Marie-Monique Schaper
Orcid: 0000-0003-4620-3797
According to our database1,
Marie-Monique Schaper
authored at least 37 papers
between 2014 and 2024.
Collaborative distances:
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Bibliography
2024
Onboarding new talent to Child-Computer Interaction research: Teaching a tasting menu of CCI as an elective research subject.
Int. J. Child Comput. Interact., 2024
Int. J. Child Comput. Interact., 2024
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
2023
Int. J. Child Comput. Interact., December, 2023
Computational Empowerment and children: Expanding empowerment, agency and participation in computation.
Int. J. Child Comput. Interact., December, 2023
Think-4-EmCoDe framework: Highlighting key qualities in embodied co-design techniques for children.
Int. J. Hum. Comput. Stud., September, 2023
ACM Trans. Comput. Hum. Interact., 2023
Age-Appropriate Robot Design: In-The-Wild Child-Robot Interaction Studies of Perseverance Styles and Robot's Unexpected Behavior.
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023
Are robots vegan? Unexpected behaviours in child-robot interactions and their design implications.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Three recommendations to engage At-Risk Students in Critical Reflection on Intelligent Technologies through Remote Learning.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Five Design Recommendations for Teaching Teenagers' about Artificial Intelligence and Machine Learning.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
Teaching technical and societal aspects of IoT - A case study using the Orbit IoT Kit.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
Computational empowerment in practice: Scaffolding teenagers' learning about emerging technologies and their ethical and societal impact.
Int. J. Child Comput. Interact., 2022
Exploring and Materialising Bodily Experiences of Security through Lenses of Feminist HCI practices.
Proceedings of the NordiCHI '22: Adjunct Proceedings of the Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022
Enhancing Students' Social and Emotional Learning in Educational Virtual Heritage through Projective Augmented Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Supporting Critical Data Literacy in K-9 Education: Three Principles for Enriching Pupils' Relationship to Data.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
2021
Co-design Techniques for and with Children based on Physical Theatre Practice to promote Embodied Awareness.
ACM Trans. Comput. Hum. Interact., 2021
Int. J. Child Comput. Interact., 2021
Through the Zoom Glass: Drawing Design Inspiration from Mediated Playful Interactions with Food and Child Personas.
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021
Introducing Teenagers to Machine Learning through Design Fiction: An Exploratory Case Study.
Proceedings of the IDC '21: Interaction Design and Children, 2021
2020
Relating to materials in digital fabrication: Transform materials to transform yourself.
Int. J. Child Comput. Interact., 2020
Robot Presidents: Who should rule the world?: Teaching Critical Thinking in AI through Reflections upon Food Traditions.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020
Empowering Children's Critical Reflections on AI, Robotics and Other Intelligent Technologies.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
Creating opportunities for children's critical reflections on AI, robotics and other intelligent technologies.
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
2019
Co-design strategies with children in full-body interaction for situated non-formal learning experiences.
PhD thesis, 2019
FUBImethod: Strategies to engage children in the co-design of Full-Body interactive experiences.
Int. J. Hum. Comput. Stud., 2019
2018
An Experience-Centered Framework for Designing Non-Task-Oriented Embodied Interaction Environments.
Multimodal Technol. Interact., 2018
Learning about the past through situatedness, embodied exploration and digital augmentation of cultural heritage sites.
Int. J. Hum. Comput. Stud., 2018
Orchestrating experts' assumptions and children's values in the design of Virtual Heritage experiences.
Int. J. Child Comput. Interact., 2018
A conceptual framework to compare two paradigms of augmented and mixed reality experiences.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018
2017
Moving through the past: design and evaluation of a full-body interaction learning environment for a public space.
Proceedings of the XVIII International Conference on Human Computer Interaction, 2017
Towards the Design of a Virtual Heritage Experience based on the World-as-Support Interaction Paradigm.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
The World-as-Support: Embodied Exploration, Understanding and Meaning-Making of the Augmented World.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016
2015
Sketching through the body: child-generated gestures in full-body interaction design.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015
2014
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014