Maria Cecília Calani Baranauskas

Orcid: 0000-0002-4830-5298

Affiliations:
  • University of Campinas, Sao Paulo, Brazil


According to our database1, Maria Cecília Calani Baranauskas authored at least 278 papers between 1993 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Socioenactive Interaction: Addressing Intersubjectivity in Ubiquitous Design Scenarios.
Int. J. Hum. Comput. Interact., July, 2024

Experience-Based Constructionism as a Basis for HCI Education: A Case Study.
Int. J. Hum. Comput. Interact., February, 2024

An Analysis of the Authorship and Co-authorship Networks of the Brazilian Human-Computer Interaction Conference.
J. Interact. Syst., 2024

Analyzing equitable access in a remote socio-enactive setting: A case study.
J. Braz. Comput. Soc., 2024

Design Analysis of Smart Water Meters: An Open Design Approach.
Proceedings of the 26th International Conference on Enterprise Information Systems, 2024

2023
UbiAccess: an Instrument to Assess System Access in Ubiquitous Scenarios.
Interact. Comput., August, 2023

OpenDesign of Scientific Research in Pandemic Context.
Interact. Comput., August, 2023

Evaluation in scenarios of ubiquity of technology: a systematic literature review on interactive installations.
Pers. Ubiquitous Comput., April, 2023

Conducting Socially Aware and Value Oriented Investigations: a Case Study on the Violence Against Children and Adolescents.
J. Interact. Syst., March, 2023

A Socioenactive Perspective on Emotion Contagion and Senses: Analyzing the Phenomenon via EEG Signals.
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023

A CASE Tool for the Socially-Aware Persuasive System Design toward enhancing the Human Behavior.
Proceedings of the XI Latin American Conference on Human Computer Interaction, 2023

Beyond the Physical and Virtual for a Socioenactive Interaction.
Proceedings of the XI Latin American Conference on Human Computer Interaction, 2023

2022
Building a Space for the Human in IoT: Contributions of a design process.
J. Braz. Comput. Soc., September, 2022

Design recommendations under the Self-determination theory: Analyzing some systems and their implication to self-esteem.
J. Interact. Syst., July, 2022

Children's social interactions within a socioenactive scenario.
Comput. Educ., 2022

Visualizing and analyzing the evolution of authorship and co-authorship networks of articles from the Brazilian symposium on human factors in computing systems.
Proceedings of the 21st Brazilian Symposium on Human Factors in Computing Systems, 2022

Embodiment in interactive installations: results from a systematic literature review.
Proceedings of the 21st Brazilian Symposium on Human Factors in Computing Systems, 2022

Fun learning in inclusive education: an approach using Beauty Technology, a tangible artefact, and affective states evaluation.
Proceedings of the International Conference on Advanced Learning Technologies, 2022

2021
Apoiando a Comunicação Suplementar e Alternativa com Tecnologia Computacional Tangível em Storyboard.
Revista Brasileira de Informática na Educ., 2021

Design of Socioenactive Systems Based on Physiological Sensors and Robot Behavior in Educational Environments.
Revista Brasileira de Informática na Educ., 2021

Addressing Brazilian diversity in personal computing systems with a tailoring-based approach.
Pers. Ubiquitous Comput., 2021

Designing a tangible tabletop installation and enacting a socioenactive experience with TangiTime.
J. Braz. Comput. Soc., 2021

Designing for a socioenactive experience: A case study in an educational workshop on deep time.
Int. J. Child Comput. Interact., 2021

Embodied-based environment for kindergarten children: Revisiting constructionist ideas.
Br. J. Educ. Technol., 2021

Affecting User's Self-esteem: Analysis under the Self-determination Theory Perspective and Design Recommendations.
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021

Technological Influence on Self-esteem: Towards a Research Agenda Through a Systematic Literature Review.
Proceedings of the Human-Computer Interaction. Theory, Methods and Tools, 2021

Analysis of Emotion in Socioenactive Systems.
Proceedings of the Human-Computer Interaction. Theory, Methods and Tools, 2021

Investigating Access in Ubiquitous Scenarios: A Case Study and Evaluation Instrument.
Proceedings of the CLIHC 2021: X Latin American Conference on Human Computer Interaction, 2021

Hands on, Heads in: Building IoT Scenarios for Learning Software Engineering.
Proceedings of the XLVII Latin American Computing Conference, 2021

Being Socially Aware in Technology Design.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Motivation, persuasion and healthy eating: a case study on a socially-aware persuasive system design.
Proceedings of the IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems, 2020

Interaction spaces and socioenactive dimensions: exploring perturbations of IoHT.
Proceedings of the IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems, 2020

Analyzing the socioenactive dimensions of creative learning environments with preschool children.
Proceedings of the IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems, 2020

