Mario Covarrubias

Orcid: 0000-0003-4195-9333

Affiliations:
  • Politecnico di Milano, Milan, Italy


According to our database1, Mario Covarrubias authored at least 37 papers between 2007 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2024
Augmented Reality Training Application for Cleaning Activities: Empowering People with Special Needs for the Il Seme Social Cooperative.
Proceedings of the Computers Helping People with Special Needs, 2024

Extended Reality for Special Educational Needs: From the Design Process to Real Products Through 3D Printing.
Proceedings of the Computers Helping People with Special Needs, 2024

Virtual Reality (VR) in Special Education: Cooking Food App to Improve Manual Skills and Cognitive Training for SEN Students Using UDL and ICF Approaches.
Proceedings of the Computers Helping People with Special Needs, 2024

Validation of a MediaPipe System for Markerless Motion Analysis During Virtual Reality Rehabilitation.
Proceedings of the Extended Reality - International Conference, 2024

2023
Google Earth in VR, for Students with Special Needs.
Proceedings of the Extended Reality - International Conference, 2023

2022
Upper limb exosuit cable routing optimization.
Proceedings of the International Conference on Rehabilitation Robotics, 2022

Augmented Reality Game for Children with Autism Spectrum Disorder.
Proceedings of the Computers Helping People with Special Needs, 2022

Mechanical Arm for Soft Exoskeleton Testing.
Proceedings of the Computers Helping People with Special Needs, 2022

Sensor-Based Task Ergonomics Feedback for a Passive Low-Back Exoskeleton.
Proceedings of the Computers Helping People with Special Needs, 2022

2020
Application of Multi Materials Additive Manufacturing Technique in the Design and Manufacturing of Hand Orthoses.
Proceedings of the Computers Helping People with Special Needs, 2020

Communication Device for People with Cerebral Palsy Assisted with Head Movements.
Proceedings of the Computers Helping People with Special Needs, 2020

Motiv'Handed, a New Gamified Approach for Home-Based Hand Rehabilitation for Post-stroke Hemiparetic Patients.
Proceedings of the Computers Helping People with Special Needs, 2020

XR Accessibility - Learning from the Past and Addressing Real User Needs for Inclusive Immersive Environments - Introduction to the Special Thematic Session.
Proceedings of the Computers Helping People with Special Needs, 2020

Virtual and Augmented Reality Platform for Cognitive Tele-Rehabilitation Based System.
Proceedings of the Computers Helping People with Special Needs, 2020

2018
Development and Testing of a Small-Size Olfactometer for the Perception of Food and Beverages in Humans.
Frontiers Digit. Humanit., 2018

Utilization of Limb Orientations for a Home-Based Immersive Virtual Reality Rehabilitation System to Treat Phantom Limb Pain.
Proceedings of the Computers Helping People with Special Needs, 2018

Design of a Low-Cost Exoskeleton for Hand Tele-Rehabilitation After Stroke.
Proceedings of the Computers Helping People with Special Needs, 2018

2017
HoloLens-based Mixed Reality Experiences for Subjects with Alzheimer's Disease.
Proceedings of the 12th Biannual Conference on Italian SIGCHI Chapter, 2017

2016
Freehand Gesture and Tactile Interaction for Shape Design.
J. Comput. Inf. Sci. Eng., 2016

Sound Feedback Assessment for Upper Limb Rehabilitation Using a Multimodal Guidance System.
Proceedings of the Computers Helping People with Special Needs, 2016

2015
VR system for rehabilitation based on hand gestural and olfactory interaction.
Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 2015

Immersive VR for natural interaction with a haptic interface for Shape Rendering.
Proceedings of the 1st IEEE International Forum on Research and Technologies for Society and Industry Leveraging a better tomorrow, 2015

2014
Co-simulation based method for driving a Desktop Mechatronic Interface for shape rendering.
Proceedings of the 10th IEEE/ASME International Conference on Mechatronic and Embedded Systems and Applications, 2014

Interacting Game and Haptic System Based on Point-Based Approach for Assisting Patients after Stroke.
Proceedings of the Computers Helping People with Special Needs, 2014

Haptic strip based on modular independent actuators for virtual shapes rendering.
Proceedings of the IEEE Haptics Symposium, 2014

2013
Force Sensitive Handles and Capacitive Touch Sensor for Driving a Flexible Haptic-Based Immersive System.
Sensors, 2013

Servo-actuated Stylus for Post Stroke Arm and Fore Arm Rehabilitation.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

2012
Multimodal Guidance System for Improving Manual Skills in Disabled People.
Proceedings of the Computers Helping People with Special Needs, 2012

2011
Geodesic Spline Interface for Haptic Curve Rendering.
IEEE Trans. Haptics, 2011

Sketching Haptic System Based on Point-Based Approach for Assisting People with Down Syndrome.
Proceedings of the HCI International 2011 - Posters' Extended Abstracts, 2011

Desktop haptic Strip for exploration of virtual objects.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2011

2010
Haptic and Sound Interface for Shape Rendering.
Presence Teleoperators Virtual Environ., 2010

An haptic-based immersive environment for shape analysis and modelling.
J. Real Time Image Process., 2010

A framework for managing multiprocess applications based on distributed finite-state machine approach.
Proceedings of the 19th IEEE International Conference on Robot and Human Interactive Communication, 2010

A Force and Touch Sensitive Self-deformable Haptic Strip for Exploration and Deformation of Digital Surfaces.
Proceedings of the Haptics: Generating and Perceiving Tangible Sensations, 2010

2009
Geodesic Haptic Device for Surface Rendering.
Proceedings of the Joint Virtual Reality Conference of EGVE, 2009

2007
Direct Visuo-Haptic Display System Using a Novel Concept.
Proceedings of the Eurographics Symposium on Virtual Environments, 2007


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