Marcelo Soares Pimenta
Orcid: 0000-0002-4712-089XAffiliations:
- Federal University of Rio Grande do Sul, Porto Alegre, Brazil
According to our database1,
Marcelo Soares Pimenta
authored at least 109 papers
between 1988 and 2023.
Collaborative distances:
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on inf.ufrgs.br
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Bibliography
2023
Proceedings of the XIX Brazilian Symposium on Information Systems, 2023
2021
Virtual look around: comparing presence, cybersickness and usability for virtual tours across different devices.
J. Interact. Syst., November, 2021
Proceedings of the ARTECH 2021: 10th International Conference on Digital and Interactive Arts, Aveiro, Portugal, October 13, 2021
2020
Code smells and refactoring: A tertiary systematic review of challenges and observations.
J. Syst. Softw., 2020
Proceedings of the SBCARS '20: 14th Brazilian Symposium on Software Components, 2020
DR-Tools: a suite of lightweight open-source tools to measure and visualize Java source code.
Proceedings of the IEEE International Conference on Software Maintenance and Evolution, 2020
2019
J. Syst. Softw., 2019
User-Centered Gamification for E-Learning Systems: A Quantitative and Qualitative Analysis of its Application.
Interact. Comput., 2019
A Taxonomy of Game Elements for Gamification in Educational Contexts: Proposal and Evaluation.
Proceedings of the 19th IEEE International Conference on Advanced Learning Technologies, 2019
Designing, Developing and Evaluating Gamification: An Overview and Conceptual Approach.
Proceedings of the Data Analytics Approaches in Educational Games and Gamification Systems, 2019
2018
Towards a domain-specific modeling language for self-adaptive systems conceptual modeling.
Proceedings of the XXXII Brazilian Symposium on Software Engineering, 2018
Proceedings of the 33rd Annual ACM Symposium on Applied Computing, 2018
Does gamification matter?: a systematic mapping about the evaluation of gamification in educational environments.
Proceedings of the 33rd Annual ACM Symposium on Applied Computing, 2018
Proceedings of the 17th International Conference on Information Technology Based Higher Education and Training, 2018
A systematic literature review of UML-based domain-specific modeling languages for self-adaptive systems.
Proceedings of the 13th International Conference on Software Engineering for Adaptive and Self-Managing Systems, 2018
Integration of Learning Analytics Techniques and Gamification: An Experimental Study.
Proceedings of the 18th IEEE International Conference on Advanced Learning Technologies, 2018
2017
Twenty years of object-relational mapping: A survey on patterns, solutions, and their implications on application design.
Inf. Softw. Technol., 2017
Coupling Cultural Context to a User Model of Adaptive E-Learning: Fundamentals, Approach and Experiment.
Proceedings of the Higher Education for All. From Challenges to Novel Technology-Enhanced Solutions, 2017
2016
Proceedings of the 2016 IEEE International Conference on Software Quality, 2016
Proceedings of the 24th IEEE International Conference on Program Comprehension, 2016
5W2H Framework: a guide to design, develop and evaluate the user-centered gamification.
Proceedings of the 15th Brazilian Symposium on Human Factors in Computer Systems, 2016
2015
Besouro: A framework for exploring compliance rules in automatic TDD behavior assessment.
Inf. Softw. Technol., 2015
Proceedings of the 3rd IEEE Working Conference on Software Visualization, 2015
Proceedings of the ICEIS 2015, 2015
Proceedings of the Creativity in the Digital Age., 2015
2014
Proceedings of the Ubiquitous Music, 2014
Proceedings of the Ubiquitous Music, 2014
Proceedings of the Ubiquitous Music, 2014
Análise das redes de coautoria do simpósio brasileiro sobre fatores humanos em sistemas computacionais.
Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014
Proceedings of the 26th IEEE International Conference on Tools with Artificial Intelligence, 2014
Proceedings of the Music Technology meets Philosophy, 2014
Proceedings of the Electronic Visualisation and the Arts, 2014
User-Centered Evaluation of Information Visualization Techniques: Making the HCI-InfoVis Connection Explicit.
Proceedings of the Handbook of Human Centric Visualization., 2014
2013
Coupling Social Network Services and Support for Online Communities in Codes Environment.
