Marco Pulimeno

Orcid: 0000-0002-4201-1504

According to our database1, Marco Pulimeno authored at least 39 papers between 2007 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
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Article 
PhD thesis 
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Online presence:

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Bibliography

2024
State-of-the-Art Future Internet Technology in Italy 2022-2023.
Future Internet, February, 2024

2023
Data stream fusion for accurate quantile tracking and analysis.
Inf. Fusion, 2023

Toward Enhanced Support for Ship Sailing.
IEEE Access, 2023

Smart Meters and Customer Consumption Behavior: An Exploratory Analysis Approach.
Proceedings of the Extended Reality - International Conference, 2023

2022
AFQN: approximate Q<sub>n</sub> estimation in data streams.
Appl. Intell., 2022

Deterministic, Fast and Accurate Solution of the Heavy Hitters q-Tail Latencies Problem.
IEEE Access, 2022

Grid-Based Contraction Clustering in a Peer-to-Peer Network.
Proceedings of the Machine Learning, Optimization, and Data Science, 2022

An Adaptive Clustering Approach for Distributed Outlier Detection in Data Streams.
Proceedings of the Distributed Computing and Artificial Intelligence, 2022

2021
Distributed mining of time-faded heavy hitters.
Inf. Sci., 2021

Fast online computation of the Qn estimator with applications to the detection of outliers in data streams.
Expert Syst. Appl., 2021

2020
On Frequency Estimation and Detection of Heavy Hitters in Data Streams.
Future Internet, 2020

UDDSketch: Accurate Tracking of Quantiles in Data Streams.
IEEE Access, 2020

2019
Data Mining: Mining Frequent Patterns, Associations Rules, and Correlations.
Proceedings of the Encyclopedia of Bioinformatics and Computational Biology - Volume 1, 2019

Techniques for Designing Bioinformatics Algorithms.
Proceedings of the Encyclopedia of Bioinformatics and Computational Biology - Volume 1, 2019

Special Issue on Parallel and Distributed Data Mining.
Inf. Sci., 2019

CMSS: Sketching based reliable tracking of large network flows.
Future Gener. Comput. Syst., 2019

Mining frequent items in unstructured P2P networks.
Future Gener. Comput. Syst., 2019

Fast Detection of Outliers in Data Streams with the Q<sub>n</sub> Estimator.
CoRR, 2019

Frequent Itemset Mining.
Proceedings of the Business and Consumer Analytics: New Ideas, 2019

2018
Parallel mining of time-faded heavy hitters.
Expert Syst. Appl., 2018

Fast and accurate mining of correlated heavy hitters.
Data Min. Knowl. Discov., 2018

Parallel space saving on multi- and many-core processors.
Concurr. Comput. Pract. Exp., 2018

Parallel Mining of Correlated Heavy Hitters.
Proceedings of the Computational Science and Its Applications - ICCSA 2018, 2018

Parallel Mining of Correlated Heavy Hitters on Distributed and Shared-Memory Architectures.
Proceedings of the IEEE International Conference on Big Data (IEEE BigData 2018), 2018

2017
On Frequency Estimation and Detection of Frequent Items in Time Faded Streams.
IEEE Access, 2017

CUDA Based Parallel Implementations of Space-Saving on a GPU.
Proceedings of the 2017 International Conference on High Performance Computing & Simulation, 2017

2016
A parallel space saving algorithm for frequent items and the Hurwitz zeta distribution.
Inf. Sci., 2016

Mining frequent items in the time fading model.
Inf. Sci., 2016

Merging Frequent Summaries.
Proceedings of the 17th Italian Conference on Theoretical Computer Science, 2016

2014
Mergeable Summaries With Low Total Error.
CoRR, 2014

2010
Advanced Visualization and Interaction Systems for Surgical Pre-operative Planning.
J. Comput. Inf. Technol., 2010

A navigator of the patient's anatomy model for intra-operative surgical guidance.
Proceedings of the IEEE International Conference on Virtual Environments, 2010

2009
Augmented Visualization of the Patient's Organs through a SlidingWindow.
Proceedings of the 14th International Workshop on Vision, Modeling, and Visualization, 2009

A Virtual Interface for Interactions with 3D Models of the Human Body.
Proceedings of the Medicine Meets Virtual Reality 17 - NextMed: Design for/the Well Being, 2009

An Advanced Modality of Visualization and Interaction with Virtual Models of the Human Body.
Proceedings of the Digital Human Modeling, 2009

A Simulation of a Billiards Game Based on Marker Detection.
Proceedings of the Second International Conference on Advances in Computer-Human Interaction, 2009

2008
A 3D Simulation of a Game of Billiards Using a Haptic Device.
Proceedings of the GRAPP 2008, 2008

An Interactive and Immersive 3D Game Simulation Provided with Force Feedback.
Proceedings of the First International Conference on Advances in Computer-Human Interaction, 2008

2007
The Simulation of a Billiard Game Using a Haptic Interface.
Proceedings of the 11th IEEE International Symposium on Distributed Simulation and Real-Time Applications, 2007


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