Mariano Alcañiz Raya
Orcid: 0000-0001-9207-0636
According to our database1,
Mariano Alcañiz Raya
authored at least 206 papers
between 1996 and 2024.
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Bibliography
2024
Virtual Experience Toolkit: An End-to-End Automated 3D Scene Virtualization Framework Implementing Computer Vision Techniques.
Sensors, June, 2024
The EXPERIENCE Project: Automatic virtualization of "extended personal reality" through biomedical signal processing and explainable artificial intelligence [Applications Corner].
IEEE Signal Process. Mag., January, 2024
Developing conversational Virtual Humans for social emotion elicitation based on large language models.
Expert Syst. Appl., 2024
Social Signal Processing in Affective Virtual Reality: Human-Shaped Agents Increase Electrodermal Activity in an Elicited Negative Environment.
Cyberpsychology Behav. Soc. Netw., 2024
Biosignal comparison for autism assessment using machine learning models and virtual reality.
Comput. Biol. Medicine, 2024
Improving Speech Emotion Recognition: Novel Aggregation Strategies for Self-supervised Features.
Proceedings of the Intelligent Data Engineering and Automated Learning - IDEAL 2024, 2024
2023
IEEE J. Biomed. Health Informatics, November, 2023
Automatic artifact recognition and correction for electrodermal activity based on LSTM-CNN models.
Expert Syst. Appl., November, 2023
Recognizing shopper demographics from behavioral responses in a virtual reality store.
Virtual Real., September, 2023
Is mixed reality technology an effective tool for retail? A vividness and interaction perspective.
Frontiers Virtual Real., March, 2023
Comparing Feature Engineering and End-to-End Deep Learning for Autism Spectrum Disorder Assessment based on Fullbody-Tracking.
CoRR, 2023
Virtual Reality-Based Serious Games to Improve Motor Learning in Children with Autism Spectrum Disorder: An Exploratory Study.
Proceedings of the 11th IEEE International Conference on Serious Games and Applications for Health, 2023
The EXPERIENCE Project: Unveiling Extended-Personal Reality Through Automated VR Environments and Explainable Artificial Intelligence.
Proceedings of the IEEE International Conference on Metrology for eXtended Reality, 2023
Virtual Experience Toolkit: Enhancing 3D Scene Virtualization From Real Environments Through Computer Vision and Deep Learning Techniques.
Proceedings of the IEEE International Conference on Metrology for eXtended Reality, 2023
Exploring the Potential of Eye-Tracking Technology for Emotion Recognition: A Preliminary Investigation.
Proceedings of the IEEE International Conference on Metrology for eXtended Reality, 2023
Alzheimer Disease Classification through ASR-based Transcriptions: Exploring the Impact of Punctuation and Pauses.
Proceedings of the 24th Annual Conference of the International Speech Communication Association, 2023
Proceedings of the Collaborative Networks in Digitalization and Society 5.0, 2023
Multimodal Interaction in ASD Children: A Usability Study of a Portable Hybrid VR System.
Proceedings of the Universal Access in Human-Computer Interaction, 2023
Modulating Virtual Affective Elicitation by Human Body Odors: Advancing Research on Social Signal Processing in Virtual Reality.
Proceedings of the Augmented Cognition, 2023
Human body odour modulates neural processing of faces: effective connectivity analysis using EEG.
Proceedings of the 36th IEEE International Symposium on Computer-Based Medical Systems, 2023
Gaze and Head Movement Patterns of Depressive Symptoms During Conversations with Emotional Virtual Humans.
Proceedings of the 11th International Conference on Affective Computing and Intelligent Interaction, 2023
2021
Editorial: Virtual Reality, Augmented Reality and Video Games for Addressing the Impact of COVID-19 on Mental Health.
Frontiers Virtual Real., 2021
The Virtual Cooking Task: A Preliminary Comparison Between Neuropsychological and Ecological Virtual Reality Tests to Assess Executive Functions Alterations in Patients Affected by Alcohol Use Disorder.
