Marja Kankaanranta

Orcid: 0000-0002-3845-9621

According to our database1, Marja Kankaanranta authored at least 15 papers between 1998 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Bibliography

2021
Children's conceptions of mental well-being and ideas for its promotion through digital environments.
Int. J. Child Comput. Interact., 2021

2017
Towards a scenario of virtual mental health environments for school-aged children.
Proceedings of the 21st International Academic Mindtrek Conference, AcademicMindtrek 2017, Tampere, Finland, September 20, 2017

Digital Games in Early Childhood: Broadening Definitions of Learning, Literacy, and Play.
Proceedings of the Serious Games and Edutainment Applications, Volume II, 2017

2015
Semantically enhanced decision support for learning management systems.
Proceedings of the 9th IEEE International Conference on Semantic Computing, 2015

Usability challenges in digital learning solutions.
Proceedings of the 2015 IEEE Frontiers in Education Conference, 2015

Adaptive systems as enablers of feedback in English language learning game-based environments.
Proceedings of the 2015 IEEE Frontiers in Education Conference, 2015

2014
The Nature Tour Mobile Learning Application - Implementing the Mobile Application in Finnish Early Childhood Education Settings .
Proceedings of the CSEDU 2014, 2014

2013
Using a mobile application to support children's writing motivation.
Interact. Technol. Smart Educ., 2013

Children's Social Participation in Virtual Worlds.
Int. J. Virtual Communities Soc. Netw., 2013

2012
The Use of Quick Response Codes in the Classroom.
Proceedings of the 11th International Conference on Mobile and Contextual Learning, 2012

Towards Mobile Curriculum with Systemic Learning Solutions.
Proceedings of the 11th International Conference on Mobile and Contextual Learning, 2012

A Mobile Application Concept to Encourage Independent Mobility for Blind and Visually Impaired Students.
Proceedings of the Computers Helping People with Special Needs, 2012

2008
Exploring Children's Requirements for Game-Based Learning Environments.
Adv. Hum. Comput. Interact., 2008

2007
Team Structure in the Development of Game-based Learning Environments.
Proceedings of the 2007 DiGRA International Conference: Situated Play, 2007

1998
Communication and Collaboration of Teachers through Networking and Digital Portfolios.
Proceedings of WebNet 98, 1998


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