Marianna Ioannou
According to our database1,
Marianna Ioannou
authored at least 7 papers
between 2018 and 2020.
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Bibliography
2020
Technology-enhanced Embodied Learning: Designing and Evaluating a New Classroom Experience.
J. Educ. Technol. Soc., 2020
Designing and Orchestrating the Classroom Experience for Technology-Enhanced Embodied Learning.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020
2019
Investigating Immersion and Learning in a Low-Embodied versus High-Embodied Digital Educational Game: Lessons Learned from an Implementation in an Authentic School Classroom.
Multimodal Technol. Interact., 2019
Investigating Children's Immersion in a High-Embodied Versus Low-Embodied Digital Learning Game in an Authentic Educational Setting.
Proceedings of the Immersive Learning Research Network - 5th International Conference, 2019
Orchestrating the Technology-Enhanced Embodied Learning Classroom via Learning Stations Rotation: A case study (extended abstract).
Proceedings of the Workshop on Hybrid Learning Spaces, 2019
On the Understanding of Students' Learning and Perceptions of Technology Integration in Low- and High-embodied Group Learning.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019
2018
Playing with fractions on an Interactive floor application: An exploratory case study in the math classroom.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018