Cyberpsychology Behav. Soc. Netw., 2021
Comparing Eye Tracking and Head Tracking During a Visual Attention Task in Immersive Virtual Reality.
Proceedings of the Human-Computer Interaction. Interaction Techniques and Novel Applications, 2021
Applying machine learning to a virtual serious game for neuropsychological assessment.
Proceedings of the IEEE Global Engineering Education Conference, 2021
Proceedings of the IEEE Global Engineering Education Conference, 2021
2020
Emotion Recognition in Immersive Virtual Reality: From Statistics to Affective Computing.
Sensors, 2020
Development and Calibration of an Eye-Tracking Fixation Identification Algorithm for Immersive Virtual Reality.
Sensors, 2020
I walk, therefore I am: a multidimensional study on the influence of the locomotion method upon presence in virtual reality.
J. Comput. Des. Eng., 2020
The Spheres & Shield Maze Task: A Virtual Reality Serious Game for the Assessment of Risk Taking in Decision Making.
Cyberpsychology Behav. Soc. Netw., 2020
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020
Optimizing Virtual Reality Eye Tracking Fixation Algorithm Thresholds Based on Shopper Behavior and Age.
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020
2019
Workflow and tools to track and visualize behavioural data from a Virtual Reality environment using a lightweight GIS.
SoftwareX, 2019
Navigation Comparison between a Real and a Virtual Museum: Time-dependent Differences using a Head Mounted Display.
Interact. Comput., 2019
A hybrid method for accurate iris segmentation on at-a-distance visible-wavelength images.
EURASIP J. Image Video Process., 2019
Gaming Background Influence on VR Performance and Comfort: A Study Using Different Navigation Metaphors.
Proceedings of the Universal Access in Human-Computer Interaction. Theory, Methods and Tools, 2019
2018
Intelligent Multimodal Framework for Human Assistive Robotics Based on Computer Vision Algorithms.
Sensors, 2018
Combined Transcranial Direct Current Stimulation and Virtual Reality-Based Paradigm for Upper Limb Rehabilitation in Individuals with Restricted Movements. A Feasibility Study with a Chronic Stroke Survivor with Severe Hemiparesis.
J. Medical Syst., 2018
Evolutionary Computation for Modelling Social Traits in Realistic Looking Synthetic Faces.
Complex., 2018
Proceedings of the Serious Games - 4th Joint International Conference, 2018
Proceedings of the 2018 Workshop on Metrology for Industry 4.0 and IoT, 2018
Proceedings of the Intelligent Data Engineering and Automated Learning - IDEAL 2018, 2018
Proceedings of the 26th European Signal Processing Conference, 2018
2017
Virtual Stealth Assessment: A New Methodological Approach for Assessing Psychological Needs.
Proceedings of the Serious Games - Third Joint International Conference, 2017
Proceedings of the Serious Games - Third Joint International Conference, 2017
A Proposal for the Selection of Eye-Tracking Metrics for the Implementation of Adaptive Gameplay in Virtual Reality Based Games.
Proceedings of the Virtual, Augmented and Mixed Reality, 2017
2016
A Comparison of Physiological Signal Analysis Techniques and Classifiers for Automatic Emotional Evaluation of Audiovisual Contents.
Frontiers Comput. Neurosci., 2016
Comput. Hum. Behav., 2016
Psychological countermeasures in manned space missions: "EARTH" system for the Mars-500 project.
Comput. Hum. Behav., 2016
A VR-Based Serious Game to Regulate Joy in Adolescents: A Comparison of Different Devices.
Proceedings of the eHealth 360°, 2016
2015
Tracking Systems for Virtual Rehabilitation: Objective Performance<i> vs.</i> Subjective Experience. A Practical Scenario.
Sensors, 2015
Assessing brain activations associated with emotional regulation during virtual reality mood induction procedures.
