Mark A. Halstead

According to our database1, Mark A. Halstead authored at least 4 papers between 1993 and 1998.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

1993
1994
1995
1996
1997
1998
0
1
2
1
1
1
1

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

1998
On-the-Fly Texture Computation for Real-Time Surface Shading.
IEEE Computer Graphics and Applications, 1998

1996
Reconstructing Curved Surfaces from Specular Reflection Patterns Using Spline Surface Fitting of Normals.
Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques, 1996

1994
Piecewise smooth surface reconstruction.
Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, 1994

1993
Efficient, fair interpolation using Catmull-Clark surfaces.
Proceedings of the 20th Annual Conference on Computer Graphics and Interactive Techniques, 1993


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