Margherita Antona
Orcid: 0000-0003-3208-3755
According to our database1,
Margherita Antona
authored at least 105 papers
between 1999 and 2024.
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on orcid.org
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on ics.forth.gr
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Bibliography
2024
Editorial Note to the Special Section on "Media Accessibility: Current and Future Trends".
Univers. Access Inf. Soc., August, 2024
Proceedings of the HCI International 2024 - Late Breaking Papers, 2024
2023
Int. J. Hum. Comput. Interact., 2023
2022
Universal access in the information Society (2001-2021): knowledge, experience, challenges and new perspectives.
Univers. Access Inf. Soc., 2022
Intelligent environments for all: a path towards technology-enhanced human well-being.
Univers. Access Inf. Soc., 2022
ERCIM News, 2022
User Profile-Driven Large-Scale Multi-agent Learning from Demonstration in Federated Human-Robot Collaborative Environments.
Proceedings of the Human-Computer Interaction. Technological Innovation, 2022
2021
Towards Open and Expandable Cognitive AI Architectures for Large-Scale Multi-Agent Human-Robot Collaborative Learning.
IEEE Access, 2021
A Technological Framework for Rapid Prototyping of X-reality Applications for Interactive 3D Spaces.
Proceedings of the Human Interaction, Emerging Technologies and Future Applications IV - Proceedings of the 4th International Conference on Human Interaction and Emerging Technologies: Future Applications (IHIET, 2021
When Children Program Intelligent Environments: Lessons Learned from a Serious AR Game.
Proceedings of the IDC '21: Interaction Design and Children, 2021
2020
Enhancing accessibility in cultural heritage environments: considerations for social computing.
Univers. Access Inf. Soc., 2020
Technology support for the inclusion of deaf students in mainstream schools: a summary of research from 2007 to 2017.
Univers. Access Inf. Soc., 2020
Results of Field Trials with a Mobile Service Robot for Older Adults in 16 Private Households.
ACM Trans. Hum. Robot Interact., 2020
MagiPlay: An Augmented Reality Serious Game Allowing Children to Program Intelligent Environments.
Trans. Comput. Sci., 2020
Intelligent Classroom: Materialising the Vision of Ambient Intelligence for Education.
ERCIM News, 2020
HypnOS: A Sleep Monitoring and Recommendation System to Improve Sleep Hygiene in Intelligent Homes.
Proceedings of the Human Interaction, Emerging Technologies and Future Applications II - Proceedings of the 2nd International Conference on Human Interaction and Emerging Technologies: Future Applications (IHIET, 2020
The LECTOR Podium. An Innovative Teacher Workstation for the Intelligent Classroom of the Future.
Proceedings of the ICETC'20: 12th International Conference on Education Technology and Computers, 2020
Proceedings of the Visual Computing for Cultural Heritage, 2020
2019
Augmenting natural interaction with physical paper in ambient intelligence environments.
Multim. Tools Appl., 2019
My robot is happy today: how older people with mild cognitive impairments understand assistive robots' affective output.
Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2019
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
CasandRA: A Screenplay Approach to Dictate the Behavior of Virtual Humans in AmI Environments.
Proceedings of the HCI International 2019 - Late Breaking Posters, 2019
A Multi-stage Approach to Facilitate Interaction with Intelligent Environments via Natural Language.
Proceedings of the HCI International 2019 - Late Breaking Posters, 2019
Proceedings of the HCI International 2019 - Late Breaking Posters, 2019
2018
J. Robotics, 2018
Int. J. Child Comput. Interact., 2018
Designing an augmented tabletop game for children with cognitive disabilities: The "Home game" case.
Br. J. Educ. Technol., 2018
Programming Intelligent Environments in Natural Language: An Extensible Interactive Approach.
Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, 2018
Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, 2018
Proceedings of the 2018 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2018
UXAmI Observer: An Automated User Experience Evaluation Tool for Ambient Intelligence Environments.
Proceedings of the Intelligent Systems and Applications, 2018
Proceedings of the HCI International 2018 - Posters' Extended Abstracts, 2018
Proceedings of the HCI International 2018 - Posters' Extended Abstracts, 2018
CognitOS: A Student-Centric Working Environment for an Attention-Aware Intelligent Classroom.
Proceedings of the HCI International 2018 - Posters' Extended Abstracts, 2018
Towards the Use of Social Computing for Social Inclusion: An Overview of the Literature.
Proceedings of the Learning and Collaboration Technologies. Design, Development and Technological Innovation, 2018
2017
Designing Games for Children with developmental disabilities in Ambient Intelligence Environments.
Int. J. Child Comput. Interact., 2017
EAI Endorsed Trans. Creative Technol., 2017
Applying a Multimodal User Interface Development Framework on a Domestic Service Robot.
Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments, 2017
Multi-modal User Interface Design for a Face and Voice Recognition Biometric Authentication System.
Proceedings of the Wireless Mobile Communication and Healthcare, 2017
Using Contextual Knowledge to Resume Human-Agent Conversations when Programming the Intelligence of Smart Environments.
Proceedings of the first Workshop on Conversational Interruptions in Human-Agent Interactions co-located with 17th International Conference on International Conference on Intelligent Virtual Agents (IVA 2017), 2017
LECTOR: Towards Reengaging Students in the Educational Process Inside Smart Classrooms.