Expert Syst. Appl., 2015
How the physical similarity of avatars can influence the learning of emotion regulation strategies in teenagers.
Comput. Hum. Behav., 2015
Treating small animal phobias using a projective-augmented reality system: A single-case study.
Comput. Hum. Behav., 2015
IEEE Computer Graphics and Applications, 2015
Proceedings of the 2015 International Conference on Image Processing Theory, 2015
Combining Virtual Reality and Relaxation Techniques to Improve Attention Levels in Students from an Initial Vocational Qualification Program.
Proceedings of the Design for Teaching and Learning in a Networked World, 2015
Brain Activity Quantification for Sport Audiovisual Content Visualization using EEG.
Proceedings of the BIOSIGNALS 2015, 2015
2014
Computer-Aided Diagnosis Software for Hypertensive Risk Determination Through Fundus Image Processing.
IEEE J. Biomed. Health Informatics, 2014
The Role of Virtual Motor Rehabilitation: A Quantitative Analysis Between Acute and Chronic Patients With Acquired Brain Injury.
IEEE J. Biomed. Health Informatics, 2014
An fMRI Study to Analyze Neural Correlates of Presence during Virtual Reality Experiences.
Interact. Comput., 2014
Assessment of the influence of navigation control and screen size on the sense of presence in virtual reality using EEG.
Expert Syst. Appl., 2014
Comput. Methods Programs Biomed., 2014
Comput. Medical Imaging Graph., 2014
Proceedings of the Serious Games Development and Applications, 2014
Proceedings of the Social Computing and Social Media, 2014
Proceedings of the 22nd European Signal Processing Conference, 2014
Proceedings of IEEE-EMBS International Conference on Biomedical and Health Informatics, 2014
Proceedings of IEEE-EMBS International Conference on Biomedical and Health Informatics, 2014
2013
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2013, 2013
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2013, 2013
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2013, 2013
IEEE Trans. Medical Imaging, 2013
Pers. Ubiquitous Comput., 2013
How natural is a natural interface? An evaluation procedure based on action breakdowns.
Pers. Ubiquitous Comput., 2013
J. Univers. Comput. Sci., 2013
Using virtual reality and mood-induction procedures to test products with consumers of ceramic tiles.
Comput. Hum. Behav., 2013
IEEE Computer Graphics and Applications, 2013
Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, 2013
Liver Segmentation on CT Images. A Fast Computational Method Based on 3D Morphology and a Statistical Filter.
Proceedings of the International Work-Conference on Bioinformatics and Biomedical Engineering, 2013
Manipulating Virtual Objects with Your Hands: A Case Study on Applying Desktop Augmented Reality at the Primary School.
Proceedings of the 46th Hawaii International Conference on System Sciences, 2013
2012
Virtual Representations of the Self: Engaging Teenagers in Emotional Regulation Strategies Learning.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2012, 2012
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2012, 2012
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2012, 2012
Using Portable EEG Devices to Evaluate Emotional Regulation Strategies During Virtual Reality Exposure.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2012, 2012
Therapeutic Effectiveness of a Virtual Reality Game in Self-Awareness after Acquired Brain Injury.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2012, 2012
Balance Recovery Through Virtual Stepping Exercises Using Kinect Skeleton Tracking: A Follow-Up Study With Chronic Stroke Patients.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2012, 2012
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2012, 2012
Evaluation of the quality of collaboration between the client and the therapist in phobia treatments.
Interact. Comput., 2012
Artificial neural networks for predicting dorsal pressures on the foot surface while walking.
Expert Syst. Appl., 2012
Jaw tissues segmentation in dental 3D CT images using fuzzy-connectedness and morphological processing.
Comput. Methods Programs Biomed., 2012
Cyberpsychology Behav. Soc. Netw., 2012
A Study About Coefficients to Estimate the Error in Biomechanical Models Used to Virtually Simulate the Organ Behaviors.