Extending Persuasive System Design Frameworks: An Exploratory Study.
Proceedings of the Information Technology and Systems, 2020

User Stories and the Socially-Aware Design Towards the OpenDesign Platform.
Proceedings of the Enterprise Information Systems - 22nd International Conference, 2020

Articulating Socially Aware Design Artifacts and User Stories in the Conception of the OpenDesign Platform.
Proceedings of the 22nd International Conference on Enterprise Information Systems, 2020

Visualizing Deliberation and Design Rationale: A Case Study in the OpenDesign Platform.
Proceedings of the Enterprise Information Systems - 22nd International Conference, 2020

OpenDesign: Analyzing Deliberation and Rationale in an Exploratory Case Study.
Proceedings of the 22nd International Conference on Enterprise Information Systems, 2020

Classification and Synthesis of Emotion in Sign Languages Using Neutral Expression Deviation Factor and 4D Trajectories.
Proceedings of the Enterprise Information Systems - 22nd International Conference, 2020

Facial Expressions Animation in Sign Language based on Spatio-temporal Centroid.
Proceedings of the 22nd International Conference on Enterprise Information Systems, 2020

Providing a Tangible and Visual Feedback of Affective States Self-expressions.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Practice, 2020

Accessibility in Pervasive Systems: An Exploratory Study.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2020

Pincello: An Affordable Electronics Kit for Prototyping Interactive Installations.
Proceedings of the Human-Computer Interaction. Human Values and Quality of Life, 2020

Multimodal Analysis of Preschool Children's Embodied Interaction with a Tangible Programming Environment.
Proceedings of the Human-Computer Interaction. Multimodal and Natural Interaction, 2020

Evaluating the Socioenactive Experience with a Tangible Tabletop Installation: A Case Study.
Proceedings of the Human-Computer Interaction - 6th Iberomarican Workshop, 2020

InsTime: A Case Study on the Co-design of Interactive Installations on Deep Time.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Programação Tangível no Mundo Físico: TaPrEC + Sphero.
Revista Brasileira de Informática na Educ., 2019

De Consumidores a Coautores: Explorando o Design Participativo de Tecnologia Tangível em Contexto Educacional.
Revista Brasileira de Informática na Educ., 2019

Artefatos Tangíveis e a Avaliação de Estados Afetivos por Crianças.
Revista Brasileira de Informática na Educ., 2019

Pro-IDTV: A sociotechnical process model for designing IDTV applications.
J. Syst. Softw., 2019

Continuous Web Personalization using Selector-template Pairs.
Proceedings of the 16th Web For All 2019 Conference - Personalizing the Web, 2019

Open design: a systematic mapping.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019

Reclaiming human space at IoT: contributions of the socially aware design.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019

Affective state, self-esteem and technology: an exploratory study with children in hospital context.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019

TangiTime: designing a (socio)enactive experience for deep time in an educational exhibit.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019

An intra and inter-conferences correlation analysis of the field of HCI: revealing new trends from the international and brazilian communities.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019

A framework for socio-enactive educational systems: linking learning, design, and technology.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019

Using ethnographic data to support preschool children's game design.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019

Evaluating the user experience in interactive installations: a case study.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019

Inquiring Evaluation Aspects of Universal Design and Natural Interaction in Socioenactive Scenarios.
Proceedings of the Universal Access in Human-Computer Interaction. Theory, Methods and Tools, 2019

Creative Learning and Artefacts Making: Promises and Challenges in Practice.
Proceedings of the Learning and Collaboration Technologies. Designing Learning Experiences, 2019

An Enactive Perspective on Emotion: A Case Study on Monitoring Brainwaves.
Proceedings of the Augmented Cognition, 2019

Collaborative Meaning Construction in Socioenactive Systems: Study with the mBot.
Proceedings of the Learning and Collaboration Technologies. Designing Learning Experiences, 2019

Evaluating the User Experience: A Study on Children's Interaction with Socio-enactive Artifacts in a Hospital Context.
Proceedings of the Design, User Experience, and Usability. Design Philosophy and Theory, 2019

2018
Design of Interactive Mechanisms to Support the Communication of Users' Intentions.
Interact. Comput., 2018

<i>Intenticons</i>: Participatory selection of emoticons for communication of intentions.
Comput. Hum. Behav., 2018

InstInt: enacting a small-scale interactive installation through co-design.
Proceedings of the 30th Australian Conference on Computer-Human Interaction, 2018

Experiencing and Delineating a Vocabulary for a Tangible Environment to Support Alternative and Augmentative Communication.
Proceedings of the 17th Brazilian Symposium on Human Factors in Computing Systems, 2018

Two HCI Communities in Perspective: Revealing and Contrasting Trends.
Proceedings of the 17th Brazilian Symposium on Human Factors in Computing Systems, 2018

