Markus Ihmsen

According to our database1, Markus Ihmsen authored at least 21 papers between 2009 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2019
An optimized source term formulation for incompressible SPH.
Vis. Comput., 2019

2018
Pressure Boundaries for Implicit Incompressible SPH.
ACM Trans. Graph., 2018

2017
Generalized drag force for particle-based simulations.
Comput. Graph., 2017

Approximate Air-Fluid Interactions for SPH.
Proceedings of the VRIPHYS 2017 : 13th Workshop on Virtual Reality Interaction and Physical Simulation, 2017

2015
An implicit viscosity formulation for SPH fluids.
ACM Trans. Graph., 2015

Liquid boundaries for implicit incompressible SPH.
Comput. Graph., 2015

2014
Implicit Incompressible SPH.
IEEE Trans. Vis. Comput. Graph., 2014

IISPH-FLIP for incompressible fluids.
Comput. Graph. Forum, 2014

SPH Fluids in Computer Graphics.
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014

2013
Particle-based simulation of large bodies of Water with bubbles, spray and foam (Partikelbasierte Simulation großer Wassermengen mit Luftblasen, Gischt und Schaum)
PhD thesis, 2013

A Lagrangian framework for simulating granular material with high detail.
Comput. Graph., 2013

2012
Unified spray, foam and air bubbles for particle-based fluids.
Vis. Comput., 2012

Versatile rigid-fluid coupling for incompressible SPH.
ACM Trans. Graph., 2012

Parallel Surface Reconstruction for Particle-Based Fluids.
Comput. Graph. Forum, 2012

High-Resolution Simulation of Granular Material with SPH.
Proceedings of the VRIPHYS 12: 9th Workshop on Virtual Reality Interactions and Physical Simulations, 2012

An Efficient Surface Reconstruction Pipeline for Particle-Based Fluids.
Proceedings of the VRIPHYS 12: 9th Workshop on Virtual Reality Interactions and Physical Simulations, 2012

2011
A Parallel SPH Implementation on Multi-Core CPUs.
Comput. Graph. Forum, 2011

Animation of Air Bubbles with SPH.
Proceedings of the GRAPP 2011, 2011

Efficient Uniform Grids for Collision Handling in Medical Simulators.
Proceedings of the GRAPP 2011, 2011

2010
Boundary Handling and Adaptive Time-stepping for PCISPH.
Proceedings of the Seventh Workshop on Virtual Reality Interactions and Physical Simulations, 2010

2009
Corotated SPH for Deformable Solids.
Proceedings of the Eurographics Workshop on Natural Phenomena, 2009


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