Proceedings of the Medicine Meets Virtual Reality 19 - NextMed, 2012
Could Virtual Reality Be an Effective Tool to Combat Obesity and Sedentariness in Children? Results from Two Research Studies.
Proceedings of the Ambient Assisted Living and Home Care - 4th International Workshop, 2012
Proceedings of the 13th International Conference on Interacción Persona-Ordenador, 2012
Evaluation of the sense of presence and immersion in virtual rehabilitation: influence of user movement feedback.
Proceedings of the 13th International Conference on Interacción Persona-Ordenador, 2012
Proceedings of the 2012 International Conference on Multimedia Computing and Systems, 2012
Efficient image registration for the analysis of different phases of contrast-enhanced liver CT data.
Proceedings of the 20th European Signal Processing Conference, 2012
Proceedings of the 20th European Signal Processing Conference, 2012
Evaluation of an Augmented Reality Enhanced Tabletop System as a Collaborative Learning Tool: A Case Study on Mathematics at the Primary School.
Proceedings of the 33rd Annual Conference of the European Association for Computer Graphics, 2012
Segmentation and Analysis of Retinal Vascular Tree from Fundus Images Processing.
Proceedings of the BIOSIGNALS 2012, 2012
Multivoxel MR Spectroscopy Tool for Brain Cancer Detection in Neuronavigation - Performance.
Proceedings of the BIODEVICES 2012 - Proceedings of the International Conference on Biomedical Electronics and Devices, Vilamoura, Algarve, Portugal, 1, 2012
1-D Mathematical Morphology for Water Removal in 1H MR Spectroscopy Tool.
Proceedings of the BIOSIGNALS 2012, 2012
2011
Immersive Virtual Environments for Emotional Engineering: Description and Preliminary Results.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2011, 2011
Breaks in Presence in Virtual Environments: An Analysis of Blood Flow Velocity Responses.
Presence Teleoperators Virtual Environ., 2011
A virtual reality system for the treatment of stress-related disorders: A preliminary analysis of efficacy compared to a standard cognitive behavioral program.
Int. J. Hum. Comput. Stud., 2011
Comput. Methods Programs Biomed., 2011
Treating cockroach phobia using a serious game on a mobile phone and augmented reality exposure: A single case study.
Comput. Hum. Behav., 2011
Comput. Educ., 2011
Pneumoperitoneum Technique Simulation in Laparoscopic Surgery on Lamb Liver Samples and 3D Reconstruction.
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011
Input Devices in Mental Health Applications: Steering Performance in a Virtual Reality Paths with WiiMote.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
How Technology Influences the Therapeutic Process: A Comparative Field Evaluation of Augmented Reality and In Vivo Exposure Therapy for Phobia of Small Animals.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Clinical Validation of a Virtual Environment Test for Safe Street Crossing in the Assessment of Acquired Brain Injury Patients with and without Neglect.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Analyzing the Level of Presence While Navigating in a Virtual Environment during an fMRI Scan.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the 18th IEEE International Conference on Image Processing, 2011
Aorta segmentation using the watershed algorithm for an augmented reality system in laparoscopic surgery.
Proceedings of the 18th IEEE International Conference on Image Processing, 2011
Proceedings of the Human-Computer Interaction. Design and Development Approaches, 2011
Analyzing Neural Correlates of Attentional Changes during the Exposure to Virtual Environments: Application of Transcranial Doppler Monitoring.
Proceedings of the Foundations of Augmented Cognition. Directing the Future of Adaptive Systems, 2011
Augmented Reality System for Keyhole Surgery - Performance and Accuracy Validation.
Proceedings of the GRAPP 2011, 2011
A Comparative Study of the Marching Cubes Techniques for 3D Real-time Rendering of Scenes in Videoconferencing Systems.