Revisiting Interactive Art from an Interaction Design Perspective: Opening a Research Agenda.
Proceedings of the 17th Brazilian Symposium on Human Factors in Computing Systems, 2018

Enhancing Problem Clarification Artifacts with Online Deliberation.
Proceedings of the 13th International Conference on Software Technologies, 2018

Design Practices and the SAwD Tool: Towards the Opendesign Concept.
Proceedings of the Digitalisation, Innovation, and Transformation, 2018

First Steps in Developing Tangible Artifacts for All: Enabling Ideation and Discussion Processes.
Proceedings of the Digitalisation, Innovation, and Transformation, 2018

Enactive Systems and Children at Hospitals: For More Socially Aware Solutions with Improved Affectibility.
Proceedings of the Digitalisation, Innovation, and Transformation, 2018

A Taxonomy for Website Evaluation Tools Grounded on Semiotic Framework.
Proceedings of the Universal Access in Human-Computer Interaction. Methods, Technologies, and Users, 2018

Empowering Lesbian, Gay, Bisexual, and Transgender (LGBT) People with Codesign: A Critical Evaluation Through the Lens of Simplicity.
Proceedings of the Design, User Experience, and Usability: Theory and Practice, 2018

InterArt: Learning Human-Computer Interaction Through the Making of Interactive Art.
Proceedings of the Human-Computer Interaction. Theories, Methods, and Human Issues, 2018

A Methodology to Conduct Computational Thinking Activities in Children's Educational Context.
Proceedings of the 10th International Conference on Computer Supported Education, 2018

2017
A Kinect-Based Wearable Face Recognition System to Aid Visually Impaired Users.
IEEE Trans. Hum. Mach. Syst., 2017

A socially inspired energy feedback technology: challenges in a developing scenario.
AI Soc., 2017

Recognizing Intentions in Free Text Messages: Studies with Portuguese Language.
Proceedings of the 26th IEEE International Conference on Enabling Technologies: Infrastructure for Collaborative Enterprises, 2017

Blending theories towards understanding and designing socio-technical scenarios.
Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017

Supporting people on fighting lesbian, gay, bisexual, and transgender (LGBT) prejudice: a critical codesign process.
Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017

TangiSAM: Tangible Artifacts for Evaluation of Affective States.
Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017

Accessibility and affect in technologies for museums: a path towards socio-enactive systems.
Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017

An Analysis of Online Discussion Platforms for Academic Deliberation Support.
Proceedings of the Social Computing and Social Media. Applications and Analytics, 2017

The Social Nature of Programming: Children and Fluency.
Proceedings of the Human-Computer Interaction. Interaction Contexts, 2017

Tangible and Shared Storytelling: Searching for the Social Dimension of Constructionism.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

2016
A systematic review on multi-device inclusive environments.
Univers. Access Inf. Soc., 2016

A informática na educação: o que revelam os trabalhos publicados no Brasil.
Revista Brasileira de Informática na Educ., 2016

A Smart Supermarket must be for All: a Case Study Including the Visually Impaired.
Proceedings of the 15th Brazilian Symposium on Human Factors in Computer Systems, 2016

Exploring new formats of the Self-Assessment Manikin in the design with children.
Proceedings of the 15th Brazilian Symposium on Human Factors in Computer Systems, 2016

Revisiting the Three HCI Waves: A Preliminary Discussion on Philosophy of Science and Research Paradigms.
Proceedings of the 15th Brazilian Symposium on Human Factors in Computer Systems, 2016

SAwD - Socially Aware Design: An Organizational Semiotics-Based CASE Tool to Support Early Design Activities.
Proceedings of the Socially Aware Organisations and Technologies. Impact and Challenges, 2016

Analysis and Representation of Illocutions from Electronic Health Records.
Proceedings of the Socially Aware Organisations and Technologies. Impact and Challenges, 2016

Using Stakeholder and Pragmatic Analyses to Clarify the Scenario of Data Sharing in Scientific Software.
Proceedings of the Socially Aware Organisations and Technologies. Impact and Challenges, 2016

An X-ray of ICISO Portrayed Through the Lens of Actor-Network Theory.
Proceedings of the Socially Aware Organisations and Technologies. Impact and Challenges, 2016

Meaning Construction and Evolution: A Case Study of the Design-in-Use of a System for Inclusive Education Teachers.
Proceedings of the Socially Aware Organisations and Technologies. Impact and Challenges, 2016

Preliminary Reflections on Affective Affordance in HCI: A Semiotic-Informed Perspective.
Proceedings of the Socially Aware Organisations and Technologies. Impact and Challenges, 2016

Participatory Icons Specification for Expressing Intentions in Computer-Mediated Communications.
Proceedings of the Enterprise Information Systems - 18th International Conference, 2016

Expressive Icons for the Communication of Intentions.
Proceedings of the ICEIS 2016, 2016

