Márcio C. F. Macedo
Orcid: 0000-0003-2729-7193Affiliations:
- Federal University of Bahia, Brazil
According to our database1,
Márcio C. F. Macedo
authored at least 20 papers
between 2013 and 2023.
Collaborative distances:
Collaborative distances:
Timeline
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Online presence:
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on orcid.org
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on github.com
On csauthors.net:
Bibliography
2023
IEEE Trans. Vis. Comput. Graph., 2023
2021
J. Real Time Image Process., 2021
2020
J. Real Time Image Process., 2020
Proceedings of the 22nd Symposium on Virtual and Augmented Reality, 2020
Proceedings of the 33rd SIBGRAPI Conference on Graphics, Patterns and Images, 2020
2018
Comput. Graph., 2018
Proceedings of the 31st SIBGRAPI Conference on Graphics, Patterns and Images, 2018
2017
Proceedings of the 30th SIBGRAPI Conference on Graphics, Patterns and Images, 2017
Proceedings of the 16th Brazilian Symposium on Computer Games and Digital Entertainment, 2017
Revectorization-Based Accurate Soft Shadow using Adaptive Area Light Source Sampling.
Proceedings of the 43rd Graphics Interface Conference 2017, 2017
Proceedings of the 43rd Graphics Interface Conference 2017, 2017
2016
Proceedings of the 42nd Graphics Interface Conference, Victoria, BC, Canada, 1-3 June 2016, 2016
2015
Focus plus context visualization based on volume clipping for markerless on-patient medical data visualization.
Comput. Graph., 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
2014
Proceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2014
A Semi-automatic Markerless Augmented Reality Approach for On-Patient Volumetric Medical Data Visualization.
Proceedings of the 16th Symposium on Virtual and Augmented Reality, 2014
Improving On-Patient Medical Data Visualization in a Markerless Augmented Reality Environment by Volume Clipping.
Proceedings of the 27th SIBGRAPI Conference on Graphics, Patterns and Images, 2014
2013
A Robust Real-Time Face Tracking Using Head Pose Estimation for a Markerless AR System.
Proceedings of the 15th Symposium on Virtual and Augmented Reality, 2013