Marcello Carrozzino
Orcid: 0000-0002-5268-7321
According to our database1,
Marcello Carrozzino
authored at least 61 papers
between 2001 and 2024.
Collaborative distances:
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Bibliography
2024
IEEE Computer Graphics and Applications, 2024
Virtual Reality and Virtual Human in Support of Rehabilitation Methods Such as Lip Reading.
Proceedings of the Extended Reality - International Conference, 2024
Proceedings of the Extended Reality - International Conference, 2024
Immersive Virtual Environments for Treating Social Phobia in Adolescents with High-Functioning Autism.
Proceedings of the Extended Reality - International Conference, 2024
2023
IEEE Computer Graphics and Applications, 2023
2022
J. Multimodal User Interfaces, 2022
2021
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2021
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2021
2020
IEEE Computer Graphics and Applications, 2020
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020
2019
Design and Implementation of a Reactive Framework for the Development of 3D Real-Time Applications.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2019
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2019
2018
Networks for Future Services in a Smart City: Lessons Learned from the Connected OFCity Challenge 2017.
IEEE Commun. Mag., 2018
Automatic Creation of a Virtual/Augmented Gallery Based on User Defined Queries on Online Public Repositories.
Proceedings of the VR Technologies in Cultural Heritage - First International Conference, 2018
Proceedings of the VR Technologies in Cultural Heritage - First International Conference, 2018
Comparing Different Storytelling Approaches for Virtual Guides in Digital Immersive Museums.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018
2017
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017
2016
An Interactive Digital Storytelling approach to explore books in Virtual Environments.
Informatica (Slovenia), 2016
Building a 3D interactive walkthrough in a digital storytelling classroom experience.
Informatica (Slovenia), 2016
Informatica (Slovenia), 2016
Investigating the process of emotion recognition in immersive and non-immersive virtual technological setups.
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016
Time-Travelling with Mobile Augmented Reality: A Case Study on the Piazza dei Miracoli.
Proceedings of the Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 2016
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016
2015
Evaluating the effects of competition vs collaboration on user engagement in an immersive game using natural interaction.
Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 2015
Proceedings of the Entertainment Computing - ICEC 2015 - 14th International Conference, 2015
Evaluating the Impact of Highly Immersive Technologies and Natural Interaction on Player Engagement and Flow Experience in Games.
Proceedings of the Entertainment Computing - ICEC 2015 - 14th International Conference, 2015
Proceedings of the Games and Learning Alliance - 4th International Conference, 2015
A Virtual Laboratory An immersive VR experience to spread ancient libraries heritage.
Proceedings of the 2nd Digital Heritage International Congress, 2015
AMICA: Virtual Reality as a tool for learning and communicating the craftsmanship of engraving.
Proceedings of the 2nd Digital Heritage International Congress, 2015
Proceedings of the Augmented and Virtual Reality - Second International Conference, 2015
Proceedings of the Augmented and Virtual Reality - Second International Conference, 2015
Proceedings of the Augmented and Virtual Reality - Second International Conference, 2015
Proceedings of the Augmented and Virtual Reality - Second International Conference, 2015
2014
Multisensory Feedback Can Enhance Embodiment Within an Enriched Virtual Walking Scenario.
Presence Teleoperators Virtual Environ., 2014
Proceedings of the 2014 IEEE 23rd International WETICE Conference, 2014
Proceedings of the 6th International Conference on Games and Virtual Worlds for Serious Applications, 2014
Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014
Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014
2013
Proceedings of the IEEE International Symposium on Robot and Human Interactive Communication, 2013
Multi-modal virtual reality system for accessible in-home post-stroke arm rehabilitation.
Proceedings of the IEEE International Symposium on Robot and Human Interactive Communication, 2013
Proceedings of the 1st Digital Heritage International Congress, 2013
Proceedings of the 1st Digital Heritage International Congress, 2013
2012
Proceedings of the Fourth International Conference on Games and Virtual Worlds for Serious Applications, 2012
Presence Teleoperators Virtual Environ., 2012
2010
Presence Teleoperators Virtual Environ., 2010
2009
Proceedings of the 2009 Conference in Games and Virtual Worlds for Serious Applications, 2009
2008
Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, 2008
Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, 2008
2005
Proceedings of 10th IEEE International Conference on Emerging Technologies and Factory Automation, 2005
Lowering the development time of multimodal interactive application: the real-life experience of the XVR project.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005
Building 3D interactive environments for the children's narrative: a didactic project.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005
2004
Proceedings of the 5th International Symposium on Virtual Reality, 2004
2001
Image caching algorithms and strategies for real time rendering of complex virtual environments.
Proceedings of the 1st International Conference on Computer Graphics, 2001