Marco Agus
Orcid: 0000-0003-2752-3525
According to our database1,
Marco Agus
authored at least 83 papers
between 2003 and 2024.
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Bibliography
2024
Evaluating machine learning technologies for food computing from a data set perspective.
Multim. Tools Appl., March, 2024
The Metaverse digital environments: A scoping review of the techniques, technologies, and applications.
J. King Saud Univ. Comput. Inf. Sci., February, 2024
The metaverse digital environments: a scoping review of the challenges, privacy and security issues.
Frontiers Big Data, 2024
Deep synthesis and exploration of omnidirectional stereoscopic environments from a single surround-view panoramic image.
Comput. Graph., 2024
MemeMind at ArAIEval Shared Task: Generative Augmentation and Feature Fusion for Multimodal Propaganda Detection in Arabic Memes through Advanced Language and Vision Models.
Proceedings of The Second Arabic Natural Language Processing Conference, 2024
NeuroVerse: Immersive exploration of 3D ultrastructural brain reconstructions for education and collaborative analysis.
Proceedings of the 29th International ACM Conference on 3D Web Technology, 2024
Proceedings of the 29th International ACM Conference on 3D Web Technology, 2024
Proceedings of the 7th IEEE International Conference on Multimedia Information Processing and Retrieval, 2024
Unveiling the Potential of ChatGPT and YOLOv7 for Evaluating Children's Emotions Using Their Artistic Expressions.
Proceedings of the Digital Health and Informatics Innovations for Sustainable Health Care Systems, 2024
Proceedings of the Digital Health and Informatics Innovations for Sustainable Health Care Systems, 2024
MultiPanoWise: holistic deep architecture for multi-task dense prediction from a single panoramic image.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024
2023
IEEE Trans. Vis. Comput. Graph., November, 2023
SPIDER: A framework for processing, editing and presenting immersive high-resolution spherical indoor scenes.
Graph. Model., July, 2023
Ultraliser: a framework for creating multiscale, high-fidelity and geometrically realistic 3D models for <i>in silico</i> neuroscience.
Briefings Bioinform., January, 2023
Immersive omnidirectional imaging for the development of Doha Design District at MSheireb Downtown.
Proceedings of the 28th International ACM Conference on 3D Web Technology, 2023
PanoVerse: automatic generation of stereoscopic environments from single indoor panoramic images for Metaverse applications.
Proceedings of the 28th International ACM Conference on 3D Web Technology, 2023
Noise2Seg: Automatic Few-Shot Selection from Noisy Web Data for Underwater Tropical Fishes Segmentation.
Proceedings of the International Symposium on Networks, Computers and Communications, 2023
PanoStyle: Semantic, Geometry-Aware and Shading Independent Photorealistic Style Transfer for Indoor Panoramic Scenes.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023
Assessing the Landscape of Telehealth Interventions for Women's Health: An Umbrella Review of Recent Advances Post-Pandemic.
Proceedings of the Telehealth Ecosystems in Practice, 2023
2022
IEEE Trans. Vis. Comput. Graph., 2022
Probabilistic Occlusion Culling using Confidence Maps for High-Quality Rendering of Large Particle Data.
IEEE Trans. Vis. Comput. Graph., 2022
Towards deep observation: A systematic survey on artificial intelligence techniques to monitor fetus via Ultrasound Images.
CoRR, 2022
Volume Puzzle: visual analysis of segmented volume data with multivariate attributes.
Proceedings of the 2022 IEEE Visualization and Visual Analytics (VIS), 2022
HistoContours: a Framework for Visual Annotation of Histopathology Whole Slide Images.
Proceedings of the VCBM 2022: Eurographics Workshop on Visual Computing for Biology and Medicine, Vienna, Austria, September 22, 2022
Proceedings of the Advances in Informatics, Management and Technology in Healthcare, 2022
Proceedings of the Eurographics Italian Chapter Conference 2022, 2022
Proceedings of the 5th International Conference on Digital Medicine and Image Processing, 2022
2021
The Mixture Graph-A Data Structure for Compressing, Rendering, and Querying Segmentation Histograms.
IEEE Trans. Vis. Comput. Graph., 2021
Deep3DLayout: 3D reconstruction of an indoor layout from a spherical panoramic image.
ACM Trans. Graph., 2021
InShaDe: Invariant Shape Descriptors for visual 2D and 3D cellular and nuclear shape analysis and classification.
Comput. Graph., 2021
Proceedings of the Italian Chapter Conference 2021, 2021
SliceNet: Deep Dense Depth Estimation From a Single Indoor Panorama Using a Slice-Based Representation.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021
2020
Virtual reality framework for editing and exploring medial axis representations of nanometric scale neural structures .
Comput. Graph., 2020
Foreword to the special section on smart tool and applications for graphics (STAG 2019).
Comput. Graph., 2020
InShaDe: Invariant Shape Descriptors for Visual Analysis of Histology 2D Cellular and Nuclear Shapes.
Proceedings of the 10th Eurographics Workshop on Visual Computing for Biology and Medicine, 2020
AtlantaNet: Inferring the 3D Indoor Layout from a Single $360^\circ $ Image Beyond the Manhattan World Assumption.
Proceedings of the Computer Vision - ECCV 2020, 2020
WISH: efficient 3D biological shape classification through Willmore flow and Spherical Harmonics decomposition.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020
2019
Culling for Extreme-Scale Segmentation Volumes: A Hybrid Deterministic and Probabilistic Approach.
