Marco Pleines

According to our database1, Marco Pleines authored at least 8 papers between 2019 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Memory-based deep reinforcement learning in endless imperfect information games.
PhD thesis, 2023

Memory Gym: Partially Observable Challenges to Memory-Based Agents in Endless Episodes.
CoRR, 2023

Memory Gym: Partially Observable Challenges to Memory-Based Agents.
Proceedings of the Eleventh International Conference on Learning Representations, 2023

2022
Generalization, Mayhems and Limits in Recurrent Proximal Policy Optimization.
CoRR, 2022

Improving Bidding and Playing Strategies in the Trick-Taking game Wizard using Deep Q-Networks.
Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022

On the Verge of Solving Rocket League using Deep Reinforcement Learning and Sim-to-sim Transfer.
Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022

2020
Obstacle Tower Without Human Demonstrations: How Far a Deep Feed-Forward Network Goes with Reinforcement Learning.
Proceedings of the IEEE Conference on Games, 2020

2019
Action Spaces in Deep Reinforcement Learning to Mimic Human Input Devices.
Proceedings of the IEEE Conference on Games, 2019


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