Proceedings of the GRAPP 2011, 2011
Tabletops for Collaborative Learning: A Case Study on Geometry Learning at the Primary School.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011
Mixing psychology and HCI in evaluation of augmented reality mental health technology.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Brain activity and presence: a preliminary study in different immersive conditions using transcranial Doppler monitoring.
Virtual Real., 2010
Design and validation of an augmented book for spatial abilities development in engineering students.
Comput. Graph., 2010
Learning in serious virtual worlds: Evaluation of learning effectiveness and appeal to students in the E-Junior project.
Comput. Educ., 2010
Cyberpsychology Behav. Soc. Netw., 2010
An Internet-Based Self-Help Treatment for Fear of Public Speaking: A Controlled Trial.
Cyberpsychology Behav. Soc. Netw., 2010
Cyberpsychology Behav. Soc. Netw., 2010
Contact model, fit process and, foot animation for the virtual simulator of the footwear comfort.
Comput. Aided Des., 2010
Proceedings of the Intelligent Tutoring Systems, 10th International Conference, 2010
AR_Dehaes: An Educational Toolkit Based on Augmented Reality Technology for Learning Engineering Graphics.
Proceedings of the ICALT 2010, 2010
Collaborative Development of an Augmented Reality Application for Digestive and Circulatory Systems Teaching.
Proceedings of the ICALT 2010, 2010
MIRACLE: A CAD/CAM System for the Manufacture of Dental Surgical Splints.
Proceedings of the BIODEVICES 2010, 2010
FC-based Segmentation of Jaw Tissues.
Proceedings of the BIOSIGNALS 2010, 2010
2009
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2009, 2009
Transcranial Doppler: a Non-Invasive Tool for Monitoring Brain Activity in Virtual Reality Therapy.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2009, 2009
A New Protocol Test For Physical Activity Research In Obese Children (Etiobe Project).
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2009, 2009
A Neuroscience Approach to Virtual Reality Experience Using Transcranial Doppler Monitoring.
Presence Teleoperators Virtual Environ., 2009
An e-Health System for the Elderly (Butler Project): A Pilot Study on Acceptance and Satisfaction.
Cyberpsychology Behav. Soc. Netw., 2009
Proceedings of the Bioinspired Applications in Artificial and Natural Computation, 2009
Proceedings of the Bioinspired Applications in Artificial and Natural Computation, 2009
Proceedings of the Distributed Computing, 2009
Proceedings of the Foundations of Augmented Cognition. Neuroergonomics and Operational Neuroscience, 2009
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009
2008
Deformable brain atlas: Validation of the location of subthalamic nucleus using T1-weighted MR images of patients operated on for Parkinson's.
Comput. Medical Imaging Graph., 2008
Cyberpsychology Behav. Soc. Netw., 2008
Cyberpsychology Behav. Soc. Netw., 2008
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
2007
Affective Interactions Using Virtual Reality: The Link between Presence and Emotions.
Cyberpsychology Behav. Soc. Netw., 2007
Proceedings of the Virtual Reality, 2007
Proceedings of the Foundations of Augmented Cognition, 2007
An Optical See-Through Augmented Reality System for the Treatment of Phobia to Small Animals.
Proceedings of the Virtual Reality, 2007
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
2006
Cognition, technology and games for the elderly: An introduction to ELDERGAMES Project.
PsychNology J., 2006
PsychNology J., 2006
An Augmented Reality System for the Treatment of Acrophobia: The Sense of Presence Using Immersive Photography.
Presence Teleoperators Virtual Environ., 2006
Proceedings of the Persuasive Technology, 2006
An Approach for the Automatic Cephalometric Landmark Detection Using Mathematical Morphology and Active Appearance Models.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2006
Automatic Segmentation of Jaw Tissues in CT Using Active Appearance Models and Semi-automatic Landmarking.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2006
Using an adaptive display for the treatment of emotional disorders: a preliminary analysis of effectiveness.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
2005
A Preliminary Study on the Use of an Adaptive Display for the Treatment of Emotional Disorders.
