput. Graph. Forum, 2012
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012
Volumetric Real-Time Particle-Based Representation of Large Unstructured Tetrahedral Polygon Meshes.
Proceedings of the Mesh Processing in Medical Image Analysis 2012, 2012
Proceedings of the 12th Eurographics Symposium on Parallel Graphics and Visualization, 2012
2011
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2011
Proceedings of the 9th International Symposium on Non-Photorealistic Animation and Rendering, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Proceedings of the 8th IEEE VGTC / Eurographics International Symposium on Volume Graphics, 2010