Marcelo Coelho

According to our database1, Marcelo Coelho authored at least 16 papers between 2003 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Large Language Objects: The Design of Physical AI and Generative Experiences.
Interactions, 2024

2011
Shape-changing interfaces.
Pers. Ubiquitous Comput., 2011

Special issue on material computing.
Pers. Ubiquitous Comput., 2011

Demo hour.
Interactions, 2011

Six-forty by four-eighty: the post-industrial design of computational materials.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011

Six-Forty by Four-Eighty: an interactive lighting installation.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2009
Shutters: a permeable surface for environmental control and communication.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009

Programming reality: from transitive materials to organic user interfaces.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Pulp-based computing: a framework for building computers out of paper.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Sprout I/O: a texturally rich interface.
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008

Surflex: a programmable surface for the design of tangible interfaces.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2006
SMOKS: the memory suits.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Memory-rich clothing.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
DinnerWare: why playing with food should be encouraged.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Kukkia and Vilkas: Kinetic Electronic Garments.
Proceedings of the Ninth IEEE International Symposium on Wearable Computers (ISWC 2005), 2005

2003
Forum: a new approach for the production of educational content.
Proceedings of the Educators program from the 30th annual conference on Computer graphics and interactive techniques, 2003, San Diego, California, USA, July 27, 2003


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