Proceedings of the Intelligent Human Computer Interaction - 9th International Conference, 2017
Personalizing HMI Elements in ADAS Using Ontology Meta-Models and Rule Based Reasoning.
Proceedings of the Universal Access in Human-Computer Interaction. Design and Development Approaches and Methods, 2017
Proceedings of the 12th Biannual Conference on Italian SIGCHI Chapter, 2017
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2017
Proceedings of the Mixed Reality and Gamification for Cultural Heritage, 2017
2016
EAI Endorsed Trans. Creative Technol., 2016
Proceedings of the 2nd International Conference on Information and Communication Technologies for Ageing Well and e-Health, 2016
Designing a Teacher-Friendly Editor for Configuring the Attention-Aware Smart Classroom.
Proceedings of the HCI International 2016 - Posters' Extended Abstracts, 2016
Proceedings of the Universal Access in Human-Computer Interaction. Interaction Techniques and Environments, 2016
Proceedings of the Universal Access in Human-Computer Interaction. Users and Context Diversity, 2016
Proceedings of the 1st Workshop on Advanced Visual Interfaces for Cultural Heritage co-located with the International Working Conference on Advanced Visual Interfaces (AVI 2016), 2016
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2016
2015
Univers. Access Inf. Soc., 2015
Employing Ambient Intelligence Technologies to Adapt Games to Children's Playing Maturity.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being, 2015
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2015
Analysis and Design of Three Multimodal Interactive Systems to Support the Everyday Needs of Children with Cognitive Impairments.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being, 2015
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2015
Modeling and Assessing Young Children Abilities and Development in Ambient Intelligence.
Proceedings of the Ambient Intelligence - 12th European Conference, AmI 2015, 2015
Improving quality of life through ICT for the facilitation of daily activities and home medical monitoring.
Proceedings of the Assistive Technology, 2015
2014
Building a Sensory Infrastructure to Support Interaction and Monitoring in Ambient Intelligence Environments.
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2014
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2014
Combining Finite State Machine and Decision-Making Tools for Adaptable Robot Behavior.
Proceedings of the Universal Access in Human-Computer Interaction. Aging and Assistive Environments, 2014
Proceedings of the Curating the Digital: Space for Art and Interaction, 2014
Proceedings of the Arts and Technology - Fourth International Conference, 2014
2013
Augmented interaction with physical books in an Ambient Intelligence learning environment.
Multim. Tools Appl., 2013
J. Univers. Comput. Sci., 2013
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services for Quality of Life, 2013
2012
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2012
Usability Evaluation Plan for Advanced Technology Services for Prevention and Management of Chronic Conditions for the Elderly.
Proceedings of the Wireless Mobile Communication and Healthcare, 2012
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012
Proceedings of the Ambient Intelligence - Third International Joint Conference, 2012
2011
Proceedings of the Ubi-MUI '11: Proceedings of the 2011 international ACM workshop on Ubiquitous meta user interfaces, 2011
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011
Proceedings of the HCI International 2011 - Posters' Extended Abstracts, 2011
Proceedings of the Universal Access in Human-Computer Interaction. Design for All and eInclusion, 2011
Proceedings of the Universal Access in Human-Computer Interaction. Users Diversity, 2011
A Novel Design Approach for Multi-device Adaptable User Interfaces: Concepts, Methods and Examples.
Proceedings of the Universal Access in Human-Computer Interaction. Design for All and eInclusion, 2011
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2011
An Intelligent Task Assignment and Personalization System for Students' Online Collaboration.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2011
Proceedings of the Universal Access in Human-Computer Interaction. Design for All and eInclusion, 2011
Seven Wonders: An Interactive Game for Learning English as a Foreign Language in Junior High-School.
Proceedings of the HCI International 2011 - Posters' Extended Abstracts, 2011
Proceedings of the Ambient Intelligence, 2011
2009
Proceedings of the Universal Access Handbook., 2009
Proceedings of the Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments, 2009
Proceedings of the Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments, 2009
2007
Proceedings of the Universal Access in Human-Computer Interaction. Ambient Interaction, 2007
Proceedings of the Universal Access in Human-Computer Interaction. Ambient Interaction, 2007
Proceedings of the Universal Access in Human Computer Interaction. Coping with Diversity, 2007
2006
Univers. Access Inf. Soc., 2006
A Process-Oriented Interactive Design Environment for Automatic User-Interface Adaptation.
Int. J. Hum. Comput. Interact., 2006
A User-Orientation Evaluation Framework: Assessing Accessibility Throughout the User Experience Lifecycle.
Proceedings of the Computers Helping People with Special Needs, 2006
2005
A Decision-making Specification Language for Verifiable User-interface Adaptation Logic.
Int. J. Softw. Eng. Knowl. Eng., 2005
Proceedings of the Universal Access in Health Telematics, A Design Code of Practice, 2005
2001
Adaptation of interactive courseware.
Proceedings of the Universal Access In HCI: Towards an Information Society for All, 2001
1999
A grammar-based approach for populating HCI design spaces.
Proceedings of the Human-Computer Interaction: Communication, 1999