Maria Rauschenberger
Orcid: 0000-0001-5722-576XAffiliations:
- University of applied sciences Emden/Leer, Germany
According to our database1,
Maria Rauschenberger
authored at least 43 papers
between 2011 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Exploring the context of use for voice user interfaces: Toward context-dependent user experience quality testing.
J. Softw. Evol. Process., July, 2024
The use of gamification and virtual reality in higher education: A literature review.
Proceedings of the 8th International GamiFIN Conference, Ruka, Finland, April 2-5, 2024., 2024
2023
From Points to Progression: A Scoping Review of Game Elements in Gamification Research with a Content Analysis of 280 Research Papers.
Proc. ACM Hum. Comput. Interact., 2023
Reconstruction and Validation of the UX Factor Trust for the User Experience Questionnaire Plus (UEQ+).
Proceedings of the 19th International Conference on Web Information Systems and Technologies, 2023
There Are no Major Age Effects for UX Aspects of Voice User Interfaces Using the Kano Categorization.
Proceedings of the 19th International Conference on Web Information Systems and Technologies, 2023
Proceedings of the Mensch und Computer 2023, 2023
Proceedings of the 5th IEEE/ACM International Workshop on Software Engineering Education for the Next Generation, 2023
Proceedings of the Design, Operation and Evaluation of Mobile Communications, 2023
2022
Proceedings of the Web Information Systems and Technologies, 2022
Proceedings of the Web Information Systems and Technologies, 2022
Proceedings of the 18th International Conference on Web Information Systems and Technologies, 2022
2021
Comparing Voice Assistant Risks and Potential with Technology-Based Users: A Study from Germany and Spain.
J. Web Eng., 2021
Frontiers Comput. Sci., 2021
Proceedings of the 17th International Conference on Web Information Systems and Technologies, 2021
Proceedings of the Mensch und Computer 2021, 2021
2020
Exploring Voice Assistant Risks and Potential with Technology-based Users.
Proceedings of the 16th International Conference on Web Information Systems and Technologies, 2020
Screening risk of dyslexia through a web-game using language-independent content and machine learning.
Proceedings of the W4A '20: 17th Web for All Conference, Taipei, Taiwan, April 20-21, 2020, 2020
Proceedings of the W4A '20: 17th Web for All Conference, Taipei, Taiwan, April 20-21, 2020, 2020
Proceedings of the Mensch und Computer 2020 - Workshopband, 2020
2019
Proceedings of the Web Accessibility - A Foundation for Research, Second Edition, 2019
Early screening of dyslexia using a language-independent content game and machine learning.
PhD thesis, 2019
Proceedings of the 5th EAI International Conference on Smart Objects and Technologies for Social Good, 2019
2018
Proceedings of the 15th Web for All Conference, 2018
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018
Proceedings of the 2018 International Conference on Digital Health, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Proceedings of the 14th Web for All Conference, 2017
2016
DysMusic: detecting dyslexia by web-based games with music elements: doctoral consortium.
Proceedings of the 13th Web for All Conference, 2016
Der "mobile Nutzungskontext" - Einflussfaktoren verstehen und für kontextsensitive Anwendungen nutzbar machen.
Proceedings of the Usability Professionals 2016, Aachen, Germany, September 4-7, 2016, 2016
Proceedings of the Tenth International Conference on Language Resources and Evaluation LREC 2016, 2016
2015
Towards New Ambient Light Systems: a Close Look at Existing Encodings of Ambient Light Systems.
IxD&A, 2015
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015
Proceedings of the Mensch und Computer 2015, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015
2013
Efficient Measurement of the User Experience of Interactive Products. How to use the User Experience Questionnaire (UEQ).Example: Spanish Language Version.
Int. J. Interact. Multim. Artif. Intell., 2013
Proceedings of the Usability Professionals 2013, 2013
User Experience mit Fragebögen messen - Durchführung und Auswertung am Beispiel des UEQ.
Proceedings of the Usability Professionals 2013, 2013
2012
Konstruktion eines Fragebogens für jugendliche Personen zur Messung der User Experience.
Proceedings of the Usability Professionals 2012, 2012
2011
Proceedings of the Usability Professionals 2011, 2011