IEEE Trans. Vis. Comput. Graph., 2019
Shape analysis of 3D nanoscale reconstructions of brain cell nuclear envelopes by implicit and explicit parametric representations.
Comput. Graph. X, 2019
A framework for GPU-accelerated exploration of massive time-varying rectilinear scalar volumes.
Comput. Graph. Forum, 2019
Interactive Volumetric Visual Analysis of Glycogen-derived Energy Absorption in Nanometric Brain Structures.
Comput. Graph. Forum, 2019
Virtual environment for processing medial axis representations of 3D nanoscale reconstructions of brain cellular structures.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019
Immersive Environment for Creating, Proofreading, and Exploring Skeletons of Nanometric Scale Neural Structures.
Proceedings of the Italian Chapter Conference 2019, 2019
2018
IEEE Trans. Vis. Comput. Graph., 2018
Data-Driven Analysis of Virtual 3D Exploration of a Large Sculpture Collection in Real-World Museum Exhibitions.
ACM Journal on Computing and Cultural Heritage, 2018
GLAM: Glycogen-derived Lactate Absorption Map for visual analysis of dense and sparse surface reconstructions of rodent brain structures on desktop systems and virtual environments.
Comput. Graph., 2018
Hyperquadrics for Shape Analysis of 3D Nanoscale Reconstructions of Brain Cell Nuclear Envelopes.
Proceedings of the Italian Chapter Conference 2018, 2018
2017
Proceedings of the 38th Annual Conference of the European Association for Computer Graphics, 2017
Visual Analysis of Glycogen Derived Lactate Absorption in Dense and Sparse Surface Reconstructions of Rodent Brain Structures.
Proceedings of the Italian Chapter Conference 2017, 2017
2016
Digital Mont'e Prama: Exploring Large Collections of Detailed 3D Models of Sculptures.
ACM Journal on Computing and Cultural Heritage, 2016
Omnidirectional image capture on mobile devices for fast automatic generation of 2.5D indoor maps.
Proceedings of the 2016 IEEE Winter Conference on Applications of Computer Vision, 2016
Proceedings of the 21st International Symposium on Vision, Modeling, and Visualization, 2016
Interactive 3D Exploration of a Virtual Sculpture Collection: an Analysis of User Behavior in Museum Settings.
Proceedings of the GCH 2016 - Eurographics Workshop on Graphics and Cultural Heritage, 2016
2015
Adaptive Recommendations for Enhanced Non-linear Exploration of Annotated 3D Objects.
Comput. Graph. Forum, 2015
Proceedings of the 2nd Digital Heritage International Congress, 2015
2014
IsoCam: Interactive Visual Exploration of Massive Cultural Heritage Models on Large Projection Setups.
ACM Journal on Computing and Cultural Heritage, 2014
Proceedings of the 19th International Conference on Web3D Technology, 2014
Proceedings of the 19th International Workshop on Vision, Modeling, and Visualization, 2014
Proceedings of the Italian Chapter Conference 2014, 2014
Proceedings of the 2nd International Conference on 3D Vision, 2014
2013
Proceedings of the 15th Eurographics Conference on Visualization, 2013
2012
Natural exploration of 3D massive models on large-scale light field displays using the FOX proximal navigation technique.
Comput. Graph., 2012
2011
Interactive Multiscale Tensor Reconstruction for Multiresolution Volume Visualization.
IEEE Trans. Vis. Comput. Graph., 2011
FOX: the focus sliding surface metaphor for natural exploration of massive models on large-scale light field displays.
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011
Real-time Rendering of Massive Unstructured Raw Point Clouds using Screen-space Operators.
Proceedings of the 12th International Symposium on Virtual Reality, 2011
Proceedings of the Eurographics Italian Chapter Conference 2011, Salerno, Italy, 2011, 2011
2010
Split-Voxel: A Simple Discontinuity-Preserving Voxel Representation for Volume Rendering.
Proceedings of the 8th IEEE VGTC / Eurographics International Symposium on Volume Graphics, 2010
2009
Vis. Comput., 2009
Proceedings of the 30th Annual Conference of the European Association for Computer Graphics, 2009
2008
Comput. Graph. Forum, 2008
Proceedings of the Eurographics Italian Chapter Conference 2008, Salerno, Italy, 2008, 2008
2007
Proceedings of the 28th Annual Conference of the European Association for Computer Graphics, 2007
Proceedings of the Eurographics Italian Chapter Conference 2007, Trento, Italy, 2007, 2007
2006
Proceedings of the Third Workshop on Virtual Reality Interactions and Physical Simulations, 2006
Proceedings of the Fourth Eurographics Italian Chapter Conference 2006, 2006
2005
Proceedings of the 2nd Symposium on Applied Perception in Graphics and Visualization, 2005
2004
Proceedings of the 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS 2004), 2004
2003
Presence Teleoperators Virtual Environ., 2003
Hierarchical Higher Order sFace Cluster Radiosity for Global Illumination Walkthroughs of Complex Non-Diffuse Environments.
Comput. Graph. Forum, 2003
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003
Tracking the Movement of Surgical Tools in a Virtual Temporal Bone Dissection Simulator.
Proceedings of the Surgery Simulation and Soft Tissue Modeling, International Symposium, 2003