Markus Enzenberger
According to our database1,
Markus Enzenberger
authored at least 7 papers
between 2003 and 2010.
Collaborative distances:
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Bibliography
2010
Fuego - An Open-Source Framework for Board Games and Go Engine Based on Monte Carlo Tree Search.
IEEE Trans. Comput. Intell. AI Games, 2010
2009
Proceedings of the Advances in Computer Games, 12th International Conference, 2009
2005
J. Artif. Intell. Res., 2005
Proceedings of the 2005 IEEE Symposium on Computational Intelligence and Games (CIG05), 2005
2004
Proceedings of the Nineteenth National Conference on Artificial Intelligence, 2004
2003
Proceedings of the IJCAI-03, 2003
Evaluation in Go by a Neural Network using Soft Segmentation.
Proceedings of the Advances in Computer Games, 2003