Marc L. Schmalz

Orcid: 0000-0003-1027-696X

According to our database1, Marc L. Schmalz authored at least 10 papers between 2014 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Conceptualizing Software Development Project Risk.
Proceedings of the 30th Americas Conference on Information Systems: Elevating Life through Digital Social Entrepreneurship, 2024

2021
Describing, organizing, and maintaining video game development artifacts.
J. Assoc. Inf. Sci. Technol., 2021

2020
Challenges in Organizing and Accessing Video Game Development Artifacts.
Proceedings of the Sustainable Digital Communities - 15th International Conference, 2020

2019
The I in Team: IT Identity and Project Behavior.
Proceedings of the 25th Americas Conference on Information Systems, 2019

2018
Analyzing anime users' online forum queries for recommendation using content analysis.
J. Documentation, 2018

It's Not You, It's Me: : Identity, Self-Verification, and Amazon Reviews.
Data Base, 2018

2017
Information Needs for Anime Recommendation: Analyzing Anime Users' Online Forum Queries.
Proceedings of the 2017 ACM/IEEE Joint Conference on Digital Libraries, 2017

Mining for Social Skills: Minecraft in Home and Therapy for Neurodiverse Youth.
Proceedings of the 50th Hawaii International Conference on System Sciences, 2017

The Content and Context of Identity in a Digital Society.
Proceedings of the 25th European Conference on Information Systems, 2017

2014
Risk Management in Video Game Development Projects.
Proceedings of the 47th Hawaii International Conference on System Sciences, 2014


  Loading...