Marcos Fernández
Orcid: 0000-0002-0307-0392Affiliations:
- University of Valencia, IRTIC, Spain
According to our database1,
Marcos Fernández
authored at least 73 papers
between 1996 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Proceedings of the IGARSS 2024, 2024
2023
A new mixed reality tool for training in minimally invasive robotic-assisted surgery.
Health Inf. Sci. Syst., December, 2023
Model of yarn-level visualization of historical fabrics based on the use of levels of detail in Sphere Tracing.
Comput. Graph., October, 2023
2022
Evaluation of an Intervention Program Based on Mobile Apps to Learn Sexism Prevention in Teenagers.
ACM Trans. Multim. Comput. Commun. Appl., 2022
Proceedings of the XXXI Spanish Computer Graphics Conference, 2022
2021
Development of a Hybrid Method to Generate Gravito-Inertial Cues for Motion Platforms in Highly Immersive Environments.
Sensors, 2021
A VR-Enhanced Rollover Car Simulator and Edutainment Application for Increasing Seat Belt Use Awareness.
Comput., 2021
Interactive Tools for the Visualization of Tangible and Intangible Silk Heritage Emerging from an Interdisciplinary Work.
Proceedings of the Culture and Computing. Interactive Cultural Heritage and Arts, 2021
2020
To move or not to move? Analyzing motion cueing in vehicle simulators by means of massive simulations.
Virtual Real., 2020
Multim. Tools Appl., 2020
2019
Multim. Tools Appl., 2019
A comparison study of AR applications versus pseudo-holographic systems as virtual exhibitors for luxury watch retail stores.
Multim. Syst., 2019
2018
From the Paper to the Tablet: On the Design of an AR-Based Tool for the Inspection of Pre-Fab Buildings. Preliminary Results of the SIRAE Project.
Sensors, 2018
Interactive Tools for the Preservation, Dissemination and Study of Silk Heritage - An Introduction to the SILKNOW Project.
Multimodal Technol. Interact., 2018
SMART-ASD, model and ontology definition: a technology recommendation system for people with autism and/or intellectual disabilities.
Int. J. Metadata Semant. Ontologies, 2018
Comparison of WSN and IoT approaches for a real-time monitoring system of meal distribution trolleys: A case study.
Future Gener. Comput. Syst., 2018
Appl. Soft Comput., 2018
Addressing the Occlusion Problem in Augmented Reality Environments with Phantom Hollow Objects.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
FORHHSS-TEA, Support to the Individual Work System for People With Autism Spectrum Disorder Using Virtual and Augmented Reality.
Proceedings of the XXVIII Spanish Computer Graphics Conference, 2018
2017
On the Use of ROMOT - A RObotized 3D-MOvie Theatre - To Enhance Romantic Movie Scenes.
Multimodal Technol. Interact., 2017
On a First Evaluation of ROMOT - A RObotic 3D MOvie Theatre - For Driving Safety Awareness.
Multimodal Technol. Interact., 2017
Four Different Multimodal Setups for Non-Aerial Vehicle Simulations - A Case Study with a Speedboat Simulator.
Multimodal Technol. Interact., 2017
A Multi-Projector Calibration Method for Virtual Reality Simulators with Analytically Defined Screens.
J. Imaging, 2017
Combining traditional and indirect augmented reality for indoor crowded environments. A case study on the Casa Batlló museum.
Comput. Graph., 2017
Proceedings of the Genetic and Evolutionary Computation Conference, 2017
2016
Simul. Model. Pract. Theory, 2016
Proceedings of the Love and Sex with Robots - Second International Conference, 2016
2015
Towards a Guidance System to Aid in the Dosimetry Calculation of Intraoperative Electron Radiation Therapy.
J. Imaging, 2015
2014
Simul. Model. Pract. Theory, 2014
2013
Comput. Ind., 2013
Virtual Avatars Signing in Real Time for Deaf Students.
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013
On the Characterization of a Speed-boat Motion for Real-time Motion Cueing.
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013
2012
Proceedings of the Computer Vision, Imaging and Computer Graphics. Theory and Application, 2012
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012
A Kinect-based Augmented Reality System for Individuals with Autism Spectrum Disorders.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012
SIS-M: web assist system to the choice of educational activities, with real time localization, for helping the inclusive education.
Proceedings of the Euro-American Conference on Telematics and Information Systems, 2012
2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
2010
Proceedings of the iiWAS'2010, 2010
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010
2009
A Device-Independent 3D User Interface for Mobile Phones Based on Motion and Tracking Techniques.
Proceedings of the 2009 International Conference on Image Processing, 2009
Integrating Virtual Environments with Multimedia contents in a Web Application.
Proceedings of the 2009 International Conference on Computer Graphics & Virtual Reality, 2009
BIOMIMO, Estudio Ergonómico Aumentado Utilizando un Sistema de Captura de Movimiento Infrarrojo de Alta Precisión y Realidad Aumentada.
Proceedings of the XIX Spanish Computer Graphics Conference, 2009
2008
Analyzing the performance of a cluster-based architecture for immersive visualization systems.
J. Parallel Distributed Comput., 2008
2007
A Reconfigurable Immersive Workbench and Wall-System for Designing and Training in 3D Environments.
Proceedings of the Virtual Reality, 2007
2006
Entertainment virtual reality system for simulation of spaceflights over the surface of the planet Mars.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2006
Design of a prototype robot vacuum cleaner - from virtual prototyping to real development.
Proceedings of the ICINCO 2006, 2006
Proceedings of the Computational Science and Its Applications, 2006
2005
Solving the Partitioning Problem in Distributed Virtual Environment Systems Using Evolutive Algorithms.
Proceedings of the Handbook of Bioinspired Algorithms and Applications., 2005
IEEE Trans. Parallel Distributed Syst., 2005
Proceedings of the 13th Euromicro Workshop on Parallel, 2005
2004
A comparison study of evolutive algorithms for solving the partitioning problem in distributed virtual environment systems.
Parallel Comput., 2004
Future Gener. Comput. Syst., 2004
Efficiently using connectivity information between triangles in a mesh for real-time renderin.
Future Gener. Comput. Syst., 2004
Proceedings of the Computational Science and Its Applications, 2004
A Comparison Study of Metaheuristic Techniques for Providing QoS to Avatars in DVE Systems.
Proceedings of the Computational Science and Its Applications, 2004
Proceedings of the Advances in Information Systems, Third International Conference, 2004
2003
Proceedings of the 17th International Parallel and Distributed Processing Symposium (IPDPS 2003), 2003
Proceedings of the 17th International Parallel and Distributed Processing Symposium (IPDPS 2003), 2003
A Comparison Study of Modern Heuristics for Solving the Partitioning Problem in Distributed Virtual Environment Systems.
Proceedings of the Computational Science and Its Applications, 2003
Proceedings of the Euro-Par 2003. Parallel Processing, 2003
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003
Proceedings of the Grid Computing, 2003
A New Genetic Approach for the Partitioning Problem in Distributed Virtual Environment Systems.
Proceedings of the Current Topics in Artificial Intelligence, 2003
2002
Proceedings of the 10-th International Conference in Central Europe on Computer Graphics, 2002
Proceedings of the Computational Science - ICCS 2002, 2002
Proceedings of the Computational Science - ICCS 2002, 2002
2001
Multiresolution Triangle Strips.
Proceedings of the IASTED International Conference on Visualization, 2001
1996