2015
WELFIT: A remote evaluation tool for identifying Web usage patterns through client-side logging.
Int. J. Hum. Comput. Stud., 2015

A value-oriented and culturally informed approach to the design of interactive systems.
Int. J. Hum. Comput. Stud., 2015

FISIR: A Flexible Framework for Interactive Search in Image Retrieval Systems.
Proceedings of the MultiMedia Modeling - 21st International Conference, 2015

A socio-constructionist environment to create stories using tangible interfaces.
Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems, 2015

The value of values for HCI: an informed discussion beyond philosophy.
Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems, 2015

Gender identity and sexual orientation perceived oppressions in digital systems user interfaces: an exploratory study.
Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems, 2015

Searching for new meanings for mobile communication tools in an educational context.
Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems, 2015

Exploring principles for affectibility in the design of mobile applications.
Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems, 2015

Designing interaction and collaboration in active learning systems.
Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems, 2015

On the Relationships between Norms, Values and Culture: Preliminary Thoughts in HCI.
Proceedings of the Information and Knowledge Management in Complex Systems, 2015

Designing Natural User Interfaces Scenarios for All and for Some: An Analysis Informed by Organizational Semiotics Artifacts.
Proceedings of the Information and Knowledge Management in Complex Systems, 2015

Clarifying the Situational Context of a TV Company towards the Design of iDTV Applications.
Proceedings of the Information and Knowledge Management in Complex Systems, 2015

Guidelines for Evaluating Mobile Applications: A Semiotic-Informed Approach.
Proceedings of the Enterprise Information Systems - 17th International Conference, 2015

A Semiotic-informed Approach to Interface Guidelines for Mobile Applications - A Case Study on Phenology Data Acquisition.
Proceedings of the ICEIS 2015, 2015

A Wearable Face Recognition System Built into a Smartwatch and the Blind and Low Vision Users.
Proceedings of the Enterprise Information Systems - 17th International Conference, 2015

A Wearable Face Recognition System Built into a Smartwatch and the Visually Impaired User.
Proceedings of the ICEIS 2015, 2015

A TUI-Based Storytelling for Promoting Inclusion in the Preschool Classroom - Preliminary Results on Acceptance.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being, 2015

Heuristics for NUI Revisited and Put into Practice.
Proceedings of the Human-Computer Interaction: Interaction Technologies, 2015

Challenges for Human-Data Interaction - A Semiotic Perspective.
Proceedings of the Human-Computer Interaction: Design and Evaluation, 2015

Designing for Affectibility: Principles and Guidelines.
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015

Socio-Technical Barriers Induced by the Design of Emerging Technologies - A Perspective Situated in iDTV Applications.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Today's Technologies, 2015

2014
Addressing universal access in social networks: an inclusive search mechanism.
Univers. Access Inf. Soc., 2014

Social awareness in HCI.
Interactions, 2014

Motivating online engagement and debates on energy consumption.
Proceedings of the ACM Web Science Conference, 2014

Manipulando histórias: uma investigação sobre o uso de interfaces tangíveis e narrativas na escola.
Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014

Energy consumption awareness in the workplace: technical artefacts and practices.
Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014

Creating an iDTV Application from Inside a TV Company: A Situated and Participatory Approach.
Proceedings of the Service Science and Knowledge Innovation, 2014

A Study on the Last 11 Years of ICEIS Conference - As Revealed by Its Words.
Proceedings of the ICEIS 2014, 2014

Designing an IDTV Application in a Situated Scenario: A Participatory Approach Based on Patterns.
Proceedings of the Enterprise Information Systems - 16th International Conference, 2014

Playing Cards and Drawing with Patterns - Situated and Participatory Practices for Designing iDTV Applications.
Proceedings of the ICEIS 2014, 2014

Automatic Interpretation Biodiversity Spreadsheets Based on Recognition of Construction Patterns.
Proceedings of the ICEIS 2014, 2014

Interpretation of Construction Patterns for Biodiversity Spreadsheets.
Proceedings of the Enterprise Information Systems - 16th International Conference, 2014

Grounding Learning Design on Teaching Practice: The LEDITA Learning Design Tool for Italian Language Teachers.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014

Log-Based Personalization Tool as an Assistive Technology.
Proceedings of the Human-Computer Interaction. Theories, Methods, and Tools, 2014

On Feelings of Comfort, Motivation and Joy that GUI and TUI Evoke.
Proceedings of the Design, User Experience, and Usability. User Experience Design Practice, 2014

Value Pie: A Culturally Informed Conceptual Scheme for Understanding Values in Design.
Proceedings of the Human-Computer Interaction. Theories, Methods, and Tools, 2014

Seeing through the Kinect: A Survey on Heuristics for Building Natural User Interfaces Environments.
Proceedings of the Universal Access in Human-Computer Interaction. Design and Development Methods for Universal Access, 2014

