Márcio Sarroglia Pinho

Orcid: 0000-0002-8873-1005

According to our database1, Márcio Sarroglia Pinho authored at least 48 papers between 2008 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
A 2.5D Self-Training Strategy for Carotid Artery Segmentation in T1-Weighted Brain Magnetic Resonance Images.
J. Imaging, July, 2024

Investigating Radiological Diagnosis Through Smartphone-Based Virtual Reality Applications: A User Study.
Proceedings of the 48th IEEE Annual Computers, Software, and Applications Conference, 2024

Visualization of Crowd Contamination Simulations Using Immersive Virtual Reality.
Proceedings of the 48th IEEE Annual Computers, Software, and Applications Conference, 2024

Multiview Machine Learning Classification of Tooth Extraction in Orthodontics Using Intraoral Scans.
Proceedings of the 48th IEEE Annual Computers, Software, and Applications Conference, 2024

2023
A Framework for AR Treasure Hunt Design.
Proceedings of the 25th Symposium on Virtual and Augmented Reality, 2023

A Framework for Monitoring Cargo Movement using Virtual Reality.
Proceedings of the 25th Symposium on Virtual and Augmented Reality, 2023

Interstitial lung disease detection in CT using an ensemble method of patch CNN and radiomic classifier.
Proceedings of the Medical Imaging 2023: Image Processing, 2023

Immersive Modeling Framework for Training Applications.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2023

2022
Spatiotemporal flow features in gravity currents using computer vision methods.
Comput. Geosci., 2022

Open Source Augmented Reality in Data Center Infrastructure Maintenance.
Proceedings of the 24th Symposium on Virtual and Augmented Reality, 2022

2021
Virtual Reality in Radiology: A Systematic Mapping Study.
Proceedings of the SVR'21: 23rd Symposium on Virtual and Augmented Reality, Virtual Event, Brazil, October 18, 2021

2020
A Systematic Review of Rapid Prototyping Tools for Augmented Reality.
Proceedings of the 22nd Symposium on Virtual and Augmented Reality, 2020

2019
Evaluating the Impact of Point Marking Precision on Situated Modeling Performance.
Proceedings of the Symposium on Spatial User Interaction, 2019

DirectFlow: A Robust Method for Ocular Torsion Measurement.
Proceedings of the 43rd IEEE Annual Computer Software and Applications Conference, 2019

2018
An algorithm to track laboratory zebrafish shoals.
Comput. Biol. Medicine, 2018

Atlas selection for hippocampus segmentation: Relevance evaluation of three meta-information parameters.
Comput. Biol. Medicine, 2018

EGO-EXO: A Cooperative Manipulation Technique with Automatic Viewpoint Control.
Proceedings of the 20th Symposium on Virtual and Augmented Reality, 2018

Evaluation of Selection Techniques on a Mobile Augmented Reality Game.
Proceedings of the 17th Brazilian Symposium on Computer Games and Digital Entertainment, SBGames 2018, Foz do Iguaçu, Brazil, October 29, 2018

Image Processing Strategies for Automatic Detection of Common Gastroenterological Diseases.
Proceedings of the 2018 IEEE 42nd Annual Computer Software and Applications Conference, 2018

2017
Using augmented reality to improve dismounted operators' situation awareness.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Usage of tactile feedback to assist cooperative object manipulations in virtual environments.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017

An automatic method for identification of cystine crystals in urine sediment.
Proceedings of the Symposium on Applied Computing, 2017

Evaluating the Use of Virtual Reality on Professional Robotics Education.
Proceedings of the 41st IEEE Annual Computer Software and Applications Conference, 2017

Quality Assessment of Interaction Techniques in Immersive Virtual Environments Using Physiological Measures.
Proceedings of the 41st IEEE Annual Computer Software and Applications Conference, 2017

Tactile Interface Design for Helping Mobility of People with Visual Disabilities.
Proceedings of the 41st IEEE Annual Computer Software and Applications Conference, 2017

Design and preliminary evaluation of an EGO-exocentric technique for cooperative manipulation.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017

SculptAR: An augmented reality interaction system.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017

2016
An automatic method for multiple sclerosis lesion detection in fluid attenuated inversion recovery magnetic resonance images.
Proceedings of the 31st Annual ACM Symposium on Applied Computing, 2016

Endodontic Simulator for Training the Access to the Pulp Chamber and Root Canal Preparation Tasks.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016

Project and Preliminary Evaluation of VR-MED, a Domain-Specific Language for Serious Games in Family Medicine Teaching.
Proceedings of the 40th IEEE Annual Computer Software and Applications Conference, 2016

MRI Interpolation for Multiple Sclerosis Lesion Quantification.
Proceedings of the 40th IEEE Annual Computer Software and Applications Conference, 2016

Collaborative hybrid virtual environment.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

2015
Automated Methods for Hippocampus Segmentation: the Evolution and a Review of the State of the Art.
Neuroinformatics, 2015

Computationally-efficient classification of HEp-2 cell patterns in IIF images.
Proceedings of the 30th Annual ACM Symposium on Applied Computing, 2015

Evaluation of a haptic virtual reality simulator for endodontics training.
Proceedings of the 30th Annual ACM Symposium on Applied Computing, 2015

A virtual reality simulator for training endodontics procedures using manual files.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015

2013
Haptic Technique for Simulating Multiple Density Materials and Material Removal.
Proceedings of the 21st International Conference in Central Europe on Computer Graphics, 2013

Haptic Rendering Techniques Supporting Material Removal.
Proceedings of the 15th Symposium on Virtual and Augmented Reality, 2013

Experiences using Augmented Reality Environment for training and evaluating medical students.
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, 2013

2012
Use of a simulator to assess the application of economic driving techniques by truck drivers.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2012

Evaluation of the Uncanny Valley in CG Characters.
Proceedings of the Intelligent Virtual Agents - 12th International Conference, 2012

2011
A Petri Nets based Approach to Specify Individual and Collaborative Interaction in 3D Virtual Environments.
J. Univers. Comput. Sci., 2011

Identifying Relationships between Physiological Measures and Evaluation Metrics for 3D Interaction Techniques.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

2010
A methodology to specify three-dimensional interaction using Petri Nets.
J. Vis. Lang. Comput., 2010

2009
Augmented reality environment for life support training.
Proceedings of the 2009 ACM Symposium on Applied Computing (SAC), 2009

Using Petri Nets to specify collaborative three dimensional interaction.
Proceedings of the 13th International Conference on Computers Supported Cooperative Work in Design, 2009

2008
Poster: ARLIST - an Augmented Reality Environment for Life Support Training.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2008

Poster: Evaluation of Wayfinding Aid Techniques in Multi-Level Virtual Environments.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2008


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