Marc Habermann

Orcid: 0000-0003-3899-7515

According to our database1, Marc Habermann authored at least 47 papers between 2018 and 2024.

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Bibliography

2024
Manifold Sampling for Differentiable Uncertainty in Radiance Fields.
CoRR, 2024

GaussianHeads: End-to-End Learning of Drivable Gaussian Head Avatars from Coarse-to-fine Representations.
CoRR, 2024

A Latent Implicit 3D Shape Model for Multiple Levels of Detail.
CoRR, 2024

TEDRA: Text-based Editing of Dynamic and Photoreal Actors.
CoRR, 2024

Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models.
Proceedings of the Computer Vision - ECCV 2024, 2024

MetaCap: Meta-learning Priors from Multi-view Imagery for Sparse-View Human Performance Capture and Rendering.
Proceedings of the Computer Vision - ECCV 2024, 2024

Holoported Characters: Real-Time Free-Viewpoint Rendering of Humans from Sparse RGB Cameras.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Rendering.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

ConvoFusion: Multi-Modal Conversational Diffusion for Co-Speech Gesture Synthesis.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

Wonder3D: Single Image to 3D Using Cross-Domain Diffusion.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

VINECS: Video-based Neural Character Skinning.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

ROAM: Robust and Object-Aware Motion Generation Using Neural Pose Descriptors.
Proceedings of the International Conference on 3D Vision, 2024

2023
Diffusion Posterior Illumination for Ambiguity-Aware Inverse Rendering.
ACM Trans. Graph., December, 2023

EgoLocate: Real-time Motion Capture, Localization, and Mapping with Sparse Body-mounted Sensors.
ACM Trans. Graph., August, 2023

HDHumans: A Hybrid Approach for High-fidelity Digital Humans.
Proc. ACM Comput. Graph. Interact. Tech., August, 2023

State of the Art in Dense Monocular Non-Rigid 3D Reconstruction.
Comput. Graph. Forum, May, 2023

Scene-Aware 3D Multi-Human Motion Capture from a Single Camera.
Comput. Graph. Forum, May, 2023

A Deeper Look into DeepCap (Invited Paper).
IEEE Trans. Pattern Anal. Mach. Intell., April, 2023

Relightable Neural Actor with Intrinsic Decomposition and Pose Control.
CoRR, 2023

TriHuman : A Real-time and Controllable Tri-plane Representation for Detailed Human Geometry and Appearance Synthesis.
CoRR, 2023

Surf-D: High-Quality Surface Generation for Arbitrary Topologies using Diffusion Models.
CoRR, 2023

NeuralClothSim: Neural Deformation Fields Meet the Kirchhoff-Love Thin Shell Theory.
CoRR, 2023

Discovering Fatigued Movements for Virtual Character Animation.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

DELIFFAS: Deformable Light Fields for Fast Avatar Synthesis.
Proceedings of the Advances in Neural Information Processing Systems 36: Annual Conference on Neural Information Processing Systems 2023, 2023

NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstruction.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

LiveHand: Real-time and Photorealistic Neural Hand Rendering.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

Unbiased 4D: Monocular 4D Reconstruction with a Neural Deformation Model.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
Neural Radiance Transfer Fields for Relightable Novel-View Synthesis with Global Illumination.
Proceedings of the Computer Vision - ECCV 2022, 2022

Physical Inertial Poser (PIP): Physics-aware Real-time Human Motion Tracking from Sparse Inertial Sensors.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

HiFECap: Monocular High-Fidelity and Expressive Capture of Human Performances.
Proceedings of the 33rd British Machine Vision Conference 2022, 2022

2021
Real-time human performance capture and synthesis.
PhD thesis, 2021

Learning Dynamic Textures for Neural Rendering of Human Actors.
IEEE Trans. Vis. Comput. Graph., 2021

Neural actor: neural free-view synthesis of human actors with pose control.
ACM Trans. Graph., 2021

Real-time deep dynamic characters.
ACM Trans. Graph., 2021

A Deeper Look into DeepCap.
CoRR, 2021

Efficient and Differentiable Shadow Computation for Inverse Problems.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

Monocular Real-Time Full Body Capture With Inter-Part Correlations.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

Deep Physics-aware Inference of Cloth Deformation for Monocular Human Performance Capture.
Proceedings of the International Conference on 3D Vision, 2021

2020
Neural Human Video Rendering: Joint Learning of Dynamic Textures and Rendering-to-Video Translation.
CoRR, 2020

Monocular Real-Time Hand Shape and Motion Capture Using Multi-Modal Data.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

EventCap: Monocular 3D Capture of High-Speed Human Motions Using an Event Camera.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

DeepCap: Monocular Human Performance Capture Using Weak Supervision.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

2019
Neural Rendering and Reenactment of Human Actor Videos.
ACM Trans. Graph., 2019

LiveCap: Real-Time Human Performance Capture From Monocular Video.
ACM Trans. Graph., 2019

2018
ReTiCaM: Real-time Human Performance Capture from Monocular Video.
CoRR, 2018

Neural Animation and Reenactment of Human Actor Videos.
CoRR, 2018

NRST: Non-rigid Surface Tracking from Monocular Video.
Proceedings of the Pattern Recognition - 40th German Conference, 2018


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