Participant Observation and Experiences in the Design for Affectibility.
Proceedings of the HCI International 2014 - Posters' Extended Abstracts, 2014

You Can Interact with Your TV and You May Like It an Investigation on Persuasive Aspects for an iDTV Application.
Proceedings of the Design, User Experience, and Usability. User Experience Design Practice, 2014

Is There HCI in IDTV? - An Exploratory Study on Their Words.
Proceedings of the Human-Computer Interaction. Theories, Methods, and Tools, 2014

Understanding Pragmatic Aspects with Social Values in Web-Mediated Collaborative Systems.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge Design and Evaluation, 2014

Eliciting Requirements for Learning Design Tools - A Semio-Participatory Approach.
Proceedings of the Open Learning and Teaching in Educational Communities, 2014

2013
Addressing structural and dynamic features of scientific social networks through the lens of Actor-Network Theory.
Soc. Netw. Anal. Min., 2013

HCI community in Brazil - sweet 16!
Interactions, 2013

Perspectives on the evaluation of affective quality in social software.
Int. J. Web Based Communities, 2013

Social Software and Educational Technology: Informal, Formal and Technical Values.
J. Educ. Technol. Soc., 2013

Affectibility in Educational Technologies: A Socio-Technical Perspective for Design.
J. Educ. Technol. Soc., 2013

Interactive digital TV as revealed through words: focuses and research sources.
Proceedings of the 19th Brazilian Symposium on Multimedia and the Web, 2013

Designing for Different Users and Multiple Devices: A Roadmap towards Inclusive Environments.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Putting GWIDO in use: promoting the culture of participation in the redesign of an educational application.
Proceedings of the Simpósio Brasileiro sobre Fatores Humanos em Sistemas Computacionais, 2013

'Affectibility' and design workshops: taking actions towards more sensible design.
Proceedings of the Simpósio Brasileiro sobre Fatores Humanos em Sistemas Computacionais, 2013

Exploring Human Computation and Social Computing to Inform the Design Process.
Proceedings of the ICEIS 2013, 2013

Capturing Semiotic and Social Factors of Organizational Evolution.
Proceedings of the Enterprise Information Systems - 15th International Conference, 2013

Perspectives on using Actor-Network Theory and Organizational Semiotics to Address Organizational Evolution.
Proceedings of the ICEIS 2013, 2013

HCI in Context - What the Words Reveal about It.
Proceedings of the ICEIS 2013, 2013

Exploring Twofold Adaptability to the User Interface - Different Users and Multiple Devices.
Proceedings of the ICEIS 2013, 2013

Learning Design and Teaching Practice: Outlining an Iterative Cycle for Professional Teachers.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013

Designing to Promote a New Social Affordance for Energy Consumption.
Proceedings of the Collaborative, Trusted and Privacy-Aware e/m-Services, 2013

Exploring Adjustable Interactive Rings in Game Playing: Preliminary Results.
Proceedings of the Design, User Experience, and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience, 2013

Designing iDTV Applications from Participatory Use of Patterns.
Proceedings of the Design, User Experience, and Usability. Design Philosophy, Methods, and Tools, 2013

Universal Access to Interaction as Revealed by UAHCI Words.
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2013

2012
Laptops Educacionais em Escolas Públicas: Primeiros Resultados de uma Abordagem Socio-técnica.
Revista Brasileira de Informática na Educ., 2012

Designing tailorable software systems with the users' participation.
J. Braz. Comput. Soc., 2012

An Ontological Model for Representing Pragmatic Aspects of Collaborative Problem Solving.
Proceedings of the 21st IEEE International Workshop on Enabling Technologies: Infrastructure for Collaborative Enterprises, 2012

Web accessibility and people with dyslexia: a survey on techniques and guidelines.
Proceedings of the International Cross-Disciplinary Conference on Web Accessibility, 2012

Reconhecendo Padrões em Planilhas no domínio de uso da Biologia.
Proceedings of the 8th Brazilian Symposium on Information Systems, 2012

Helping designers in making choices through games.
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems, 2012

Energy, environment, and conscious consumption: making connections through design.
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems, 2012

Basis and prospects of motivation informing design: requirements for situated eco-feedback technology.
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems, 2012

Timelines as mediators of lifelong learning processes.
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems, 2012

IHC em contexto: o que as palavras relevam sobre ela.
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems, 2012

GranDIHC-BR: prospecção de grandes desafios de pesquisa em interação humano-computador no Brasil.
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems, 2012

Accessibility in rich internet applications: people and research.
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems, 2012

Visualizing User Interface Events - Event Stream Summarization through Signs.
Proceedings of the ICEIS 2012 - Proceedings of the 14th International Conference on Enterprise Information Systems, Volume 3, Wroclaw, Poland, 28 June, 2012

