Marc Fredette
According to our database1,
Marc Fredette
authored at least 41 papers
between 2007 and 2024.
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Bibliography
2024
What's that on Your Phone? Effects of Mobile Device Task Type on Pedestrian Performance.
Hum. Factors, April, 2024
2023
Read the Signs: Towards Invariance to Gradient Descent's Hyperparameter Initialization.
CoRR, 2023
Proceedings of the Design, User Experience, and Usability, 2023
2021
AIS Trans. Hum. Comput. Interact., December, 2021
Sample size calculations for hierarchical Poisson and zero-inflated Poisson regression models.
Commun. Stat. Simul. Comput., 2021
Distributed Remote Psychophysiological Data Collection for UX Evaluation: A Pilot Project.
Proceedings of the Human-Computer Interaction. Theory, Methods and Tools, 2021
Guidelines for Collecting Automatic Facial Expression Detection Data Synchronized with a Dynamic Stimulus in Remote Moderated User Tests.
Proceedings of the Human-Computer Interaction. Theory, Methods and Tools, 2021
2020
On the importance of similarity characteristics of curve clustering and its applications.
Pattern Recognit. Lett., 2020
Playing in the backstore: interface gamification increases warehousing workforce engagement.
Ind. Manag. Data Syst., 2020
Hum. Factors, 2020
Multiuser Human-Computer Interaction Settings: Preliminary Evidence of Online Shopping Platform Use by Couples.
Proceedings of the HCI International 2020 - Late Breaking Papers: User Experience Design and Case Studies, 2020
Proceedings of the HCI in Business, Government and Organizations, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019
The arithmetic complexity of online grocery shopping: the moderating role of product pictures.
Ind. Manag. Data Syst., 2019
User Test: How Many Users Are Needed to Find the Psychophysiological Pain Points in a Journey Map?
Proceedings of the Human Interaction and Emerging Technologies, 2019
Identifying Psychophysiological Pain Points in the Online User Journey: The Case of Online Grocery.
Proceedings of the Design, User Experience, and Usability. Practice and Case Studies, 2019
User-Centered Gestures for Mobile Phones: Exploring a Method to Evaluate User Gestures for UX Designers.
Proceedings of the Design, User Experience, and Usability. User Experience in Advanced Technological Environments, 2019
Haptic Stimulation with High Fidelity Vibro-Kinetic Technology Psychophysiologically Enhances Seated Active Music Listening Experience.
Proceedings of the 2019 IEEE World Haptics Conference, 2019
2018
Multim. Tools Appl., 2018
How Wild Is Too Wild: Lessons Learned and Recommendations for Ecological Validity in Physiological Computing Research.
Proceedings of the 5th International Conference on Physiological Computing Systems, 2018
Proceedings of the 5th International Conference on Physiological Computing Systems, 2018
Testing the Convergent Validity of Continuous Self-Perceived Measurement Systems: An Exploratory Study.
Proceedings of the HCI in Business, Government, and Organizations, 2018
Virtual Reality: Impact of Vibro-Kinetic Technology on Immersion and Psychophysiological State in Passive Seated Vehicular Movement.
Proceedings of the Haptics: Science, Technology, and Applications, 2018
The Effects of a Vibro-Kinetic Multi-Sensory Experience in Passive Seated Vehicular Movement in a Virtual Reality Context.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Working with a Recommendation Agent: How Recommendation Presentation Influences Users' Perceptions and Behaviors.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
J. Comput. Inf. Syst., 2017
Choosing between Higher Moment Maximum Entropy Models and Its Application to Homogeneous Point Processes with Random Effects.
Entropy, 2017
Proceedings of the HCI in Business, Government and Organizations. Interacting with Information Systems, 2017
2016
Commun. Stat. Simul. Comput., 2016
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Comput. Hum. Behav., 2015
2014
Precision is in the Eye of the Beholder: Application of Eye Fixation-Related Potentials to Information Systems Research.
J. Assoc. Inf. Syst., 2014
Int. J. Electron. Bus., 2014
Power and sample size calculations for Poisson and zero-inflated Poisson regression models.
Comput. Stat. Data Anal., 2014
2013
Proceedings of the International Conference on Information Systems, 2013
2012
Proceedings of the International Conference on Information Systems, 2012
2011
2007
Finite-Horizon Prediction of Recurrent Events, With Application to Forecasts of Warranty Claims.
Technometrics, 2007