Marc Riar
Orcid: 0000-0003-3093-0244
According to our database1,
Marc Riar
authored at least 11 papers
between 2017 and 2024.
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Bibliography
2024
Altruism or egoism - how do game features motivate cooperation? An investigation into user we-intention and I-intention.
Behav. Inf. Technol., April, 2024
What drives user interest and purchase of virtual 3D assets? An empirical investigation of 3D model attributes and pricing dynamics.
Electron. Commer. Res. Appl., 2024
2023
The challenges of entering the metaverse: An experiment on the effect of extended reality on workload.
Inf. Syst. Frontiers, April, 2023
Using augmented reality for shopping: a framework for AR induced consumer behavior, literature review and future agenda.
Internet Res., 2023
Is Adaptive Gamification just a Theoretical Fairytale? An Experiment in a Text-based Adventure Game for Data Crowdsourcing.
Proceedings of the 56th Hawaii International Conference on System Sciences, 2023
2022
Gamification of cooperation: A framework, literature review and future research agenda.
Int. J. Inf. Manag., 2022
Proceedings of the 26th Pacific Asia Conference on Information Systems, 2022
2021
Proceedings of the 54th Hawaii International Conference on System Sciences, 2021
2020
Proceedings of the 41st International Conference on Information Systems, 2020
How Game Features Give Rise to Altruism and Collective Action? Implications for Cultivating Cooperation by Gamification.
Proceedings of the 53rd Hawaii International Conference on System Sciences, 2020
2017
How games induce cooperation? A study on the relationship between game features and we-intentions in an augmented reality game.
Comput. Hum. Behav., 2017