Values and Cultural Aspects in Design: Artifacts for Making Them Explicit in Design Activities.
Proceedings of the Enterprise Information Systems - 14th International Conference, 2012

Keeping Values in Mind - Artifacts for a Value-oriented and Culturally Informed Design.
Proceedings of the ICEIS 2012 - Proceedings of the 14th International Conference on Enterprise Information Systems, Volume 3, Wroclaw, Poland, 28 June, 2012

Introducing New Technology in Educational Contexts: Schools as Organizations.
Proceedings of the Enterprise Information Systems - 14th International Conference, 2012

Schools as Organizations - A Semiotic Approach towards Making Sense of Information Technology.
Proceedings of the ICEIS 2012 - Proceedings of the 14th International Conference on Enterprise Information Systems, Volume 3, Wroclaw, Poland, 28 June, 2012

Pragmatic Aspects of Collaborative Problem Solving: Towards a Framework for Conceptualizing Dynamic Knowledge.
Proceedings of the Enterprise Information Systems - 14th International Conference, 2012

Interacting with Dynamic Social Knowledge - Revealing Challenges through an Analysis of Pragmatic Aspects of Problem Solving.
Proceedings of the ICEIS 2012 - Proceedings of the 14th International Conference on Enterprise Information Systems, Volume 3, Wroclaw, Poland, 28 June, 2012

Design of Eco-Feedback Technology to Motivate Sustainable Behavior: Cultural Aspects in a Brazilian Context.
Proceedings of the CONF-IRM 2012, 2012

Representing scientific associations through the lens of Actor-Network Theory.
Proceedings of the Fourth International Conference on Computational Aspects of Social Networks, 2012

2011
Data Driven Research at LIS: the Laboratory of Information Systems at UNICAMP.
J. Inf. Data Manag., 2011

A Semiotic-Based Approach for Search in Social Network Services.
Int. J. Web Portals, 2011

Navigating Through Video Stories Using Clustering Sets.
Int. J. Multim. Data Eng. Manag., 2011

Collective Construction of Meaning and System for an Inclusive Social Network.
Int. J. Inf. Syst. Soc. Chang., 2011

Towards a Design Rationale for Inclusive eGovernment Services.
Int. J. Electron. Gov. Res., 2011

A framework for designing flexible systems.
Proceedings of the IEEE International Conference on Systems, 2011

Motivational aspects in energy feedback systems design.
Proceedings of the 10th Brazilian Symposium on Human Factors in Computing Systems and the 5th Latin American Conference on Human Computer Interaction, 2011

Constructing Web Ontologies Informed by Semantic Analysis Method.
Proceedings of the ICEIS 2011, 2011

Seeing Social Software Analysis and Evaluation through the Lenses of Culture.
Proceedings of the Enterprise Information Systems - 13th International Conference, 2011

Valuation Framing for Social Software - A Culturally Aware Artifact.
Proceedings of the ICEIS 2011, 2011

Augmenting Accessibility in Social Networks - A Virtual Presenter.
Proceedings of the ICEIS 2011, 2011

Beyond the Social Search: Personalizing the Semantic Search in Social Networks.
Proceedings of the Online Communities and Social Computing, 2011

Prospecting a New Physical Artifact of Interaction for iDTV: Results of Participatory Practices.
Proceedings of the Design, User Experience, and Usability. Theory, Methods, Tools and Practice, 2011

Adjustable Interactive Rings for iDTV: First Results of an Experiment with End-Users.
Proceedings of the Human Centered Design, 2011

Towards a Conceptual Framework for Interaction Design for the Pragmatic Web.
Proceedings of the Human-Computer Interaction. Design and Development Approaches, 2011

2010
Accessibility and interoperability in e-government systems: outlining an inclusive development process.
Univers. Access Inf. Soc., 2010

Adjustable interactive rings for iDTV.
IEEE Trans. Consumer Electron., 2010

Summarizing observational client-side data to reveal web usage patterns.
Proceedings of the 2010 ACM Symposium on Applied Computing (SAC), 2010

Understanding meta-communication in an inclusive scenario.
Proceedings of the 2010 ACM Symposium on Applied Computing (SAC), 2010

Search informed by a semiotic approach in Social Network Services.
Proceedings of the NOTERE 2010, Annual International Conference on New Technologies of Distributed Systems, Touzeur, Tunisia, May 31, 2010

Bringing users of a digital divide context to website evaluation using WELFIT.
Proceedings of the IX Symposium on Human Factors in Computing Systems, 2010

Softwares sociais: uma visão orientada a valores.
Proceedings of the IX Symposium on Human Factors in Computing Systems, 2010

Making interactive systems more flexible: an approach based on users' participation and norms.
Proceedings of the IX Symposium on Human Factors in Computing Systems, 2010

