Markus Santoso
According to our database1,
Markus Santoso
authored at least 13 papers
between 2012 and 2024.
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Bibliography
2024
Assessing the Influence of Passive Haptics on User Perception of Physical Properties in Virtual Reality.
Proceedings of the Virtual, Augmented and Mixed Reality, 2024
Investigating How Interaction with Physical Objects Within Virtual Environments Affects Knowledge Acquisition and Recall.
Proceedings of the HCI International 2024 Posters, 2024
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
2022
DentalVerse: Interactive Multiusers Virtual Reality Implementation to train preclinical dental student psychomotor skill.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Anthropometry, Human Behavior, and Communication, 2022
2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
2019
Single-Support Stance and VR Implementation as Visual Perturbation in Human Balance Assessment.
Proceedings of the IEEE International Conference on Consumer Electronics, 2019
'Captain Carroll': Camera-Movement and Device Orientation based Procedural Object Rendering Approach for Mobile VR Game.
Proceedings of the IEEE International Conference on Consumer Electronics, 2019
2018
Proceedings of the IEEE International Conference on Consumer Electronics, 2018
2016
Holobody galleries: blending augmented and virtual reality displays of human anatomy.
Proceedings of the 2016 Virtual Reality International Conference, 2016
2014
Proceedings of the IEEE 3rd Global Conference on Consumer Electronics, 2014
2012
ARobot: development of 3<sup>rd</sup> person shooting game and handheld augmented reality.
Proceedings of the Virtual Reality Continuum and its Applications in Industry, 2012