Maria Håkansson

Affiliations:
  • Viktoria Institute, Sweden


According to our database1, Maria Håkansson authored at least 28 papers between 2003 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2022
"Do they pass the woman test?": Navigating and negotiating the gendering of residential solar panels.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Transformation-Driving Education: Perspectives Emerging in a Dialogue between Teachers with Experiences from Challenge-Driven Education.
Proceedings of the IEEE Frontiers in Education Conference, 2022

Exploring Renewable Energy Futures through Household Energy Resilience.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2018
This Changes Sustainable HCI.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Building Momentum: Scaling up Change in Community Organizations.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2016
A sustainable HCI knowledge base in progress.
Interactions, 2016

Design Patterns, Principles, and Strategies for Sustainable HCI.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2014
Next steps for sustainable HCI.
Interactions, 2014

Is there a European strand of sustainable HCI?
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

"Our life is the farm and farming is our life": home-work coordination in organic farm families.
Proceedings of the Computer Supported Cooperative Work, 2014

No easy compromise: sustainability and the dilemmas and dynamics of change.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Beyond being green: simple living families and ICT.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Simple, sustainable living.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Sustainably unpersuaded: how persuasion narrows our vision of sustainability.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2010
How do you play with a robotic toy animal?: a long-term study of Pleo.
Proceedings of the Interaction Design and Children, 2010

2009
Designing for playful photography.
New Rev. Hypermedia Multim., 2009

2008
Bringing context to the foreground: designing for creative engagement in a novel still camera application.
Proceedings of the Conference on Designing Interactive Systems, 2008

2007
Ubicomp challenges in collaborative scheduling: Pin&Play at the Göteborg film festival.
Pers. Ubiquitous Comput., 2007

Facilitating Mobile Music Sharing and Social Interaction with Push!Music.
Proceedings of the 40th Hawaii International International Conference on Systems Science (HICSS-40 2007), 2007

Gifts from friends and strangers: A study of mobile music sharing.
Proceedings of the Tenth European Conference on Computer Supported Cooperative Work, 2007

2006
More than meets the eye: an exploratory study of context photography.
Proceedings of the 4th Nordic Conference on Human-Computer Interaction 2006, Oslo, 2006

Snapshots from a study of context photography.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Designing a mobile music sharing system based on emergent properties.
Proceedings of the 2005 International Conference on Active Media Technology, 2005

2004
Context photography: modifying the digital camera into a new creative tool.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

Context photography.
Proceedings of the Conference on Designing Interactive Systems: Processes, 2004

2003
Pin&Play: the surface as network medium.
IEEE Commun. Mag., 2003

Like Solving a Giant Puzzle: Supporting Collaborative Scheduling at a Film Festival.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

Nostalgia: an evocative tangible interface for elderly users.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003


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