Meta-communication in inclusive scenarios: issues and alternatives.
Proceedings of the IX Symposium on Human Factors in Computing Systems, 2010

<i>Conversas</i> online: a synchronous communication tool integrated to inclusive social networks.
Proceedings of the IX Symposium on Human Factors in Computing Systems, 2010

Universal design principles combined with web accessibility guidelines: a case study.
Proceedings of the IX Symposium on Human Factors in Computing Systems, 2010

A Semiotic-based Approach to the Design of Web Ontologies.
Proceedings of the ICISO 2010, 2010

User Interface Design Informed by Affordances and Norms Concepts.
Proceedings of the ICISO 2010, 2010

Interaction Design and Redundancy Strategy in Critical Systems.
Proceedings of the ICISO 2010, 2010

Prospecting an Inclusive Search Mechanism for Social Network Services.
Proceedings of the Enterprise Information Systems - 12th International Conference, 2010

New Perspectives for Search in Social Networks - A Challenge for Inclusion.
Proceedings of the ICEIS 2010 - Proceedings of the 12th International Conference on Enterprise Information Systems, Volume 5, HCI, Funchal, Madeira, Portugal, June 8, 2010

A Framework-informed Discussion on Social Software - Why Some Social Software Fail and Others do Not?
Proceedings of the ICEIS 2010 - Proceedings of the 12th International Conference on Enterprise Information Systems, Volume 5, HCI, Funchal, Madeira, Portugal, June 8, 2010

A Framework Based on Ajax and Semiotics to Build Flexible User Interfaces.
Proceedings of the Enterprise Information Systems - 12th International Conference, 2010

A Framework for Flexibility at the Interface - Joining Ajax Technology and Semiotics.
Proceedings of the ICEIS 2010 - Proceedings of the 12th International Conference on Enterprise Information Systems, Volume 5, HCI, Funchal, Madeira, Portugal, June 8, 2010

2009
Resolução de Problemas e Colaboração a Distância: modelo, artefatos e sistema.
Revista Brasileira de Informática na Educ., 2009

Um Caderno Digital nos laptops educacionais: proposta conceitual e ferramenta.
Revista Brasileira de Informática na Educ., 2009

Prospecting the appropriation of digital TV in a Brazilian project.
Comput. Entertain., 2009

Identifying Interaction Barriers in the Use of Remote Controls.
Proceedings of the 2009 Latin American Web Congress, 2009

Communication and Expression in Social Networks: Getting the "Making Common" from People.
Proceedings of the 2009 Latin American Web Congress, 2009

Keeping Track of How Users use Client Devices - An Asynchronous Client-Side Event Logger Model.
Proceedings of the ICEIS 2009, 2009

Interfaces for All: A Tailoring-Based Approach.
Proceedings of the Enterprise Information Systems, 11th International Conference, 2009

An Agile Process Model for Inclusive Software Development.
Proceedings of the Enterprise Information Systems, 11th International Conference, 2009

An Interaction Design Perspective on the Pragmatic Web: Preliminary Thoughts.
Proceedings of the 5th International Conference on Semantic Systems, 2009

Designing Inclusive Social Networks: A Participatory Approach.
Proceedings of the Online Communities and Social Computing, 2009

2008
HCI in Brazil: lessons learned and new perspectives.
Proceedings of the VIII Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais (IHC 2008), 2008

Artefatos físicos de interação com a TVDI: desafios e diretrizes para o cenário brasileiro.
Proceedings of the VIII Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais (IHC 2008), 2008

Um prospecto de sistemas colaborativos: modelos e frameworks.
Proceedings of the VIII Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais (IHC 2008), 2008

A Prospect of Websites Evaluation Tools Based on Event Logs.
Proceedings of the Human-Computer Interaction Symposium, 2008

Facing the digital divide in a participatory way - an exploratory study.
Proceedings of the Human-Computer Interaction Symposium, 2008

A Model Driven Architecture Tool Based on Semantic Analysis Method.
Proceedings of the ICEIS 2008, 2008

Assistive Technologies and Techniques for Web Based EGOV in Developing Countries.
Proceedings of the ICEIS 2008, 2008

Communication-Based Modelling and Inspection in Critical Systems.
Proceedings of the ICEIS 2008, 2008

A Development Process for Web Geographic Information System - A Case of Study.
Proceedings of the ICEIS 2008, 2008

Understanding iDTV in a developing country and designing a T-gov application prototype.
Proceedings of the Conference on Designing Interactive Systems, 2008

2007
Embedding HCI in Developing Countries: Localizing Content, Institutionalizing Education and Practice.
Proceedings of the Human-Computer Interaction, 2007

Accessibility and Interactive TV: Design Recommendations for the Brazilian Scenario.
Proceedings of the Human-Computer Interaction, 2007

