Marc Lanctot
According to our database1,
Marc Lanctot
authored at least 89 papers
between 2007 and 2024.
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Bibliography
2024
CoRR, 2024
States as Strings as Strategies: Steering Language Models with Game-Theoretic Solvers.
CoRR, 2024
Proceedings of the 23rd International Conference on Autonomous Agents and Multiagent Systems, 2024
Proceedings of the 23rd International Conference on Autonomous Agents and Multiagent Systems, 2024
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024
2023
Population-based Evaluation in Repeated Rock-Paper-Scissors as a Benchmark for Multiagent Reinforcement Learning.
Trans. Mach. Learn. Res., 2023
Combining Tree-Search, Generative Models, and Nash Bargaining Concepts in Game-Theoretic Reinforcement Learning.
CoRR, 2023
A Unified Approach to Reinforcement Learning, Quantal Response Equilibria, and Two-Player Zero-Sum Games.
Proceedings of the Eleventh International Conference on Learning Representations, 2023
ESCHER: Eschewing Importance Sampling in Games by Computing a History Value Function to Estimate Regret.
Proceedings of the Eleventh International Conference on Learning Representations, 2023
Search-Improved Game-Theoretic Multiagent Reinforcement Learning in General and Negotiation Games.
Proceedings of the 2023 International Conference on Autonomous Agents and Multiagent Systems, 2023
2022
Figure Data for the paper "Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning".
Dataset, October, 2022
CoRR, 2022
AI Commun., 2022
Proceedings of the Thirty-First International Joint Conference on Artificial Intelligence, 2022
Simplex Neural Population Learning: Any-Mixture Bayes-Optimality in Symmetric Zero-sum Games.
Proceedings of the International Conference on Machine Learning, 2022
Proceedings of the 21st International Conference on Autonomous Agents and Multiagent Systems, 2022
2021
Dynamic population-based meta-learning for multi-agent communication with natural language.
Proceedings of the Advances in Neural Information Processing Systems 34: Annual Conference on Neural Information Processing Systems 2021, 2021
From Poincaré Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via Regularization.
Proceedings of the 38th International Conference on Machine Learning, 2021
Efficient Deviation Types and Learning for Hindsight Rationality in Extensive-Form Games.
Proceedings of the 38th International Conference on Machine Learning, 2021
Proceedings of the 38th International Conference on Machine Learning, 2021
Proceedings of the AAMAS '21: 20th International Conference on Autonomous Agents and Multiagent Systems, 2021
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021
2020
Auton. Agents Multi Agent Syst., 2020
Proceedings of the Advances in Neural Information Processing Systems 33: Annual Conference on Neural Information Processing Systems 2020, 2020
Proceedings of the 37th International Conference on Machine Learning, 2020
Proceedings of the 8th International Conference on Learning Representations, 2020
Proceedings of the 19th International Conference on Autonomous Agents and Multiagent Systems, 2020
2019
Autocurricula and the Emergence of Innovation from Social Interaction: A Manifesto for Multi-Agent Intelligence Research.
CoRR, 2019
Reports of the Workshops Held at the 2019 AAAI Conference on Artificial Intelligence.
AI Mag., 2019
Computing Approximate Equilibria in Sequential Adversarial Games by Exploitability Descent.
Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence, 2019
Variance Reduction in Monte Carlo Counterfactual Regret Minimization (VR-MCCFR) for Extensive Form Games Using Baselines.
Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence, 2019
2018
Proceedings of the Advances in Neural Information Processing Systems 31: Annual Conference on Neural Information Processing Systems 2018, 2018
Proceedings of the 6th International Conference on Learning Representations, 2018
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018
Value-Decomposition Networks For Cooperative Multi-Agent Learning Based On Team Reward.
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018
Proceedings of the Thirty-Second AAAI Conference on Artificial Intelligence, 2018
2017
Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm.
CoRR, 2017
Proceedings of the Advances in Neural Information Processing Systems 30: Annual Conference on Neural Information Processing Systems 2017, 2017
Proceedings of the 16th Conference on Autonomous Agents and MultiAgent Systems, 2017
2016
Artif. Intell., 2016
Proceedings of the Advances in Neural Information Processing Systems 29: Annual Conference on Neural Information Processing Systems 2016, 2016
Proceedings of the 33nd International Conference on Machine Learning, 2016
Proceedings of the 2016 on Genetic and Evolutionary Computation Conference, Denver, CO, USA, July 20, 2016
2015
Proceedings of the 32nd International Conference on Machine Learning, 2015
Online Monte Carlo Counterfactual Regret Minimization for Search in Imperfect Information Games.
Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems, 2015
2014
IEEE Trans. Comput. Intell. AI Games, 2014
Proceedings of the ECAI 2014 - 21st European Conference on Artificial Intelligence, 18-22 August 2014, Prague, Czech Republic, 2014
Proceedings of the Computer Games - Third Workshop on Computer Games, 2014
Proceedings of the 2014 IEEE Conference on Computational Intelligence and Games, 2014
Proceedings of the 2014 IEEE Conference on Computational Intelligence and Games, 2014
Further developments of extensive-form replicator dynamics using the sequence-form representation.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014
2013
Proceedings of the Advances in Neural Information Processing Systems 26: 27th Annual Conference on Neural Information Processing Systems 2013. Proceedings of a meeting held December 5-8, 2013
Proceedings of the Computer Games - Workshop on Computer Games, 2013
Proceedings of the Fourth Symposium on Education Advances in Artificial Intelligence, 2013
Proceedings of the Computers and Games - 8th International Conference, 2013
2012
Efficient Monte Carlo Counterfactual Regret Minimization in Games with Many Player Actions.
Proceedings of the Advances in Neural Information Processing Systems 25: 26th Annual Conference on Neural Information Processing Systems 2012. Proceedings of a meeting held December 3-6, 2012
Proceedings of the 29th International Conference on Machine Learning, 2012
Efficient Nash equilibrium approximation through Monte Carlo counterfactual regret minimization.
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012
Proceedings of the Twenty-Sixth AAAI Conference on Artificial Intelligence, 2012
2011
J. Artif. Intell. Res., 2011
Proceedings of the Advances in Neural Information Processing Systems 24: 25th Annual Conference on Neural Information Processing Systems 2011. Proceedings of a meeting held 12-14 December 2011, 2011
2010
Proceedings of the Interactive Decision Theory and Game Theory, 2010
2009
Proceedings of the Advances in Neural Information Processing Systems 22: 23rd Annual Conference on Neural Information Processing Systems 2009. Proceedings of a meeting held 7-10 December 2009, 2009
2007
Proceedings of the 2007 IEEE Symposium on Computational Intelligence and Games, 2007