Marcelo de Gomensoro Malheiros

Orcid: 0000-0001-6986-7284

According to our database1, Marcelo de Gomensoro Malheiros authored at least 12 papers between 2002 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2024
An Underwater Sound Propagation Model based on Ray Tracing for Virtual Reality.
Proceedings of the 26th Symposium on Virtual and Augmented Reality, 2024

2023
Challenges on the Practical Use of Augmented Reality by Non-technical Users: A Case Study.
Proceedings of the 25th Symposium on Virtual and Augmented Reality, 2023

An Open-Source Framework Using WebRTC for Online Multiplayer Gaming.
Proceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment, 2023

2022
Quantitative descriptors for a range of visual biologic pigmentation patterns.
Proceedings of the 35th SIBGRAPI Conference on Graphics, Patterns and Images, 2022

2020
The leopard never changes its spots: realistic pigmentation pattern formation by coupling tissue growth with reaction-diffusion.
ACM Trans. Graph., 2020

2017
The mechanochemical basis of pattern formation.
PhD thesis, 2017

Pattern formation through minimalist biologically inspired cellular simulation.
Proceedings of the 43rd Graphics Interface Conference 2017, 2017

2016
Spatial sorting: An efficient strategy for approximate nearest neighbor searching.
Comput. Graph., 2016

2015
Simple and Efficient Approximate Nearest Neighbor Search Using Spatial Sorting.
Proceedings of the 28th SIBGRAPI Conference on Graphics, Patterns and Images, 2015

2011
A Hybrid Geometry and Billboard-Based Model for Trees.
Proceedings of the 2011 Brazilian Symposium on Games and Digital Entertainment, 2011

2006
Automatic Extraction of Keywords for the Portuguese Language.
Proceedings of the Computational Processing of the Portuguese Language, 2006

2002
Interactive 3D Geometric Modelers with 2D UI.
Proceedings of the 10-th International Conference in Central Europe on Computer Graphics, 2002


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