Marie Bodén

Orcid: 0000-0002-9874-5988

According to our database1, Marie Bodén authored at least 19 papers between 2007 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2024
Exploring Similarities and Differences in a set of Linked Multiple-site Design Sessions with Children.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2022
Human factors affecting ventilation in Australian classrooms during the COVID-19 pandemic: Toward insourcing occupants' proficiency in ventilation management.
Frontiers Comput. Sci., 2022

Humanoid robots go to school.
Educ. Inf. Technol., 2022

2020
Effective principal leadership influencing technology innovation in the classroom.
Educ. Inf. Technol., 2020

"... and we are the creators!" Technologies as Creative Material.
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020

2018
DBugs: large-scale artefacts for collaborative computer programming.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

2017
Spatiotemporal Aspects of Engagement during Dialogic Storytelling Child-Robot Interaction.
Frontiers Robotics AI, 2017

Involving Everyone: Coding and Decoding Languages.
Proceedings of the Tomorrow's Learning: Involving Everyone. Learning with and about Technologies and Computing, 2017

The community garden hack: participatory experiments in facilitating primary school teacher's appropriation of technology.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017

2016
Social Cardboard: Pretotyping a Social Ethnodroid in the Wild.
Proceedings of the Eleventh ACM/IEEE International Conference on Human Robot Interation, 2016

Hand in Hand: Tools and techniques for understanding children's touch with a social robot.
Proceedings of the Eleventh ACM/IEEE International Conference on Human Robot Interation, 2016

Lingodroids: Investigating Grounded Color Relations using a Social Robot for Children.
Proceedings of the Eleventh ACM/IEEE International Conference on Human Robot Interation, 2016

IoT: Designing for Human Values.
Proceedings of the Companion Publication of the 2014 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
Contextual considerations for the design of Learner-adaptive computer support in collaborative classrooms
PhD thesis, 2015

Children's Expectations and Strategies in Interacting with a Wizard of Oz Robot.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, 2015

2013
Augmenting play and learning in the primary classroom.
Proceedings of the Interaction Design and Children 2013, 2013

2011
Discovery table exploring the design of tangible and ubiquitous technology for learning in preparatory classrooms.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OzCHI '11, Canberra, Australia, November 28, 2011

2010
Spelling Bug: benefits of using adaptive technology for training spelling in primary school classrooms.
Proceedings of the 22nd Australasian Computer-Human Interaction Conference, 2010

2007
Evolving spelling exercises to suit individual student needs.
Appl. Soft Comput., 2007


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