Mark J. Nelson
Orcid: 0000-0003-1882-8896Affiliations:
- American University, Department of Computer Science, Washington, DC, USA
- Falmouth University, MetaMakers Institute, UK
- Georgia Institute of Technology, Atlanta, GA, USA (PhD 2015)
According to our database1,
Mark J. Nelson
authored at least 61 papers
between 2004 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Online presence:
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on kmjn.org
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on twitter.com
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on orcid.org
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on dl.acm.org
On csauthors.net:
Bibliography
2024
Prototyping Slice of Life: Social Physics with Symbolically Grounded LLM-based Generative Dialogue.
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024
Prompt Wrangling: On Replication and Generalization in Large Language Models for PCG Levels.
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024
2023
2022
Proceedings of the Interactive Storytelling, 2022
Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022
2021
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
2020
Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education, 2020
2019
Proceedings of the 11th International Conference on Agents and Artificial Intelligence, 2019
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019
2018
Entertain. Comput., 2018
Proceedings of the 6th International Conference on Learning Representations, 2018
Proceedings of the Ninth International Conference on Computational Creativity, 2018
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018
2017
Proceedings of the Interactive Storytelling, 2017
Proceedings of the Interactive Storytelling, 2017
Proceedings of the Eighth International Conference on Computational Creativity, 2017
Proceedings of the CHI'17 Workshop on Mixed-Initiative Creative Interfaces co-located with ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), 2017
Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), 2017
2016
Proceedings of the First Joint International Conference of Digital Games Research Association and Foundation of Digital Games, 2016
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016
Computational Synthesis and Creative Systems, Springer, ISBN: 978-3-319-42714-0, 2016
2015
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015
Proceedings of the Evolutionary and Biologically Inspired Music, Sound, Art and Design, 2015
Proceedings of the Applications of Evolutionary Computation - 18th European Conference, 2015
Proceedings of the 2015 IEEE Conference on Computational Intelligence and Games, 2015
2014
Proceedings of the 18th International Academic MindTrek Conference: Media Business, 2014
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014
X-COM: UFO Defense vs. XCOM: Enemy Unknown - Using gameplay design patterns to understand game remakes.
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014
Proceedings of the Audio Mostly 2014, AM '14, 2014
2013
Proceedings of the 39th International Computer Music Conference, 2013
Proceedings of the Interactive Storytelling - 6th International Conference, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the IEEE Congress on Evolutionary Computation, 2013
Proceedings of the Artificial Intelligencein the Game Design Process 2, 2013
2012
Proceedings of the International Conference on Media of the Future, 2012
Proceedings of the 5th Workshop on Intelligent Narrative Technologies, 2012
Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012
Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012
2011
Proceedings of the Artificial Intelligence in the Game Design Process, 2011
Proceedings of the Intelligent Narrative Technologies IV, 2011
2010
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, 2010
2009
Proceedings of the 4th International Conference on Foundations of Digital Games, 2009
Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference, 2009
Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference, 2009
Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference, 2009
Proceedings of the Intelligent Narrative Technologies II, 2009
2008
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008
Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference, 2008
Proceedings of the Twenty-Third AAAI Conference on Artificial Intelligence, 2008
2007
Proceedings of the 6th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2007), 2007
Proceedings of the AI*IA 2007: Artificial Intelligence and Human-Oriented Computing, 2007
2006
IEEE Computer Graphics and Applications, 2006
Proceedings of the 5th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2006), 2006
Authoring Interactive Narratives with Declarative Optimization-Based Drama Management.
Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment Conference, 2006
Proceedings of the Proceedings, 2006
2005
Search-Based Drama Management in the Interactive Fiction Anchorhead.
Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment Conference, 2005
2004
Proceedings of the New Interfaces for Musical Expression, 2004
Proceedings of the 2004 International Computer Music Conference, 2004