Marcelo de Paiva Guimarães
Orcid: 0000-0001-5026-1581
According to our database1,
Marcelo de Paiva Guimarães
authored at least 75 papers
between 2004 and 2024.
Collaborative distances:
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Bibliography
2024
Proceedings of the Computational Science and Its Applications - ICCSA 2024, 2024
2023
Applied Explainable Artificial Intelligence (XAI) in the classification of retinal images for support in the diagnosis of Glaucoma.
Proceedings of the 29th Brazilian Symposium on Multimedia and the Web, 2023
Proceedings of the Computational Science and Its Applications - ICCSA 2023, 2023
Automatic Features Extraction from the Optic Cup and Disc Segmentation for Glaucoma Classification.
Proceedings of the Computational Science and Its Applications - ICCSA 2023, 2023
A Software Architecture Based on the Blockchain-Database Hybrid for Electronic Health Records.
Proceedings of the Computational Science and Its Applications - ICCSA 2023, 2023
Integrating Counterfactual Evaluations into Traditional Interactive Recommendation Frameworks.
Proceedings of the Computational Science and Its Applications - ICCSA 2023, 2023
2022
Supervised Classification of Motor-Rehabilitation Body Movements with RGB Cameras and Pose Tracking Data.
J. Interact. Syst., September, 2022
A framework for neuromotor and neurofunctional rehabilitation using multi-agent systems.
Proceedings of the 24th Symposium on Virtual and Augmented Reality, 2022
Proceedings of the 24th Symposium on Virtual and Augmented Reality, 2022
Proceedings of the 24th Symposium on Virtual and Augmented Reality, 2022
Proceedings of the 24th Symposium on Virtual and Augmented Reality, 2022
A Multi-agent Body Tracking Application Framework Applied to Physical and Neurofunctional Rehabilitation.
Proceedings of the Computational Science and Its Applications - ICCSA 2022 Workshops, 2022
Proceedings of the Computational Science and Its Applications - ICCSA 2022, 2022
2021
Proceedings of the WebMedia '21: Brazilian Symposium on Multimedia and the Web, 2021
Proceedings of the WebMedia '21: Brazilian Symposium on Multimedia and the Web, 2021
ReBase: data acquisition and management system for neuromotor rehabilitation supported by virtual and augmented reality.
Proceedings of the SVR'21: 23rd Symposium on Virtual and Augmented Reality, Virtual Event, Brazil, October 18, 2021
Classification of Human Movements with Motion Capture Data in a Motor Rehabilitation Context.
Proceedings of the SVR'21: 23rd Symposium on Virtual and Augmented Reality, Virtual Event, Brazil, October 18, 2021
Biomechanics sensor nodes for body tracking: a development solution for virtual reality interaction.
Proceedings of the SVR'21: 23rd Symposium on Virtual and Augmented Reality, Virtual Event, Brazil, October 18, 2021
StoryTracker: A Semantic-Oriented Tool for Automatic Tracking Events by Web Documents.
Proceedings of the Computational Science and Its Applications - ICCSA 2021, 2021
Proceedings of the Computational Science and Its Applications - ICCSA 2021, 2021
Evaluation Methods Applied to Virtual Reality Educational Applications: A Systematic Review.
Proceedings of the Computational Science and Its Applications - ICCSA 2021, 2021
2020
Dynamic Adaptive Communication Strategy for Fully Immersive, Interactive and Collaborative Virtual Reality Applications.
Proceedings of the Computational Science and Its Applications - ICCSA 2020, 2020
Proceedings of the Computational Science and Its Applications - ICCSA 2020, 2020
Biomechanics Sensor Node for Virtual Reality: A Wearable Device Applied to Gait Recovery for Neurofunctional Rehabilitation.
Proceedings of the Computational Science and Its Applications - ICCSA 2020, 2020
Motivational Evaluation of a Virtual Reality Simulator to Teach Disk-Scheduling Algorithms for Solid-State Drives (SSDs).
Proceedings of the Computational Science and Its Applications - ICCSA 2020, 2020
2019
IEEE Trans. Reliab., 2019
Proceedings of the 21st Symposium on Virtual and Augmented Reality, 2019
A literature review of studies on interactive 3D information visualization for the web.
Proceedings of the 34th ACM/SIGAPP Symposium on Applied Computing, 2019
2018
Multim. Tools Appl., 2018
Star Life Cycle and games development projects for conducting the human-computer interaction course: A practical experience.
Comput. Appl. Eng. Educ., 2018
Problem based learning associated to the development of games for programming teaching.
Comput. Appl. Eng. Educ., 2018
Proceedings of the 20th Symposium on Virtual and Augmented Reality, 2018
Proceedings of the 20th Symposium on Virtual and Augmented Reality, 2018
Proceedings of the Computational Science and Its Applications - ICCSA 2018, 2018
Proceedings of the Computational Science and Its Applications - ICCSA 2018, 2018
Proceedings of the Computational Science and Its Applications - ICCSA 2018, 2018
Usability Evaluation of Learning Objects with Augmented Reality for Smartphones: A Reinterpretation of Nielsen Heuristics.
