Maria Matsangidou
Orcid: 0000-0003-3804-5565
According to our database1,
Maria Matsangidou
authored at least 22 papers
between 2017 and 2023.
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Bibliography
2023
Playing your pain away: designing a virtual reality physical therapy for children with upper limb motor impairment.
Virtual Real., March, 2023
Designing effective virtual reality environments for pain management in burn-injured patients.
Virtual Real., March, 2023
Participatory design and evaluation of virtual reality physical rehabilitation for people living with dementia.
Virtual Real., March, 2023
Virtual Reality Health Education to Prevent Musculoskeletal Disorders and Chronic Low Back Pain in Formal and Informal Caregivers.
Proceedings of the Adjunct Proceedings of the 31st ACM Conference on User Modeling, 2023
2022
"Bring me sunshine, bring me (physical) strength": The case of dementia. Designing and implementing a virtual reality system for physical training during the COVID-19 pandemic.
Int. J. Hum. Comput. Stud., 2022
"Now i can see me" designing a multi-user virtual reality remote psychotherapy for body weight and shape concerns.
Hum. Comput. Interact., 2022
IEEE Access, 2022
Free of Walls: Participatory Design of an Out-World Experience via Virtual Reality for Dementia In-patients.
Proceedings of the UMAP '22: 30th ACM Conference on User Modeling, Adaptation and Personalization, Barcelona, Spain, July 4, 2022
Virtual Painkillers: Designing Accessible Virtual Reality Experiences for Helping Cancer Patients Manage Pain at Home.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Proceedings of the Learning and Collaboration Technologies: Games and Virtual Environments for Learning, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
A Game-Based Cognitive Assessment for Visuospatial Tasks: Evaluation in Healthy Adults.
Proceedings of the 21st IEEE International Conference on Bioinformatics and Bioengineering, 2021
2020
IEEE Access, 2020
Dementia: I Am Physically Fading. Can Virtual Reality Help? Physical Training for People with Dementia in Confined Mental Health Units.
Proceedings of the Universal Access in Human-Computer Interaction. Design Approaches and Supporting Technologies, 2020
Sampling Electrocardiography Conformation for a Virtual Reality Pain Management Tool.
Proceedings of the Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications, 2020
A Multi-User Virtual Reality Application For Visualization And Analysis In Medical Imaging.
Proceedings of the 20th IEEE International Conference on Bioinformatics and Bioengineering, 2020
2019
Frontiers Robotics AI, 2019
What Is Beautiful Continues to Be Good - People Images and Algorithmic Inferences on Physical Attractiveness.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
Bring the Outside In: Providing Accessible Experiences Through VR for People with Dementia in Locked Psychiatric Hospitals.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Can the crowd tell how I feel? Trait empathy and ethnic background in a visual pain judgment task.
Univers. Access Inf. Soc., 2018
A Scoping Review Exploring the Feasibility of Virtual Reality Technology Use with Individuals Living with Dementia.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2018
2017
How Real Is Unreal? - Virtual Reality and the Impact of Visual Imagery on the Experience of Exercise-Induced Pain.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017