Marko Turpeinen
Orcid: 0000-0003-1774-4527
According to our database1,
Marko Turpeinen
authored at least 31 papers
between 1996 and 2023.
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Bibliography
2023
Wirtschaftsinformatik Manag., 2023
2014
Lost lab of professor millennium: creating a pervasive adventure with augmented reality-based guidance.
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014
2013
Proceedings of the 19th Annual International Conference on Mobile Computing and Networking, 2013
2011
Kilograms or cups of tea: Comparing footprints for better CO<sup>2</sup> understanding.
PsychNology J., 2011
Proceedings of the 44th Hawaii International International Conference on Systems Science (HICSS-44 2011), 2011
Footprinted.org: experiences from using linked open data for environmental impact information.
Proceedings of the Innovations in Sharing Environmental Observations and Information: Proceedings of the 25th International Conference on Informatics for Environmental Protection, 2011
Visible - actionable - sustainable: sustainable interaction design in professional domains.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Proceedings of the 8th European Conference on Interactive TV and Video, 2010
Proceedings of the Integration of Environmental Information in Europe: Proceedings of the 24th International Conference on Informatics for Environmental Protection, 2010
Proceedings of the Integration of Environmental Information in Europe: Proceedings of the 24th International Conference on Informatics for Environmental Protection, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
Proceedings of the Persuasive Technology, Fourth International Conference, 2009
Proceedings of the Human-Computer Interaction. Interacting in Various Application Domains, 2009
2006
Spatial Presence and Emotions during Video Game Playing: Does It Matter with Whom You Play?
Presence Teleoperators Virtual Environ., 2006
Proceedings of the 5th International Conference on Mobile and Ubiquitous Multimedia, 2006
2005
Proceedings of the Digital Games Research Conference 2005, 2005
Persuasive Games and Simulations for Personal Health Management.
Proceedings of the Digital Games Research Conference 2005, 2005
Proceedings of the Digital Games Research Conference 2005, 2005
Playmakers in multiplayer game communities: their importance and motivations for participation.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005
2004
Proceedings of the Entertainment Computing, 2004
Proceedings of the 37th Hawaii International Conference on System Sciences (HICSS-37 2004), 2004
Psychologically targeted persuasive advertising and product information in e-commerce.
Proceedings of the 6th International Conference on Electronic Commerce, 2004
Towards Psychological Customization of Information for Individuals and Social Groups.
Proceedings of the Designing Personalized User Experiences in eCommerce, 2004
2003
Psychological Customization of Information - Basic Concepts, System Architecture and Applications.
Proceedings of the 2nd Interdisciplinary World Congress on Mass Customization and Personalization, 2003
2001
Learning by experience: Networks in learning organizations.
Informatica (Slovenia), 2001
Proceedings of the 34th Annual Hawaii International Conference on System Sciences (HICSS-34), 2001
2000
IBM Syst. J., 2000
Proceedings of the 33rd Annual Hawaii International Conference on System Sciences (HICSS-33), 2000
1997
1996
Architecture for Agent-Mediated Personalised News Services.
Proceedings of the First International Conference on the Practical Application of Intelligent Agents and Multi-Agent Technology, 1996