A Glass Box Design: Making the Impact of Usability on Software Development Visible.
Proceedings of the Human-Computer Interaction, 2007

Interaction in Critical Systems: Conquests and Challenges.
Proceedings of the ICEIS 2007, 2007

A Semiotic Approach for Flexible E-Government Service Oriented Systems.
Proceedings of the ICEIS 2007, 2007

A Semiotic-Based Framework for the Development of Tailorable Web Applications.
Proceedings of the Human-Computer Interaction. HCI Applications and Services, 2007

Using Patterns to Support the Design of Flexible User Interaction.
Proceedings of the Human-Computer Interaction. Interaction Design and Usability, 2007

2006
Um framework para avaliação de interfaces de aplicações SIG web.
Proceedings of the VII Symposium on Human Factors in Computer Systems, 2006

Desafios de design para a TV digital interativa.
Proceedings of the VII Symposium on Human Factors in Computer Systems, 2006

Design para a inclusão: desafios e proposta.
Proceedings of the VII Symposium on Human Factors in Computer Systems, 2006

User Autonomy in Requirements Changing Supported by Organizational Semiotics and Tailoring.
Proceedings of the ICEIS 2006, 2006

An Inclusive Approach to Cooperative Evaluation of Web User Interfaces.
Proceedings of the ICEIS 2006, 2006

2005
Bringing Social Constructs to the Information System Development Process: Contributions of Organizational Semiotics.
Proceedings of the ICEIS 2005, 2005

Usabilidade de Aplicações SIG Web na Perspectiva do Usuário: um Estudo de Caso.
Proceedings of the VII Brazilian Symposium on Geoinformatics, 2005

Revealing relationships in search engine results.
Proceedings of the CLIHC '05, 2005

Accessibility as a quality requirement: geographic information systems on the web.
Proceedings of the CLIHC '05, 2005

Ambientes virtuais inclusivos: desafios ao design para acessibilidade.
Proceedings of the CLIHC '05, 2005

Mediando processos de comunicação em organizações e desenhando interfaces.
Proceedings of the CLIHC '05, 2005

2004
From Ontology Charts to Class Diagrams: Semantic Analysis Aiding Systems Design.
Proceedings of the ICEIS 2004, 2004

Organisational Semiotics Embedded in a System Development Cycle: A Case Study in a Business Organisation.
Proceedings of the ICEIS 2004, 2004

Inspecting User Interface Quality in Web GIS Applications.
Proceedings of the VI Brazilian Symposium on Geoinformatics, 2004

2003
CollabSS: a Tool to Help the Facilitator in Promoting Collaboration among Learners.
J. Educ. Technol. Soc., 2003

Designing and Learning: joining the concepts in work practices.
J. Educ. Technol. Soc., 2003

Semiotics of Interaction.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

HCI in Brazil: Prospects and Challenges.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

Designing Towards Supporting and Improving Co-Operative Organisational Work Practices.
Proceedings of the ICEIS 2003, 2003

About the requisites analysis to the interface project: a subjectivist approach for the information systems.
Proceedings of the Latin American Conference on Human-Computer Interaction, 2003

Design with children: a Semiotic approach.
Proceedings of the Latin American Conference on Human-Computer Interaction, 2003

2002
Analysing Communication in the Context of a Software Production Organisation.
Proceedings of the ICEIS 2002, 2002

2001
Towards a communication model applied to the interface design process.
Knowl. Based Syst., 2001

Looking Inside.
Proceedings of the Organizational Semiotics: Evolving a Science of Information Systems, 2001

Collaborative Discussion and Decision-Support in a Manufacturing Organization.
Proceedings of the Sixth International Conference on Computer Supported Cooperative Work in Design, 2001

2000
The theatre through the computer.
Comput. Educ., 2000

Gaming at work: A learning environment for synchronized manufacturing.
Comput. Appl. Eng. Educ., 2000

Semiotics as a basis for educational software design.
Br. J. Educ. Technol., 2000

Cartography and geographic information systems as semiotic systems: a comparative analysis.
Proceedings of the ACM-GIS 2000, 2000

The Andon System: Designing a CSCW Environment in a Lean Organization.
Proceedings of the 6th International Workshop on Groupware (CRIWG 2000), 2000

1999
Communicating Entities: a Semiotic-Based Methodology for Interface Design.
Proceedings of the Human-Computer Interaction: Ergonomics and User Interfaces, 1999

1998
A user-centred approach to the design of an expert system for training.
Br. J. Educ. Technol., 1998

1995
Domain oriented modelling: a balance between simulation and programming.
Proceedings of the World Conference on Computers in Education VI, 1995

1993
Criação de ferramentas para ambiente PROLOG e o acesso de novatos ao paradigma da programação em logica.
PhD thesis, 1993


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