Marcelo Knörich Zuffo
Orcid: 0000-0002-2973-4476
According to our database1,
Marcelo Knörich Zuffo
authored at least 109 papers
between 1996 and 2024.
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Bibliography
2024
PokeDotz: A Fun, Immersive and Interactive Mathematical Sandbox with Rich Feature Numbers Representations in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
2023
Proceedings of the 20th IEEE Consumer Communications & Networking Conference, 2023
2022
Analysis of Web-Based IoT through Heterogeneous Networks: Swarm Computing over LoRaWAN.
Sensors, 2022
SmartABAC: Enabling Constrained IoT Devices to Make Complex Policy-Based Access Control Decisions.
IEEE Internet Things J., 2022
Proceedings of the Symposium on Internet of Things, 2022
From Users to Creators: Motivations, Implementation, and Impacts of Augmented and Virtual Reality in Science and Engineering Projects in K-12 Education.
Proceedings of the 8th International Conference of the Immersive Learning Research Network, 2022
Proceedings of the Internet of Things, 2022
2021
VR training for critical tasks - assembling the INSPIRE emergency pulmonary ventilator for COVID-19 treatment.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Accelerating the base-level alignment step of DNA assembling in Minimap2 Algorithm using FPGA.
Proceedings of the 12th IEEE Latin America Symposium on Circuits and System, 2021
2020
Usability in virtual reality: evaluating user experience with interactive archaeometry tools in digital simulations.
Multim. Tools Appl., 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
SwarmGen: a framework for automatic generation of semantic services in an IoT network.
Proceedings of the 2020 IEEE International Conference on Consumer Electronics (ICCE), 2020
Surveillance Swarm: Gathering Resources for Finding Targets in a Distributed Global Network of Smart Devices.
Proceedings of the 2020 IEEE International Conference on Consumer Electronics (ICCE), 2020
Proceedings of the 2020 Global Internet of Things Summit, 2020
2019
IEEE Trans. Consumer Electron., 2019
IEEE Internet Things J., 2019
Batmen X The Puzzler - Escaping AR's Drawbacks with Augmented Virtuality and Low Cost Sensors.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the IEEE International Conference on Consumer Electronics, 2019
Proceedings of the IEEE International Conference on Consumer Electronics, 2019
Proceedings of the 2019 Global IoT Summit, 2019
2018
Integrated approach for geometric modeling and interactive visual analysis of grain structures.
Comput. Aided Des., 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 3rd International Conference on Internet of Things, 2018
Proceedings of the 2018 Global Internet of Things Summit, 2018
2017
Proceedings of the 2017 IEEE Virtual Reality, 2017
Proceedings of the 2017 IEEE Virtual Reality, 2017
Proceedings of the 2017 IEEE Virtual Reality, 2017
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the 2nd International Conference on Internet of Things, 2017
Agile servient integration with the Swarm: Automatic code generation for nodes in the Internet of Things.
Proceedings of the International Conference on Future Networks and Distributed Systems, 2017
Proceedings of the IEEE International Conference on Consumer Electronics, 2017
The semantic Mediation for the Swarm: An adaptable and organic solution for the Internet of Things.
Proceedings of the IEEE International Conference on Consumer Electronics, 2017
Enabling CoAP into the swarm: A transparent interception CoAP-HTTP proxy for the Internet of Things.
Proceedings of the Global Internet of Things Summit, 2017
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017
User experience evaluation with archaeometry interactive tools in Virtual Reality environment.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017
2016
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the 2016 IEEE Virtual Reality, 2016
Immersive and interactive procedure training simulator for high risk power line maintenance.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
A Virtual Musical Instrument for 3D Performance with Short Gestures: Exploring Mapping Strategies with Virtual Reality.
Proceedings of the Bridging People and Sound - 12th International Symposium, 2016
2015
Swarm os control plane: an architecture proposal for heterogeneous and organic networks.
IEEE Trans. Consumer Electron., 2015
IEEE Trans. Consumer Electron., 2015
Proceedings of the 20th International Conference on 3D Web Technology, 2015
Portable-Spheree: A portable 3D perspective-corrected interactive spherical scalable display.
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the IEEE International Conference on Consumer Electronics, 2015
Proceedings of the IEEE International Conference on Consumer Electronics, 2015
Swarm OS control plane: An architecture proposal for heterogeneous and organic networks.
Proceedings of the IEEE International Conference on Consumer Electronics, 2015
Educadaisy: Accessible digital didactic book on tablets for people with visual impairment.
