Marc Fournier
According to our database1,
Marc Fournier
authored at least 15 papers
between 2006 and 2016.
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Bibliography
2016
BigBrain: Automated Cortical Parcellation and Comparison with Existing Brain Atlases.
Proceedings of the Medical Computer Vision and Bayesian and Graphical Models for Biomedical Imaging, 2016
2014
Automatic segmentation of newborns' skull and fontanel from CT data using model-based variational level set.
Signal Image Video Process., 2014
2012
Realistic Head Model Design and 3D Brain Imaging of NIRS Signals Using Audio Stimuli on Preterm Neonates for Intra-Ventricular Hemorrhage Diagnosis.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention - MICCAI 2012, 2012
2011
Mesh filtering algorithm using an adaptive 3D convolution kernel applied to a volume-based vector distance field.
Comput. Graph., 2011
Mapping the distance between the brain and the inner surface of the skull and their global asymmetries.
Proceedings of the Medical Imaging 2011: Image Processing, 2011
Surface-based method to evaluate global brain shape asymmetries in human and chimpanzee brains.
Proceedings of the 8th IEEE International Symposium on Biomedical Imaging: From Nano to Macro, 2011
EM-ICP strategies for joint mean shape and correspondences estimation: Applications to statistical analysis of shape and of asymmetry.
Proceedings of the 8th IEEE International Symposium on Biomedical Imaging: From Nano to Macro, 2011
2010
SIAM J. Imaging Sci., 2010
2009
Surface Reconstruction: An Improved Marching Triangle Algorithm for Scalar and Vector Implicit Field Representations.
Proceedings of the SIBGRAPI 2009, 2009
Marching Triangle Polygonization for Efficient Surface Reconstruction from Its Distance Transform.
Proceedings of the Discrete Geometry for Computer Imagery, 2009
2008
Surface Reconstruction: 3D Mesh Filtering with Feature Preserving Bi-Adaptive Algorithms.
Proceedings of the 4th IEEE International Conference on Signal Image Technology and Internet Based Systems, 2008
2007
A new vector field distance transform and its application to mesh processing from 3D scanned data.
Vis. Comput., 2007
A New Volumetric Implicit Surface Data Structure and Its Triangulation Algorithm Applied to Mesh Integration.
Proceedings of the 15th Pacific Conference on Computer Graphics and Applications, 2007
An Accurate Implicit Field Representation for Meshes and Its Adapted Triangulation Algorithms.
Proceedings of the 28th Annual Conference of the European Association for Computer Graphics, 2007
2006
3D distance transform adaptive filtering for smoothing and denoising triangle meshes.
Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29, 2006