Marc Schubhan
Orcid: 0000-0001-8132-2594
According to our database1,
Marc Schubhan
authored at least 15 papers
between 2019 and 2024.
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Bibliography
2024
Like It or Not: Exploring the Impact of (Dis)liked Background Music on Player Behavior and Experience.
Proc. ACM Hum. Comput. Interact., 2024
Auditory, Visual, or Both? Comparing Visual and Auditory Representations of Game Elements in a Gamified Image-Tagging Task.
Proc. ACM Hum. Comput. Interact., 2024
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024
2023
Faster, Harder? Investigating the Impact of Changing Background Music Speed on Gameplay Performance and Player Experience in an Endless Runner Game.
Proceedings of the Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2023
2022
"Absolute or Relative?" - Exploring the Choice Between Leaderboard Types in an Image Tagging Task.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, 2022
2021
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021
Proceedings of the Mindtrek '21: Academic Mindtrek 2021, 2021
A long-term investigation on the effects of (personalized) gamification on course participation in a gym.
Proceedings of the 5th International GamiFIN Conference, Levi, Finland, April 7-9, 2021, 2021
2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Using Hexad User Types to Select Suitable Gamification Elements to Encourage Healthy Eating.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
Germ Destroyer - A Gamified System to Increase the Hand Washing Duration in Shared Bathrooms.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019
Gamified Ads: Bridging the Gap Between User Enjoyment and the Effectiveness of Online Ads.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019