Marcel Tiator
According to our database1,
Marcel Tiator
authored at least 12 papers
between 2014 and 2023.
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Bibliography
2023
Partitioning Point Clouds and Meshes with Deep Learning: Striving for a more Efficient and Effective Process in the Development of 3D Applications.
PhD thesis, 2023
2022
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
OpenXtract: A Blender Add-On for the Accelerated Extraction of the Objects of Interest.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2022
2021
2020
Proceedings of the ECAI 2020 - 24th European Conference on Artificial Intelligence, 29 August-8 September 2020, Santiago de Compostela, Spain, August 29 - September 8, 2020, 2020
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2020
2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the First Superhuman Sports Design Challenge: First International Symposium on Amplifying Capabilities and Competing in Mixed Realities, 2018
Proceedings of the Mensch und Computer 2018, 2018
Proceedings of the 4th International Conference on Information and Communication Technologies for Ageing Well and e-Health, 2018
2017
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2017
2014
Proceedings of the Mensch & Computer 2014 - Workshopband, 14. Fachübergreifende Konferenz für Interaktive und Kooperative Medien - Interaktiv unterwegs - Freiräume gestalten, 31. August, 2014