Marco Scirea
Orcid: 0000-0003-4908-0526
According to our database1,
Marco Scirea
authored at least 21 papers
between 2013 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2024
Proceedings of the IEEE Conference on Games, 2024
Towards Diverse Non-Player Character behaviour discovery in multi-agent environments.
Proceedings of the IEEE Conference on Games, 2024
Proceedings of the IEEE Conference on Games, 2024
2023
Proceedings of the HCI International 2023 Posters, 2023
2022
Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022
2020
Proceedings of the HCI in Games, 2020
Boardgames and Computational Thinking: how to identify games with potential to support CT in the classroom.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
2018
Proceedings of 6th International Conference in Software Engineering for Defence Applications, 2018
Procedural Generation for Tabletop Games: User Driven Approaches with Restrictions on Computational Resources.
Proceedings of 6th International Conference in Software Engineering for Defence Applications, 2018
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2018
Proceedings of the Audio Mostly 2018 on Sound in Immersion and Emotion, 2018
2017
Genet. Program. Evolvable Mach., 2017
Can you feel it?: evaluation of affective expression in music generated by MetaCompose.
Proceedings of the Genetic and Evolutionary Computation Conference, 2017
Proceedings of the 2017 9th Computer Science and Electronic Engineering Conference, 2017
2016
Proceedings of the Evolutionary and Biologically Inspired Music, Sound, Art and Design, 2016
2015
Proceedings of the 7th International Joint Conference on Computational Intelligence (IJCCI 2015), 2015
Proceedings of the Sixth International Conference on Computational Creativity, 2015
Proceedings of the Evolutionary and Biologically Inspired Music, Sound, Art and Design, 2015
2014
Proceedings of the Audio Mostly 2014, AM '14, 2014
2013
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013