Marc Spraragen

According to our database1, Marc Spraragen authored at least 13 papers between 2004 and 2014.

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Bibliography

2014
Exploring and assessing complex systems' behavior through model-driven storytelling.
Proceedings of the 2014 IEEE International Conference on Systems, Man, and Cybernetics, 2014

Modeling of Emotional Effects on Decision-making by Game Agents.
Proceedings of the Conference on Systems Engineering Research, 2014

A Complex Sociotechnical Systems Approach to Provisioning Educational Policies for Future Workforce.
Proceedings of the Conference on Systems Engineering Research, 2014

2013
Cosmopolis: A Massively Multiplayer Online Game for Social and Behavioral Research.
J. Artif. Soc. Soc. Simul., 2013

2011
Testing Cyber Security with Simulated Humans.
Proceedings of the Twenty-Third Conference on Innovative Applications of Artificial Intelligence, 2011

EmoCog: Computational Integration of Emotion and Cognitive Architecture.
Proceedings of the Twenty-Fourth International Florida Artificial Intelligence Research Society Conference, 2011

Modeling the Effects of Emotion on Cognition.
Proceedings of the Twenty-Fifth AAAI Conference on Artificial Intelligence, 2011

2010
Principles for interactive acquisition and validation of workflows.
J. Exp. Theor. Artif. Intell., 2010

Designing a Massively Multiplayer Online Game / Research Testbed Featuring AI-Driven NPC Communities.
Proceedings of the Sixth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2010

2009
Testing Behavioral Models with an Online Game.
Computer, 2009

2005
Simplifying construction of complex workflows for non-expert users of the Southern California Earthquake Center Community Modeling Environment.
SIGMOD Rec., 2005

2004
An intelligent assistant for interactive workflow composition.
Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004

Mixed-Initiative Workflow Composition.
Proceedings of the Nineteenth National Conference on Artificial Intelligence, 2004


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