Proceedings of the 14th International Society for Music Information Retrieval Conference, 2013
Proceedings of the Simpósio Brasileiro sobre Fatores Humanos em Sistemas Computacionais, 2013
Is the Brazilian HCI Community Researching Cultural Issues? An Analysis of 15 years of the Brazilian HCI Conference.
Proceedings of the Workshops at the 16th International Conference on Artificial Intelligence in Education AIED 2013, 2013
2012
Aumentando a Flexibilidade de um Sistema e-learning Adaptativo através da Abordagem Responsive Webdesign.
Rev. Iberoam. de Tecnol. del Aprendiz., 2012
Patterns selection for software architecture: an approach based on quality attribute parameters.
Proceedings of the 9th Latin-American Conference on Pattern Languages of Programming, 2012
Proceedings of the Non-Cochlear Sound: Proceedings of the 38th International Computer Music Conference, 2012
m-AdaptWeb®: An Adaptive e-Learning Environment Facing Mobility - Adaptation and Recomendation Processes based on Context.
Proceedings of the CSEDU 2012, 2012
Proceedings of the XV Iberoamerican Conference on Software Engineering, 2012
2011
Recommendation of Learning Material through Students' Collaboration and User Modeling in an Adaptive E-Learning Environment.
Proceedings of the Technology-Enhanced Systems and Tools for Collaborative Learning Scaffolding, 2011
J. Syst. Softw., 2011
How to Apply Context-Awareness in an Adaptive e-Learning Environment to Improve Personalization Capabilities?
Proceedings of the 30th International Conference of the Chilean Computer Science Society, 2011
Proceedings of the 2011 Brazilian Symposium on Games and Digital Entertainment, 2011
Proceedings of the 10th Brazilian Symposium on Human Factors in Computing Systems and the 5th Latin American Conference on Human Computer Interaction, 2011
Proceedings of the 10th Brazilian Symposium on Human Factors in Computing Systems and the 5th Latin American Conference on Human Computer Interaction, 2011
"Eu também quero jogar!": reavaliando as práticas e diretrizes de acessibilidade em jogos.
Proceedings of the 10th Brazilian Symposium on Human Factors in Computing Systems and the 5th Latin American Conference on Human Computer Interaction, 2011
Taking Rich Context and Situation in Account for Improving an Adaptive e-Learning System.
Proceedings of the CSEDU 2011, 2011
2010
Proceedings of the Agile Processes in Software Engineering and Extreme Programming, 2010
Proceedings of the 28th Annual International Conference on Design of Communication, 2010
Proceedings of the 28th Annual International Conference on Design of Communication, 2010
Musical interaction patterns: communicating computer music knowledge in a multidisciplinary project.
Proceedings of the 28th Annual International Conference on Design of Communication, 2010
Proceedings of the 2010 ACM Symposium on Applied Computing (SAC), 2010
Proceedings of the IX Symposium on Human Factors in Computing Systems, 2010
Proceedings of the 2010 International Computer Music Conference, 2010
From an e-Learning to an u-Learning Environment.
Proceedings of the CSEDU 2010 - Proceedings of the Second International Conference on Computer Supported Education, Valencia, Spain, April 7-10, 2010, 2010
2009
Proceedings of the Education and Technology for a Better World, 2009
MD-JPA Profile: A Model Driven Language for Java Persistence.
Proceedings of the 21st International Conference on Software Engineering & Knowledge Engineering (SEKE'2009), 2009
Proceedings of the XXIII Brazilian Symposium on Software Engineering, 2009
Proceedings of the 2009 ACM Symposium on Applied Computing (SAC), 2009
Proceedings of the 1st International Conference on Intelligent Networking and Collaborative Systems, 2009
Proceedings of the Online Communities and Social Computing, 2009
Proceedings of the 13th International Conference on Computers Supported Cooperative Work in Design, 2009
2008
Houston, we have a problem...: a survey of actual problems in computer games development.
Proceedings of the 2008 ACM Symposium on Applied Computing (SAC), 2008
Proceedings of the VIII Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais (IHC 2008), 2008
Supporting requirements in a traceability approach between business process and user interfaces.
Proceedings of the VIII Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais (IHC 2008), 2008
Personalization in e-learning: the adaptive system vs. the intelligent agent approaches.