Proceedings of the Human-Computer Interaction - 4th Iberoamerican Workshop, 2018
World of Knowledge: An Application for Learning Assistance in the Reading Process for Children in the Literacy Period.
Proceedings of the Human-Computer Interaction - 4th Iberoamerican Workshop, 2018
Using Game Development to Measure Motivation, Engagement, and Proficiency of Students in Human-Computer Interaction Discipline.
Proceedings of the XLIV Latin American Computer Conference, 2018
2017
Proceedings of the Computational Science and Its Applications - ICCSA 2017, 2017
Proceedings of the Computational Science and Its Applications - ICCSA 2017, 2017
Distributed, Immersive and Multi-platform Molecular Visualization for Chemistry Learning.
Proceedings of the Computational Science and Its Applications - ICCSA 2017, 2017
WebAR: A Web-Augmented Reality-Based Authoring Tool with Experience API Support for Educational Applications.
Proceedings of the Universal Access in Human-Computer Interaction. Designing Novel Interactions, 2017
Considerations for Designing Educational Software for Different Technological Devices and Pedagogical Approaches.
Proceedings of the Universal Access in Human-Computer Interaction. Human and Technological Environments, 2017
On Capitalizing on Augmented Reality to Impart Solid Geometry Concepts: An Experimental Study.
Proceedings of the Universal Access in Human-Computer Interaction. Designing Novel Interactions, 2017
2016
LibViews - An Information Visualization Application for Third-Party Libraries on Software Projects.
Proceedings of the 20th International Conference Information Visualisation, 2016
Proceedings of the Design, User Experience, and Usability: Novel User Experiences, 2016
Usability and Functionality Assessment of an Oculus Rift in Immersive and Interactive Systems Using Voice Commands.
Proceedings of the Virtual, Augmented and Mixed Reality, 2016
Proceedings of the 13th IEEE/ACS International Conference of Computer Systems and Applications, 2016
Proceedings of the 13th IEEE/ACS International Conference of Computer Systems and Applications, 2016
Proceedings of the 13th IEEE/ACS International Conference of Computer Systems and Applications, 2016
2015
A dynamic-adaptive architecture for 3d collaborative virtual environments based on graphic clusters.
Proceedings of the 30th Annual ACM Symposium on Applied Computing, 2015
Proceedings of the Computational Science and Its Applications - ICCSA 2015, 2015
Unity Cluster Package - Dragging and Dropping Components for Multi-projection Virtual Reality Applications Based on PC Clusters.
Proceedings of the Computational Science and Its Applications - ICCSA 2015, 2015
Challenges and Possibilities of Use of Augmented Reality in Education - Case Study in Music Education.
Proceedings of the Computational Science and Its Applications - ICCSA 2015, 2015
Proceedings of the Computational Science and Its Applications - ICCSA 2015, 2015
Graphical High Level Analysis of Communication in Distributed Virtual Reality Applications.
Proceedings of the International Conference on Computational Science, 2015
Proceedings of the 2015 Latin American Computing Conference, 2015
2014
Proceedings of the 16th Symposium on Virtual and Augmented Reality, 2014
Music-AR: Augmented Reality in Teaching the Concept of Sound Loudness to Children in Pre-School.
Proceedings of the 16th Symposium on Virtual and Augmented Reality, 2014
Proceedings of the Computational Science and Its Applications - ICCSA 2014 - 14th International Conference, Guimarães, Portugal, June 30, 2014
Data Network in Development of 3D Collaborative Virtual Environments: A Systematic Review.
Proceedings of the Computational Science and Its Applications - ICCSA 2014 - 14th International Conference, Guimarães, Portugal, June 30, 2014
Proceedings of the Computational Science and Its Applications - ICCSA 2014 - 14th International Conference, Guimarães, Portugal, June 30, 2014
A virtual reality environment to support chat rooms for hearing impaired and to teach Brazilian Sign Language (LIBRAS).
Proceedings of the 11th IEEE/ACS International Conference on Computer Systems and Applications, 2014
2013
Proceedings of the 2013 XXXIX Latin American Computing Conference (CLEI), 2013
2012
Design and evaluation of an advanced virtual reality system for visualization of dentistry structures.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2012
Proceedings of the 2012 XXXVIII Conferencia Latinoamericana En Informatica (CLEI), 2012
2011
Proceedings of the IEEE International Conference on Systems, 2011
Molecular Visualization with Supports of Interaction, Immersion and Collaboration among Geographically-Separated Research Groups.
Proceedings of the ENTERprise Information Systems - International Conference, 2011
Proceedings of the ENTERprise Information Systems - International Conference, 2011
2009
Comput. Appl. Eng. Educ., 2009
2004
An environment for the development of virtual reality applications based on graphic clusters.
PhD thesis, 2004
Proceedings of the Proceedings VRCAI 2004, 2004