Marian Florin Ursu

Orcid: 0000-0002-5567-3275

According to our database1, Marian Florin Ursu authored at least 52 papers between 1998 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2023
Designing structural participation in an interactive film on mental health.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2021
Wait, But Why?: Assessing Behavior Explanation Strategies for Real-Time Strategy Games.
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021


2020
Conceptualizing Augmented Reality Television for the Living Room.
Proceedings of the ACM International Conference on Interactive Media Experiences. IMX 2020, 2020

Authoring Interactive Fictional Stories in Object-Based Media (OBM).
Proceedings of the ACM International Conference on Interactive Media Experiences. IMX 2020, 2020



Generating Real-World Impact from Academic Research: Experience Report from a University Impact Hub.
Proceedings of the ICSE '20: 42nd International Conference on Software Engineering, Workshops, Seoul, Republic of Korea, 27 June, 2020

Brooke Leave Home: Designing a Personalized Film to Support Public Engagement with Open Data.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Stepping Through Remixed: Exploring the Limits of Linear Video in a Participatory Mental Health Film.
Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video, 2019

2018
Narrative Bytes: Data-Driven Content Production in Esports.
Proceedings of the 2018 ACM International Conference on Interactive Experiences for TV and Online Video, 2018

Will You be Happier?: Designing a Game that Employs Gifting to Non-player Characters.
Proceedings of the 6th International Conference on Human-Agent Interaction, 2018

2017
Designing Reconfigurable Televisual Experiences.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017

2016
The Case for Virtual Director Technology - Enabling Individual Immersive Media Experiences via Live Content Selection and Editing.
Proceedings of the 4th International Workshop on Interactive Content Consumption co-located with ACM International Conference on Interactive Experiences for Television and Online Video (ACM TVX 2016), 2016

Connecting Living Rooms: An Experiment In Orchestrated Video Communication.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2016

2015
Experiments with Distributed Theatre.
IEEE Multim., 2015

Experimental Enquiry into Automatically Orchestrated Live Video Communication in Social Settings.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2015

A Distributed Theatre Experiment with Shakespeare.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015

Enabling Distributed Theatre Performances through Multi-Camera Telepresence: Capturing System Behaviour in a Script-Based Approach.
Proceedings of the 3rd International Workshop on Immersive Media Experiences, 2015

2014
Toward Connected Shared Experiences.
Computer, 2014

Virtual Director Adapting Visual Presentation to Conversation Context in Group Videoconferencing: An Interactive Demo.
Proceedings of the ACM International Conference on Multimedia, MM '14, Orlando, FL, USA, November 03, 2014

Models for Decision Making in Video Mediated Communication.
Proceedings of the 2014 Workshop on Understanding and Modeling Multiparty, 2014

2013
Orchestration: tv-like mixing grammars applied to video-communication for social groups.
Proceedings of the ACM Multimedia Conference, 2013

2012
Improving video-mediated communication with orchestration.
Comput. Hum. Behav., 2012

Automatic orchestration of video streams to enhance group communication.
Proceedings of the 2012 international workshop on Socially-aware multimedia, 2012

A Rule-Based Virtual Director Enhancing Group Communication.
Proceedings of the 2012 IEEE International Conference on Multimedia and Expo Workshops, 2012

Video communication for networked communities: Challenges and opportunities.
Proceedings of the 16th International Conference on Intelligence in Next Generation Networks, 2012

Interactive Video Stories from User Generated Content: A School Concert Use Case.
Proceedings of the Interactive Storytelling - 5th International Conference, 2012

2011
Video mediated social interaction between groups: System requirements and technology challenges.
Telematics Informatics, 2011

Socialising through orchestrated video communication.
Proceedings of the 19th International Conference on Multimedia 2011, Scottsdale, AZ, USA, November 28, 2011

Reasoning for video-mediated group communication.
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011

Automatic generation of video narratives from shared UGC.
Proceedings of the HT'11, 2011

2010
Interactive TV Narrativity.
Proceedings of the Mobile TV: Customizing Content and Experience, 2010

2009
Interactive documentaries: A Golden Age.
Comput. Entertain., 2009

An emergent role for TV in social communication.
Proceedings of the 7th European Conference on Interactive TV and Video, 2009

2008
Interactive TV narratives: Opportunities, progress, and challenges.
ACM Trans. Multim. Comput. Commun. Appl., 2008

ShapeShifting TV: interactive screen media narratives.
Multim. Syst., 2008

Intelligent Resource Exchanges: Solutions and Pathways in a Workforce Allocation Problem.
J. Univers. Comput. Sci., 2008

ShapeShifting Documentary: A Golden Age.
Proceedings of the Changing Television Environments, 6th European Conference, 2008

2007
Experiments with the Production of ShapeShifting Media: Summary Findings from the Project NM2 (New Millennium, New Media).
Proceedings of the Virtual Storytelling. Using Virtual Reality Technologies for Storytelling, 2007

Intelligent Resource Allocation-Solutions and Pathways in a Workforce Planning Problem.
Proceedings of the Agent and Multi-Agent Systems: Technologies and Applications, 2007

Conceiving ShapeShifting TV: A Computational Language for Truly-Interactive TV.
Proceedings of the Interactive TV: a Shared Experience, 5th European Conference, 2007

ShapeShifting Screen Media: A Declarative Computational Model for Interactive Reconfigurable Moving Image Narratives.
Proceedings of the Third Artificial Intelligence and Interactive Digital Entertainment Conference, 2007

Authoring Environment for ShapeShifting Screen Media Productions.
Proceedings of the Third Artificial Intelligence and Interactive Digital Entertainment Conference, 2007

A Genre-Independent Approach to Producing Interactive Screen Media Narratives.
Proceedings of the Intelligent Narrative Technologies, 2007

2005
Distributed resource allocation via local choices: A case study of workforce allocation.
Int. J. Knowl. Based Intell. Eng. Syst., 2005

Intelligent Workforce Allocation within an Agent-based Paradigm: Central and Distributed Decision Powers.
Proceedings of the IASTED International Conference on Artificial Intelligence and Applications, 2005

2004
Distributed Resource Allocation via Local Choices: General Model and a Basic Solution.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2004

Ontological Representations of Software Patterns.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2004

2002
On the Notion of Compliance in Critiquing Intelligent Design Assistants: Representing Duty and Contrary-to-Duty Statements.
Proceedings of the International Conference on Information Visualisation, 2002

2000
Expressing Regulatory Design Knowledge for Critiquing Intelligent Design Assistants.
Proceedings of the Artificial Intelligence in Design '00, 2000

1998
Towards the Standardization of Intelligent Design Assistants.
Proceedings of the 13th European Conference on Artificial Intelligence, 1998


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