Proceedings of the IEEE International Conference on Consumer Electronics, 2015
Proceedings of the Second International Workshop on the Swarm at the Edge of the Cloud, 2015
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015
2014
Proceedings of the 16th Symposium on Virtual and Augmented Reality, 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Proceedings of the IEEE Fourth International Conference on Consumer Electronics Berlin, 2014
Proceedings of the IEEE Fourth International Conference on Consumer Electronics Berlin, 2014
Proceedings of the 5th IEEE RAS/EMBS International Conference on Biomedical Robotics and Biomechatronics, 2014
Bi-manual gesture interaction for 3D cloud point selection and annotation using COTS.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014
Proceedings of the 3DTV-Conference 2014: The True Vision, 2014
2013
IEEE Trans. Consumer Electron., 2013
Int. J. Virtual Real., 2013
Proceedings of the 15th Symposium on Virtual and Augmented Reality, 2013
Proceedings of the IEEE International Symposium on Consumer Electronics, 2013
Cloud computing applied to the development of global hybrid services and applications for interactive TV.
Proceedings of the IEEE International Symposium on Consumer Electronics, 2013
Proceedings of the IEEE International Conference on Consumer Electronics, 2013
Human Computer Interaction requirements for an educational toolset using Digital TV infrastructure: Case study.
Proceedings of the IEEE Global Engineering Education Conference, 2013
Proceedings of the IEEE International Symposium on Broadband Multimedia Systems and Broadcasting, 2013
Proceedings of the IEEE International Symposium on Broadband Multimedia Systems and Broadcasting, 2013
Results of DTV broadcasting parameters field measurement for multimedia transmission analysis.
Proceedings of the IEEE International Symposium on Broadband Multimedia Systems and Broadcasting, 2013
2012
IEEE Trans. Consumer Electron., 2012
Proceedings of the Brazilian Symposium on Multimedia and the Web, 2012
Proceedings of the 17th International Symposium on Web3D Technology, 2012
Proceedings of the 14th Symposium on Virtual and Augmented Reality, 2012
Proceedings of the IEEE International Conference on Consumer Electronics, 2012
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012
2011
IEEE Trans. Consumer Electron., 2011
Proceedings of the HCI International 2011 - Posters' Extended Abstracts, 2011
2010
IEEE Trans. Consumer Electron., 2010
Proceedings of the SummerSim '10, 2010
2009
Proceedings of the Medicine Meets Virtual Reality 17 - NextMed: Design for/the Well Being, 2009
2008
Development and evaluation of a virtual reality simulator for training of thyroid gland nodules needle biopsy.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008
Oncogrid: A proposal of grid infrastructure for the establishment of a national health information system on childhood cancer.
Proceedings of the 22nd IEEE International Symposium on Parallel and Distributed Processing, 2008
Proceedings of the VIII Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais (IHC 2008), 2008
2007
Presence Teleoperators Virtual Environ., 2007
Three-Dimensional Segmentation of the Tumor in Computed Tomographic Images of Neuroblastoma.
J. Digit. Imaging, 2007
J. Braz. Comput. Soc., 2007
Proceedings of the Proceeding of the Twelfth International Conference on 3D Web Technology, 2007
Proceedings of the Proceeding of the Twelfth International Conference on 3D Web Technology, 2007
Visually Improved Understanding of Three-Dimensionally Propagating Electromagnetic Fields in Wireless Networks.
Proceedings of the SIBGRAPI 2007, 2007
2006
Proceedings of the 2006 ACM Symposium on Applied Computing (SAC), 2006
Usabilidade de aplicações e tecnologias emergentes: a necessidade de uma "Nova Usabilidade"?
Proceedings of the VII Symposium on Human Factors in Computer Systems, 2006
Proceedings of the 2006 International Computer Music Conference, 2006
Development of a Telemedicine Model for Emerging Countries: a Case Study on Pediatric Oncology in Brazil.
Proceedings of the 28th International Conference of the IEEE Engineering in Medicine and Biology Society, 2006
2005
Proceedings of the Advances in Bioinformatics and Computational Biology, 2005
Proceedings of the IEEE International Conference on Virtual Environments, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the CLIHC '05, 2005
When marketing meets usability: the consumer behavior in heuristic evaluation for web.
Proceedings of the CLIHC '05, 2005
2004
JINX: an X3D browser for VR immersive simulation based on clusters of commodity computers.
Proceedings of the Proceeding of the Ninth International Conference on 3D Web Technology, 2004
Proceedings of the Proceedings VRCAI 2004, 2004
Proceedings of the Proceedings VRCAI 2004, 2004
Editor Musical: A Case of Interface Usability for Children.
Proceedings of the Cognition and Exploratory Learning in Digital Age (CELDA'04), 2004
2003
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003
2002
A Novel Approach for Multimedia Rendering Platforms.
Proceedings of the FSDK'02, 2002
2001
Proceedings of the 14th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2001), 2001
2000
Proceedings of the 12th IEEE International Conference on Application-Specific Systems, 2000
1996
Comput. Graph., 1996