Proceedings of the VIII Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais (IHC 2008), 2008
Definindo uma proposta para avaliações de usabilidade de aplicações para o sistema brasileiro de TV digital.
Proceedings of the VIII Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais (IHC 2008), 2008
Ranking Refactoring Patterns Using the Analytical Hierarchy Process.
Proceedings of the ICEIS 2008, 2008
Proceedings of the 32nd Annual IEEE International Computer Software and Applications Conference, 2008
Using multi-dimensional in-depth long-term case studies for information visualization evaluation.
Proceedings of the BELIV 2008, 2008
Proceedings of the Computer-Aided Design of User Interfaces VI, 2008
2007
Proceedings of the Task Models and Diagrams for User Interface Design, 2007
Avoiding Bad Smells in Aspect-Oriented Software.
Proceedings of the Nineteenth International Conference on Software Engineering & Knowledge Engineering (SEKE'2007), 2007
Proceedings of the 6th Brazilian Symposium on Software Quality, 2007
Casos de (Re)Uso: Uma Abordagem para Reuso de Software Interativo Dirigida por Casos de Uso e Padrões Concretos de Interação, .
Proceedings of the VI Jornadas Iberoamericanas de Ingeniería del Software e Ingeniería del Conocimiento-JIISIC'07, 2007
Interfaces for musical activities and interfaces for musicians are not the same: the case for codes, a web-based environment for cooperative music prototyping.
Proceedings of the 9th International Conference on Multimodal Interfaces, 2007
2006
Proceedings of the 20th Brazilian Symposium on Software Engineering, 2006
Proceedings of the VII Symposium on Human Factors in Computer Systems, 2006
CODES: supporting awareness in a web-based environment for collective music prototyping.
Proceedings of the VII Symposium on Human Factors in Computer Systems, 2006
Proceedings of the 2006 AVI Workshop on BEyond time and errors: novel evaluation methods for information visualization, 2006
2005
Proceedings of the 19th Brazilian Symposium on Software Engineering, 2005
Proceedings of the 2005 International Computer Music Conference, 2005
Alignment-Based Tools for Translation Self-Learning.
Proceedings of the Artificial Intelligence in Education, 2005
2004
Using the Web-Based Cooperative Music Prototyping Environment CODES in Learning Situations.
Proceedings of the Intelligent Tutoring Systems, 7th International Conference, 2004
2003
Testing the Use of Egocentric Interactive Techniques in Immersive Virtual Environments.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003
Proceedings of the Digital Communities in a Networked Society: eCommerce, 2003
Who does what with whom in Web Development?
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003
2002
Task-Based Assessment of Web Navigation Design.
Proceedings of the Task Models and Diagrams for User Interface Design: Proceedings of the First International Workshop on Task Models and Diagrams for User Interface Design, 2002
Migração de aplicações cliente/servidor para a plataforma Web usando metamodelos.
Proceedings of 2nd Ibero-American Symposium on Software Engineering and Knowledge Engineering (JIISIC'02), 2002
Proceedings of the Working Conference on Advanced Visual Interfaces, 2002
Proceedings of the Working Conference on Advanced Visual Interfaces, 2002
2001
Using teachers as heuristics evaluators of educational software interfaces.
Proceedings of the Computers and Education. Towards an Interconnected Society, 2001
1997
Eliciting interactive systems requirements in a language-centered user-designer collaboration: a semiotic approach.
ACM SIGCHI Bull., 1997
1996
Proceedings of the Software Process Technology, 5th European Workshop, 1996
Context Modeling for an Usability Oriented Approach to Interactive Systems Requirements Engineering.
Proceedings of the IEEE Symposium and Workshop on Engineering of Computer Based Systems (ECBS'96), 1996
1991
Proceedings of the 5th Brazilian Symposium on Software Engineering, 1991
1990
GRAEDIUS: Uma proposta para Definição de Interfaces Baseada em Gramática de Atributos.
Proceedings of the 4th Brazilian Symposium on Software Engineering, 1990
1989
Proceedings of the 3rd Brazilian Symposium on Software Engineering, 1989
1988
Proceedings of the 2nd Brazilian Symposium on Software Engineering, 1988