Marco Paludo
According to our database1,
Marco Paludo
authored at least 10 papers
between 1998 and 2016.
Collaborative distances:
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Bibliography
2016
An analysis of the factors determining software product quality: A comparative study.
Comput. Stand. Interfaces, 2016
2015
Proceedings of the 30th Annual ACM Symposium on Applied Computing, 2015
Project management game 2D (PMG-2D): A serious game to assist software project managers training.
Proceedings of the 2015 IEEE Frontiers in Education Conference, 2015
2013
Software process improvement in a financial organization: An action research approach.
Comput. Stand. Interfaces, 2013
2012
The implementation experience of an advanced service repository for supporting service-oriented architecture.
Proceedings of the 2012 XXXVIII Conferencia Latinoamericana En Informatica (CLEI), 2012
2011
Applying pattern structures to document and reuse components in component-based software engineering environments.
Proceedings of the IEEE International Conference on Information Reuse and Integration, 2011
2006
Applying pattern techniques to leverage component-based development.
Proceedings of the IASTED International Conference on Advances in Computer Science and Technology, 2006
2000
Proceedings of the Software Reuse: Advances in Software Reusability, 2000
1998
Proceedings of the 12th Brazilian Symposium on Software Engineering, 1998