PsychNology J., 2005
PsychNology J., 2005
Comput. Methods Programs Biomed., 2005
IEEE Computer Graphics and Applications, 2005
ParSys: a new particle system for the introduction of on-line physical behaviour to three-dimensional synthetic object.
Comput. Graph., 2005
Mixing Realities? An Application of Augmented Reality for the Treatment of Cockroach Phobia.
Cyberpsychology Behav. Soc. Netw., 2005
VR-Mirror: A Virtual Reality System for Mental Practice in Post-Stroke Rehabilitation.
Proceedings of the Smart Graphics, 5th International Symposium, 2005
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005
2004
Proceedings of the Cybertherapy, 2004
Proceedings of the Cybertherapy, 2004
IEEE Trans. Medical Imaging, 2004
Pattern Recognit., 2004
Cyberpsychology Behav. Soc. Netw., 2004
Clinically Significant Virtual Environments for the Treatment of Panic Disorder and Agoraphobia.
Cyberpsychology Behav. Soc. Netw., 2004
Cyberpsychology Behav. Soc. Netw., 2004
An Augmented Reality System for Treating Psychological Disorders: Application to Phobia to Cockroaches.
Proceedings of the 3rd IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR 2004), 2004
2003
Cyberpsychology Behav. Soc. Netw., 2003
Cyberpsychology Behav. Soc. Netw., 2003
Proceedings of the Surgery Simulation and Soft Tissue Modeling, International Symposium, 2003
Matching system of the Schaltenbrand's brain atlas.
Proceedings of the CARS 2003. Computer Assisted Radiology and Surgery. Proceedings of the 17th International Congress and Exhibition, 2003
2002
High Performance Virtual Reality Distributed Electronic Commerce: Application for the Furniture and Ceramics Industries.
Proceedings of the International Conference on Information Visualisation, 2002
2001
A new approach for the real-time simulation of tissue deformations in surgery simulation.
Comput. Methods Programs Biomed., 2001
Cyberpsychology Behav. Soc. Netw., 2001
Digital microscope with augmented reality for neurosurgery.
Proceedings of the CARS 2001. Computer Assisted Radiology and Surgery. Proceedings of the 15th International Congress and Exhibition, 2001
3D surgery trainer with force feedback in minimally invasive surgery.
Proceedings of the CARS 2001. Computer Assisted Radiology and Surgery. Proceedings of the 15th International Congress and Exhibition, 2001
2000
A New Realistic 3D Body Representation in Virtual Environments for the Treatment of Disturbed Body Image in Eating Disorders.
Cyberpsychology Behav. Soc. Netw., 2000
Cyberpsychology Behav. Soc. Netw., 2000
Cyberpsychology Behav. Soc. Netw., 2000
1999
Outlining of the prostate using snakes with shape restrictions based on the wavelet transform.
Pattern Recognit., 1999
Body Image and Virtual Reality in Eating Disorders: Is Exposure to Virtual Reality More Effective than the Classical Body Image Treatment?
Cyberpsychology Behav. Soc. Netw., 1999
Differences on Presence and Reality Judgment Using a High Impact Workstation and a PC Workstation.
Cyberpsychology Behav. Soc. Netw., 1999
Proceedings of the Medical Imaging 1999: Image Processing, 1999
Proceedings of the Medical Imaging 1999: Image Processing, 1999
1998
Medical Image Anal., 1998
Int. J. Virtual Real., 1998
1997
Advanced system for 3D dental anatomy reconstruction and 3D tooth movement simulation during orthodontic treatment.
Proceedings of the Medical Imaging 1997: Image Display, 1997
1996
An Artificial Intelligence Approach for Automatic Interpretation of Maxillofacial CT Images.
Proceedings of the Visualization in Biomedical Computing, 4th International Conference, 1996
Proceedings of the Visualization in Biomedical Computing, 4th International Conference, 1996