Marcin Grzegorz Szubert
According to our database1,
Marcin Grzegorz Szubert
authored at least 15 papers
between 2009 and 2016.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2016
IEEE Trans. Comput. Intell. AI Games, 2016
A hybrid MIP-based large neighborhood search heuristic for solving the machine reassignment problem.
Ann. Oper. Res., 2016
The performance profile: A multi-criteria performance evaluation method for test-based problems.
Int. J. Appl. Math. Comput. Sci., 2016
2015
High-Dimensional Function Approximation for Knowledge-Free Reinforcement Learning: a Case Study in SZ-Tetris.
Proceedings of the Genetic and Evolutionary Computation Conference, 2015
The Role of Behavioral Diversity and Difficulty of Opponents in Coevolving Game-Playing Agents.
Proceedings of the Applications of Evolutionary Computation - 18th European Conference, 2015
2014
Multi-Criteria Comparison of Coevolution and Temporal Difference Learning on Othello.
Proceedings of the Applications of Evolutionary Computation - 17th European Conference, 2014
Proceedings of the 2014 IEEE Conference on Computational Intelligence and Games, 2014
2013
On Scalability, Generalization, and Hybridization of Coevolutionary Learning: A Case Study for Othello.
IEEE Trans. Comput. Intell. AI Games, 2013
Proceedings of the Genetic and Evolutionary Computation Conference, 2013
Proceedings of the Genetic and Evolutionary Computation Conference, 2013
2012
Proceedings of the Parallel Problem Solving from Nature - PPSN XII, 2012
2011
Evolving small-board Go players using coevolutionary temporal difference learning with archives.
Int. J. Appl. Math. Comput. Sci., 2011
Proceedings of the 13th Annual Genetic and Evolutionary Computation Conference, 2011
2010
Proceedings of the IEEE Congress on Evolutionary Computation, 2010
2009
Proceedings of the 2009 IEEE Symposium on Computational Intelligence and Games, 2009